Mr. Dollsteak, a while back you sent me to the R&D thread to help with new move animations. THANK YOU SO MUCH. It took me a while to understand, I still don't understand a lot of it, but I finally found what I needed to do to complete my hack. Thank you!
The Move Resource thread in R and D which Spherical, I and a few others have set up and contribute to would be the best place to post questions relating to move hacking. The animation of the move starts with the pointers. Ie. lets say Solarbeam is located at 800000, the code starting at 800000 has two pointers there.