Conversation Between Wesley FG and Blah
1 to 8 of 8
  1. Wesley FG
    March 11th, 2016 5:34 PM
    Wesley FG
    this link not work
  2. Blah
    March 11th, 2016 1:29 PM
    Blah
    http://www.romhack.me/pages/170/

    I think this is a mirror of it
  3. Wesley FG
    March 11th, 2016 1:17 PM
    Wesley FG
    hey man you have a JPAN save memory block ASM, because it is in attchment of ASM resourcer thread, and download not work since pkcmmunty are hacked.You have it i your pc ? plz send me
  4. Blah
    March 9th, 2016 2:19 PM
    Blah
    Sorry, I don't really hack Emerald. You're better off asking GoGojjtech about questions in Emerald.
  5. Wesley FG
    March 9th, 2016 12:38 PM
    Wesley FG
    hey fbi i searching for world maps limit data and limit cursor (offsets)
    like this tutorial: http://www.pokecommunity.com/showthread.php?t=233661
    but i can't find it, you know the adreess of it for emerald ?
  6. Wesley FG
    February 17th, 2016 6:24 PM
    Wesley FG
    i say for front trainers sprites, and yes it have a limiter, in firered any number major 148, the game crash. I only test in Firered
  7. Blah
    February 17th, 2016 4:17 PM
    Blah
    Are you talking about backsprites?

    Front sprites don't have a limiter as far as I know. At least I didn't find any with a quick search.
  8. Wesley FG
    February 17th, 2016 2:13 PM
    Wesley FG
    well i see you creat new battle system for firered i have one question
    I extend the trainer sprite table and sprite trainer pallete table and one third table located before trainer sprite table, but the game crash when new sprites appear (the old works fine 0-147 Firered), you know where is the offset the change of break limiters ?, i found something located at 0x34757 but i change and not work again,
    you know how do it ?