I believe so? I just set the animation pointers in PGE to the start of the newly added anim, right? And just to be one hundred thousand percent sure, at the "zzyyxx"s, you just sub in the code underneath?
Oh okay, thanks
The problem that I have been having is that once I go through and replaced all the stuff, it gets to the background (the purple curly one in dark pulse) and then it freezes. The same thing happens when I try to implement pawell6's draco meteor code. Any thoughts? thanks again
Dark Pulse is broken in the Original Post, but if you go down to one of my posts where I added it, it's fixed. There was a pointer somewhere. As for Dragon Pulse, that's working 100% for me, I even implemented it into a new rom with no problem the other day.
I was attempting to use your animations for dragon pulse and dark pulse, but they would freeze my game when implemented. I substituted in the "zzyyxx"s and it still won't work. If you could help me that would be amazing, thank you!