Conversation Between Alexander Nicholi and Spherical Ice
1 to 15 of 28
  1. Spherical Ice
    September 30th, 2015 9:52 PM
    Spherical Ice
    Sorry, I only just saw these VMs.

    You are free to your opinion but I feel that the post was indeed only vaguely and tangentially related to the topic, and was not solicited either. Feel free to discuss this with the higher staff if you disagree with my moderation.
  2. Alexander Nicholi
    September 29th, 2015 11:37 PM
    Alexander Nicholi
    Btw,

    No unsolicited advertising. (Existing members: 2 pts / 1 mth, Joining to advertise: Ban - Permanent)
    Advertising web sites or forums is not permitted. If you’d like to link to a website or forum post, then it must be relevant to the discussion. The only acceptable advertising may be done in your signature. Members found to be joining for the purpose of advertising may be irrevocably banned. It is left to the discretion of the staff to decide whether a link to a website or forum may be considered advertising. Unacceptable forms of linking may be edited without question.
    1. It was definitely relevant to the discussion.
    2. It was arguably solicited.

    The guy is clearly looking to get acquainted with our community of advanced hackers, which is why I posted.
  3. Alexander Nicholi
    September 29th, 2015 11:31 PM
    Alexander Nicholi


    K
  4. Spherical Ice
    August 2nd, 2015 1:19 AM
    Spherical Ice
    I think it's red, because of colour limitations and the red R. Or they're just fabulous.
  5. Alexander Nicholi
    August 2nd, 2015 1:00 AM
    Alexander Nicholi
    Why do Rocket Grunts have pink hair

    like, it's an all black uniform, faded red logo accent, short cut, totally trim, and then... pink. ._.
  6. Spherical Ice
    June 17th, 2015 9:53 PM
    Spherical Ice
    lol
  7. Alexander Nicholi
    June 17th, 2015 1:45 PM
    Alexander Nicholi
    You win, apparently

    <+Alex> opinion time
    <+Alex> should scripts be "assembled" or "compiled"?
    <+Alex> as in, PokeScripts
    <cosarara> http://docs.oracle.com/javase/7/docs/technotes/tools/windows/javap.html https://docs.python.org/2/library/dis.html
    <Dilli> cosarara: javap - The Java Class File Disassembler
    * PhoneClifo ([email protected]) has joined
    <cosarara> now the positive part is the question
    <cosarara> depends on how complicated your language is
    * Prodifo ([email protected]) has joined
    <+Alex> cosarara: you talkin to me?
    <cosarara> if it's close to 1:1 it should be assembler IMO
    <cosarara> yeah Alex
    <+Alex> ah okay
    <+Alex> I think it's pretty damn close to 1:1
    <+Alex> but sphice says otherwise
    <cosarara> if it's higher-level it should be compiler
    <+Alex> such as with Touched's subScript
    <cosarara> like, in red alien I have those ifs and whiles
    <cosarara> if you use that, you are using a high level language
    <+Alex> speaking of which, should we incorporate those into PokeScript 2
    <cosarara> also, XSE 1.1.1 has syntactic sugar for msgbox+callstd
    * Josefig ([email protected]) has joined
    <+Alex> yep
    <+Alex> Josefig, how do you pronounce your username?
    <+Alex> is it like José?
    * Podifo has quit (Ping timeout: 268 seconds)
    <cosarara> Proclifo you ok?
    <+Alex> his client is having probzzz
    <+Alex> also, did not notice PhoneClifo there
    * PhoneClifo has quit (Ping timeout: 268 seconds)
    <+Alex> now that's gone
    <+Alex> cosa, what do you think
    <+Alex> should we abstract it to the point of calling it compliation
    <+Alex> or leave that for some later standard
    <+Alex> I'd like to see whiles in our code
    <cosarara> well, I think we should settle this with sphice in a fistfight
    <+Alex> grab me my beer and my fingerless gloves
    <+Alex> we'll settle this
    <+Alex> or, we could do it spoiled-dandy style
    * Jambo51 ([email protected]) has joined
    <+Alex> and have a swordfight to the death
    <Jambo51> Alex: you're on
    <+Alex> yes
    * Josehag has quit (Ping timeout: 268 seconds)
    <cosarara> I have no hard feelings. Since both have been used in the past, I think we should just say both can be used intercheangably (if that's the word?) and just settle with one for the doc for consistency. That can be done using a coin flip.
    <+Alex> we could use that "true RNG" website that uses hot air or something for the flip
    <+Alex> https://www.random.org/
    <+Alex> what will 1 and 2 each represent
    <+Alex> 1 for assemble, 2 for compile?
    <cosarara> what no. We should boot templeOS and ask god
    <+Alex> we could also do a best of three aggregated from 3 folks here for fairness
    <cosarara> god will know
    <+Alex> I got 2
    <cosarara> you got 2 what?
    <+Alex> so my third is compile
    <+Alex> <+Alex> 1 for assemble, 2 for compile?
    <cosarara> I'm not sure I know what a best of three agregated from 3 folks is
    <+Alex> each of us uses random.org with a random number between 1 and
    <+Alex> 2*
    <+Alex> maybe Jambo can be our third
    <Jambo51> ?
    <+Alex> can you do an RNG on random.org between 1 and 2 for us, and tell us the result?
    <cosarara> I still think we should use templeOS
    <Jambo51> Alex cosarara 1
    <+Alex> cosarara, you're the tie breaker
    <Jambo51> (well, technically, 0, but whatever)
    <cosarara> I'll flip a coin. The number (which is what, tails?) is assembler
    <cosarara> The other side compiler
    <cosarara> The 1€ coin has spoken
    <+Alex> heads is compiler
    <+Alex> right?
    <cosarara> it's the side with the king's face, so compiler
    <+Alex> ok cool
    <cosarara> darn it
    <+Alex> I'll share this with sphice
    <cosarara> I want the republic
    <+Alex> I do too
    <+Alex> this is just for the doc tho right
    <cosarara> It would have been assembler in a republic (?)
    <cosarara> yeah just for the doc
  8. Spherical Ice
    June 17th, 2015 12:52 PM
    Spherical Ice
    The way I differentiate it is, assembling is translating opcodes to machine code, compiling is converting instructions to object code, and I'd say you compile scripts because they're translated to "object code" which refers to a bunch of routines and data and whatnot.
  9. Alexander Nicholi
    June 17th, 2015 12:49 PM
    Alexander Nicholi
    It's my understanding that you do, no? o.O

    I'd thought since the abstractions it makes are a lot closer to assembly than C it'd be an appropriate term.
  10. Spherical Ice
    June 17th, 2015 10:41 AM
    Spherical Ice
  11. Alexander Nicholi
    April 1st, 2015 2:14 AM
    Alexander Nicholi
    :A
  12. Alexander Nicholi
    April 1st, 2015 2:04 AM
    Alexander Nicholi
    http://www.pokecommunity.com/forumdisplay.php?f=66

    this forum you moderate

    i hear it has requests
  13. Spherical Ice
    April 1st, 2015 2:00 AM
    Spherical Ice
    My Tutorial :(
    Hm?

    Also I has 12 trillion spheal smiles now :)
    :DDDDDD

    nvm I have zero
    DDDDDDD:
  14. Alexander Nicholi
    March 31st, 2015 4:36 PM
    Alexander Nicholi
    oh wait it was christos that hated me for not liking spheal

    nvm I have zero
  15. Alexander Nicholi
    March 31st, 2015 2:41 PM
    Alexander Nicholi
    Also I has 12 trillion spheal smiles now :)