Conversation Between Negative-Zero and Esp1222
46 to 60 of 161
  1. Esp1222
    April 14th, 2010 5:43 PM
    Esp1222
    cool. i'll send you a patch for LG's version later.
  2. Negative-Zero
    April 14th, 2010 5:42 PM
    Negative-Zero
    idk, i could help with the ow sprites and trainers
  3. Esp1222
    April 14th, 2010 5:40 PM
    Esp1222
    now i dont know what your job could do....
  4. Negative-Zero
    April 14th, 2010 5:37 PM
    Negative-Zero
    idk, the only tool i can find works on text inis, so, it wont work right.
  5. Esp1222
    April 14th, 2010 5:31 PM
    Esp1222
    its fine. I'm restarting on LG for it, but still doing sapphire
  6. Negative-Zero
    April 14th, 2010 5:28 PM
    Negative-Zero
    dunno what to tell ya.
  7. Esp1222
    April 14th, 2010 5:14 PM
    Esp1222
    that sucks...
  8. Negative-Zero
    April 14th, 2010 5:14 PM
    Negative-Zero
    no, unfortunately, i cannot make them 64x64 without making them look ugly.
  9. Esp1222
    April 14th, 2010 5:12 PM
    Esp1222
    anyway you can make them like that?
  10. Negative-Zero
    April 14th, 2010 5:11 PM
    Negative-Zero
    no, its a spriter thing, if you want to put pokemon in a gba game, they have to be in eithin 64x64 pixels, which, most of the hgss and dppt sprites are not.
  11. Esp1222
    April 14th, 2010 5:08 PM
    Esp1222
    you have something to put them in with? cool. did you try the DPt ones?
  12. Negative-Zero
    April 14th, 2010 5:03 PM
    Negative-Zero
    yeah, the hgss sprites are too big to put in.
  13. Negative-Zero
    April 12th, 2010 4:17 PM
    Negative-Zero
    idk, though, this guy, 007manyo, says that the only way to insert sprites is through hexidecimal.
    dont ask me what it means, cuz i have no idea.
  14. Esp1222
    April 12th, 2010 4:11 PM
    Esp1222
    idk where to find one then...
  15. Negative-Zero
    April 12th, 2010 3:50 PM
    Negative-Zero
    that one doesnt work right. it says i need a text file of pokemon saphire and my patcher doesnt except the text files.