Showing Visitor Messages 616 to 630 of 725
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November 26th, 2009 11:34 PMrainbowcheck the team thread
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November 26th, 2009 11:30 AM560cool.Ughhh we should get in touch more...
We should talk . Whnever we can you can !! -
November 25th, 2009 12:58 PMrainbowhey
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October 17th, 2009 12:29 PM560cool.Sure .
We'll need a Script and a Spheal OW ! -
October 17th, 2009 12:05 AMrainbowI'll Let Yet U Keep It IF You Change Spheatl To It!
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October 16th, 2009 10:41 AM560cool.Pleaase lemme keep it !
I somehow luv Tyranitar , and it WON"T be a starter.... actually , he'll be your 1st Pokemon . Then you choose out of Bagon , Vulpix and SPHEAL . So he actually IS a starter xD -
October 14th, 2009 10:08 PMrainbowForget Larvitar Change Spheal To It
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October 13th, 2009 8:55 AM560cool.I'll tell you how .
First get xSe (found on the Toolbox , search a little ) . Next , see that little Offset Box Thingy ? Well , copy that one (make sure you save the script) and paste it on the Script (original one) . Which means reopen Oak Script w/ A-MAP and open and see that Offset box? paste the script's offset there !
Note : If this don't work , then search in the Documents/Tutorial Section . This should do .
Also , the prof . SHOULD be named Isaac in the script ! -
October 13th, 2009 8:40 AMrainbowI Need Ur Help Can U Insert This Script iN Da Hack
'---------------
#org 0x1655ED
lockall
setvar 0x4001 0x0
goto 0x8165605
'---------------
#org 0x165605
setvar 0x8004 0x0
setvar 0x8005 0x2
special 0x174
textcolor 0x0
pause 0x1E
playsong 0x12E 0x0
preparemsg 0x817D72C '"OAK: Hey! Wait!\nDon't go out!"
waitmsg
pause 0x55
closeonkeypress
applymovement MOVE_PLAYER 0x81A75ED
waitmovement 0x0
sound 0x15
applymovement MOVE_PLAYER 0x81A75DB
waitmovement 0x0
pause 0x1E
showsprite 0x1
compare 0x4001 0x0
if 0x1 call 0x81656B8
compare 0x4001 0x1
if 0x1 call 0x81656C3
pause 0x1E
msgbox 0x817D74A MSG_KEEPOPEN '"OAK: It's unsafe!\nWild POKéMON li..."
closeonkeypress
pause 0x1E
compare 0x4001 0x0
if 0x1 call 0x81656CE
compare 0x4001 0x1
if 0x1 call 0x81656E0
setdooropened 0x10 0xD
doorchange
applymovement 0x1 0x816572E
applymovement MOVE_PLAYER 0x8165758
waitmovement 0x0
setdoorclosed 0x10 0xD
doorchange
setvar 0x4055 0x1
clearflag 0x2B
setvar 0x4050 0x1
setflag 0x2C
setflag 0x4001
warp 0x4 0x3 0xFF 0x6 0xC
waitstate
releaseall
end
'---------------
#org 0x1656B8
applymovement 0x1 0x81656F2
waitmovement 0x0
return
'---------------
#org 0x1656C3
applymovement 0x1 0x81656FB
waitmovement 0x0
return
'---------------
#org 0x1656CE
applymovement 0x1 0x8165705
applymovement MOVE_PLAYER 0x8165731
waitmovement 0x0
return
'---------------
#org 0x1656E0
applymovement 0x1 0x8165719
applymovement MOVE_PLAYER 0x8165744
waitmovement 0x0
return
'---------
' Strings
'---------
#org 0x17D72C
= OAK: Hey! Wait!\nDon't go out!
#org 0x17D74A
= OAK: It's unsafe!\nWild POKéMON live in tall grass!\pYou need your own POKéMON for\nyour protection.\pI know!\nHere, come with me!
'-----------
' Movements
'-----------
#org 0x1A75ED
#raw 0x2D 'Face Down (Delayed)
#raw 0xFE 'End of Movements
#org 0x1A75DB
#raw 0x62 'Exclamation Mark (!)
#raw 0xFE 'End of Movements
#org 0x16572E
#raw 0x60 'Hide
#raw 0xFE 'End of Movements
#org 0x165758
#raw 0x11 'Step Up (Normal)
#raw 0x60 'Hide
#raw 0xFE 'End of Movements
#org 0x1656F2
#raw 0x11 'Step Up (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x1656FB
#raw 0x11 'Step Up (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x165705
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x165731
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x165719
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x165744
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements -
October 11th, 2009 3:55 AMrainbowI Know, 3rd Starter Is Vulpix
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October 11th, 2009 3:31 AMrainbowcHECK PMD Thread
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October 11th, 2009 2:08 AM560cool.I tried 4 ....No-Go !
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October 11th, 2009 1:17 AMrainbowGet A New FR Rom
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October 11th, 2009 1:09 AM560cool.I did same thing happens...
I pop in the middle of some trees ...
And I can't move . -
October 11th, 2009 1:08 AM560cool.OK ....

