Conversation Between NarutoActor and Cello
Showing Visitor Messages 1 to 15 of 26
  1. Cello
    January 2nd, 2010 5:46 AM
    Sorry, I got sick then started slacking with my hack until I just lost interest. I think I might pick back up again since I found some motivation!
  2. NarutoActor
    January 1st, 2010 10:06 AM
    Hiya, I saw your post lately. What's up man, you never said you were going to disappear on me. XD
  3. NarutoActor
    September 24th, 2009 6:34 PM
    eep I hope I didnt act like a douche
  4. NarutoActor
    September 24th, 2009 3:11 PM
    oh okay I was just like what? he dosent want suggestions this dosent seem like the cello I know
  5. Cello
    September 24th, 2009 3:09 PM
    I just posted that line to show that I'm not really going to tolerate anybody bashing me or my team members anymore. Which that wasn't directed to you or anything, you aren't doing anything wrong.

    No offense, I love suggestions but not suggestions for my team. I feel like I'm running it just fine, and everyone in my team isn't doing anything wrong.
    I just had the thread closed so I could let things cool down so I could start a new clean one.
  6. NarutoActor
    September 21st, 2009 6:32 PM
    no never i think manipulation is bad but i bashed her enough for today
  7. Cello
    September 21st, 2009 6:19 PM
    Thanks narutoactor. I'm sorry, I got kind of grumpy after pogey tried to crash my thread.

    I already plan on doing the spriting for crossroad's, but thank you for the offer. I really appreciate it.
    I hope you still play crossroads when the first beta is released. I'm sorry for everything that happened in that thread and hope I didn't come off as something bad to anybody.
  8. NarutoActor
    September 21st, 2009 6:02 PM
    hey cello you here to say your team thread was not a bad idea it was a great idea and not every one is going to agree with you I still think your great and so is your hack since bangbang is not a production anymore just forget about pokemon light but i will still like to sprite for you if you like my sprites
  9. NarutoActor
    September 19th, 2009 1:09 PM
    hah its okay what about the lable will pokemon light be labled with bangBANG oh and I can map and sprite for crossroads if you want
  10. Cello
    September 19th, 2009 1:00 PM
    Hey there narutoactor. I liked your script but both Manipulation and SphericalIce managed to throw together some really compact scripts that executed both perfectly and even showed me some other mind blowing scripts.

    Thanks again for applying! If ever you need anything just lemme know. You never know when another hack on bangBANG will need a scripter.
  11. NarutoActor
    September 19th, 2009 8:37 AM
    oh just notice when I tryed compling the secipt one of my lines has camera spelled wrong you need to fix that in order for it to work oh and whats new
  12. NarutoActor
    September 19th, 2009 8:05 AM
    okay finished the script its in pksv but I can always convert it to xse

    so here it is I also added some pas ah like camera moving and some look left and look up so it would make more sence

    #org 0x8800000
    checkflag 0x300
    if true jump 0x8800A00 ' Flag is set
    applymovement CAMERA 0x8800100
    pauseevent 0x0
    applymovement 0x1 0x8800200
    pauseevent 0x0
    msgbox 0x8800300 '
    callstd MSG_NOCLOSE ' Non-closing message
    applymovement 0x2 0x8800400
    pauseevent 0x0
    msgbox 0x8800500
    callstd MSG_NOCLOSE ' Non-closing message
    applymovement 0x1 0x8800600
    applymovement CAMARA 0x8800150
    pauseevent 0x0
    msgbox 0x8800700 '
    callstd MSG_NOCLOSE ' Non-closing message
    textcolor 0x5
    msgbox 0x8800800 '
    callstd MSG_NOCLOSE ' Non-closing message
    tescoolor 0x1
    msgbox 0x8800900 '
    callstd MSG_NOCLOSE ' Non-closing message
    msgbox 0x8800B00
    callstd MSG_NOCLOSE ' Non-closing message
    applymovement 0x2 0x8800C00
    pauseevent 0x0
    msgbox 0x8800D00
    callstd MSG_NOCLOSE ' Non-closing message
    applymovement 0x1 0x8800E00
    pauseevent 0x0
    msgbox 0x8800F00
    callstd MSG_NOCLOSE ' Non-closing message
    applymovement 0x1 0x8801000
    applymovement 0x2 0x8801100
    pauseevent 0x0
    disappear 0x1
    disappear 0x2
    setflag 0x300

    #org 0x8800A00

    #org 0x8800100
    M walk_right end

    #org 0x8800200
    M jump_right jump_right say_X end

    #org 0x8800300
    = Grr...\Where is \v\h01?!\n They're keeping us waiting!

    #org 0x8800500
    = Chill out\he's probably still waking up[.]

    #org 0x8800400
    M look_left say_ end

    #org 0x8800600
    M run_left run_right walk_left walk_right look_up say_! end

    #org 0x8800150
    M walk_left end

    #org 0x8800700
    = FINALLY,\v\h01!\nWe've been waiting for decades!

    #org 0x8800800
    = You wonder what everyone's\in such a rush for[.]

    #org 0x8800900
    = Well... y'know\there really is nothing to do\

    #org 0x8800B00
    = No!\nYou see, today's a very special day!

    #org 0x8800C00
    M look_up look_left look_up end

    #org 0x8800D00
    = Huh?\nWhat's going on are you moving?

    #org 0x8800E00
    M look_right end

    #org 0x8800F00
    = Shh, not exactly[.]\nC'mon, follow me\pI'll show you two[.]

    #org 0x8801000
    m say_! walk_right walk_right walk_down walk_down walk_down walk_right walk_right walk_right walk_right walk_right end

    #org 0x8801100
    m walk_right walk_right walk_right walk_down walk_down walk_down walk_right walk_right walk_right walk_right walk_right end
  13. NarutoActor
    September 18th, 2009 6:15 PM
    :D no rush I just finish watching marly and me it was realy sad :C but yeah I am ready to script at any moments notice so just tel me what you want done and I will script it :D
  14. Cello
    September 18th, 2009 4:17 PM
    Oh and about your hack thread. I still haven't gotten to making the layout yet, which I'm sorry about. I've been very busy with work this whole week. I promise I'll get it done soon.
  15. Cello
    September 18th, 2009 4:16 PM
    Cool! You would be helping out a lot if you could.
    It's easy work. I'll just be giving you some scripts and you can make them in XSE whenever you like. Just save them as a .rbc file and send'em. I'll worry with offsets and placing them.

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