Showing Visitor Messages 1 to 15 of 27
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November 17th, 2009 2:29 PMVigilanteCatch the clown :p. Thats the very first game I made. I used Game Maker, because that is what you said you were making Erebus with.
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October 28th, 2009 6:25 PMChesuYou would just put 200 in the stretch boxes... but that would make it twice the size of the original image. You could try for twenty-five, but that may be too small. If it is, try 45, 40, 35, and 30... one of those should be the size you want. It doesn't really matter if the image gets distorted, as you can always refer to the original.
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October 28th, 2009 6:21 PMVigilanteErr ignore that. There is still some minimal distortion, I work around that no?
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October 28th, 2009 6:17 PMChesuIn Paint? With everything you want to resize selected, right-click, choose Stretch/Skew, and input the amount. All of the ones in my tutorial were fifty percent of their original size.
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October 28th, 2009 6:13 PMVigilantehrm, and how can I do this?
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October 28th, 2009 6:12 PMChesuSo long as you resize images by a whole factor, there should be no distortion. 12.5%, 25%, 50%, 200%, 400%, etc.
...Well, anything less than fifty percent might distort the image a little, if it's small to begin with. -
October 28th, 2009 6:00 PMVigilantenvm. but what about the distortion?
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October 28th, 2009 5:53 PMVigilanteWhat do you use to resize your images for pixel overs?
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October 28th, 2009 5:29 PMVigilanteI've never had it. :(
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October 28th, 2009 5:09 PMChesuI prefer pineapple upside-down cake, but obviously, I'm a big fan of carrots. :D
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October 28th, 2009 5:04 PMVigilanteThat carrot cake looks good. Its my favorite type of cake too.
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October 28th, 2009 4:57 PMVigilanteokay. I'ma try ta make one
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October 28th, 2009 4:52 PMChesuTry shading in the DS style to start, it's very minimalist. I can't really offer any advice, since it's kind of a case-by-case thing, and I'm not great at it myself. Just find a Pokemon with skin/fur/feathers similar to what you're making, and shade like that.
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October 28th, 2009 4:41 PMVigilanteWhat about shading? I liike can't do that. And, if I scratch a sprite, will you critique it?
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October 28th, 2009 4:27 PMChesuHmm... A few, yeah. First, remember that organic things are usually round. Your head, eyes, ears, nostrils, even your fingers: round. Make sure that when you're going from a vertical line to a horizontal line, you round the corner. Check out any post of mine in this thread, and compare my modifications to the former ones.
You should also complete your line art before moving on to coloring or anything like that, but you can always add parts to it later.


