Conversation Between countryemo and Winter Wonderland
631 to 645 of 656
  1. Winter Wonderland
    June 24th, 2011 1:14 AM
    Winter Wonderland
    5:13 AM here.
    Having trouble with History? Maybe I could help?
  2. countryemo
    June 24th, 2011 1:13 AM
    countryemo
    I'm good 2:13am
    Was gonna try to pass history, its no use.
  3. Winter Wonderland
    June 24th, 2011 12:55 AM
    Winter Wonderland
    I wasn't requesting any to begin with. :) How're you?
  4. countryemo
    June 24th, 2011 12:47 AM
    countryemo
    Haha
    Travis
    You aint getting no more :)
  5. Winter Wonderland
    June 24th, 2011 12:43 AM
    Winter Wonderland
    Hello, -insert your full name here-.
  6. countryemo
    June 24th, 2011 12:40 AM
    countryemo
    Hello Winter Sophia Kelly
  7. Winter Wonderland
    June 21st, 2011 12:50 AM
    Winter Wonderland
    Alright, let me see how I can do this.. I'll show you using the script I used for my little project to get the starter.
    Spoiler:

    #dynamic 0x800000 (That's the offset. You know that.)

    #org @start (Starting the main piece of the script)
    checkflag 0x828 (Checking to see if you've set that flag. In this case, if you've had a Pokemon before)
    if 0x1 goto @done ( = If you've set this flag, continue the script from @done)
    showpokepic 0x9E 0x0A 0x03 (This will show you the picture of the Pokemon. It goes in order from Pokemon - X Coord - Y coord. 0x9E = Totodile; 0x0A 0x03 = Center of the screen)
    msgbox @1 0x5
    compare LASTRESULT 0x1 (This is used to see if you've done this before and it compares your previous answer to this. All 0x5 messages need this)
    if 0x1 goto @take (0x1, like I said, basically means YES. So, if you say yes, it'll pick up the script from @take)
    hidepokepic (Just what it says. Hides the pokemon picture of the totodile.)
    msgbox @2 0x6 (If you say no, it'll go to that message)
    release
    end

    #org @take
    givepokemon 0x9E 0xA 0x0 0x0 0x0 0x0 (Gives a pokemon (Pokemon, level, item, filler, filler) All numbers are in hexidecimal. In XSE, you have a little calculator type thing that converts Decimal(DEC) to hexidecimal(Hex)
    fanfare 0x13E (Plays the song that plays when you receive and item or Pokemon)
    msgbox @3 0x4
    hidesprite 0x800F (Hidesprite 0x800F will hide the sprite you last talked to. This is used on a person event. To hide the person on a script, you'd have to do hidesprite 0xpeoplenumber, or 0x03 to hide people number 3)
    waitfanfare (Waits for the song to end)
    closeonkeypress (This is used for all the 0x4 message boxes. It closes the text box whenever you press a button)
    hidepokepic (same as before)
    setflag 0x828 (activates the Pokemon menu)
    msgbox @4 0x5
    compare LASTRESULT 0x1
    if 0x1 gosub @name (Jumps to that script. Gosub goes to that part of the script, then jumps back to this part whenever the return command is used)
    msgbox @5 0x6
    release
    end

    #org @name
    call 0x1A74EB (This is used to give a Pokemon a nickname. Call basically just calls an action within a ROM)
    return (Jumps back to the script just like I said I would. :))

    #org @done (If you've already gotten the Pokemon, it just end the script)
    release
    end

    (then you've got all your strings of text)

    #org @1
    = Will you take this Totodile?

    #org @2
    = Please decide when you want it.

    #org @3
    = [black_fr]You received a Totodile!

    #org @4
    = [black_fr]Would you like to give a\nnickname to Totodile?

    #org @5
    = Ah, very good then! Please come\nhere.

    Did this help you any? If not, I'll try to re-explain it. :)
  8. countryemo
    June 21st, 2011 12:23 AM
    countryemo
    Well I guess one problem I have is like,
    say you want a give pokemon, yes/no, message, and flag script but all in one

    tl;dr I dont really know how to 'mix' scripts
  9. Winter Wonderland
    June 20th, 2011 11:01 PM
    Winter Wonderland
    Well, what's something you didn't understand? Like, where did it stop clicking in your head?
  10. countryemo
    June 20th, 2011 5:48 PM
    countryemo
    Well my teacher (very on/off) taught me the basics <messages>,and <flags> I tried looking into that more. Well I just kinda got tired of it and gave up (teacher was off)
  11. Winter Wonderland
    June 20th, 2011 3:26 PM
    Winter Wonderland
    Where did you stop understanding scripting?
  12. countryemo
    June 20th, 2011 3:25 PM
    countryemo
    Well then, I guess what can you teach? :)
  13. Winter Wonderland
    June 20th, 2011 3:10 PM
    Winter Wonderland
    Mhmm! :D
  14. countryemo
    June 20th, 2011 3:09 PM
    countryemo
    Haha cool. :P
  15. Winter Wonderland
    June 20th, 2011 3:07 PM
    Winter Wonderland
    Yeah. He called me and told me to come over. And he asked me to figure it out for him. So I did and explained it to him. :D