Conversation Between h POKE and Thrace
1 to 5 of 5
  1. h POKE
    February 7th, 2009 10:55 AM
    h POKE
    Thank you for that bit of information. I'll go save the world now.

    *Looks below, and gasps* Murder?
  2. Thrace
    February 7th, 2009 12:36 AM
    Thrace
    Popularity? As in you want popularity? Or with the newsletter?

    You can't force people to change their opinion. You need to get people thinking. Bring up issues you see in Game Development in your newsletter and try to cause a discussion. Get other people to contribute to the newsletter with articles. If you're doing the whole thing yourself people might not take it seriously because it'll be only one persons opinion. Make sure you get people that are well-known, experienced and reliable.

    People here are really picky about grammar and spelling. Its really quite annoying seeing posts that just correct your spelling/grammar and aren't constructive. Though I didn't really care it can wear you down. Get someone to check your newsletter before you post it. Preferably someone you're in close contact with daily (via MSN etc.).

    Don't force yourself to write issues/articles/reviews. You'll just get sick of it and want to quit. Make sure you don't leave everything till the last day. Schedule times in a week to work on it. Don't try to do the whole thing all at once. Just do one thing at a time.

    Thats all I can think of right now. I'll read the newsletter tomorrow and comment.
  3. h POKE
    February 6th, 2009 7:38 PM
    h POKE
    Popularity is the problem. I want to change GD, and nobody listens. I'm fighting an uphill battle against stubborn tradition and plagiarism, and I'm unsure as to how to get people to listen to me. How did you do it?
  4. Thrace
    February 6th, 2009 6:21 PM
    Thrace
    I did it for 22 issues, I don't do it anymore. What did you need advice on specifically?
  5. h POKE
    February 6th, 2009 5:34 PM
    h POKE
    Do you run the Hacking Newsletter? Because I need some... er, guidance with increasing popularity in the GD boards, perhaps to the level of the Hacking boards.