Showing Visitor Messages 1 to 15 of 249
-
October 3rd, 2011 10:44 AMCilerbaOh, alright, awesome.
Thanks! :p -
October 2nd, 2011 11:39 AMKitsuneKoutaYeah I think I can handle it. I'm coming up on my last semester of classes in a few weeks, so I may start to get really busy though. But I'll help out when I can. Glad to hear Turquoise may be coming back.
-
September 30th, 2011 5:50 PMCilerbaTurquoise may be being revived soon, are you still up for being the scripter?
-
September 2nd, 2011 6:29 PMKitsuneKoutaHere's the demo for VOLTORB Flip, as promised: http://www.sendspace.com/file/t9zbf4
That aside, I took a look at AF yesterday. It looks pretty interesting, and rather different from what everyone else is doing. Nice work. (and I was fairly curious as to reason behind that avatar, as I found it neat, but now I know) -
September 1st, 2011 11:04 AMCilerbaWell, considering I've already made some good progress on ammo friends, and that I have no motivation to work on Turquoise, I'll stick to AF right now.
-
September 1st, 2011 10:32 AMKitsuneKoutaWell, if you want to make some progress, then I do have a suggestion that seems to work...sometimes... Just starting churning out a bunch of sub-par events filled with dialogue and such, get as much done as you can as fast as you can, and go back and fix it later. It's 10x easier to fix what you already have than to start from nothing. And if you're anything of a perfectionist like I tend to be, you probably try to do it perfectly the first time. Problem is, that only makes it harder. So yeah, just throw something together when you get the urge for progress, and you should be there in no time (i.e. several months >.>)
-
August 31st, 2011 1:48 PMCilerbaOh, goodie.
And tbh, I'd rather not say.. about 10% Well, not really. I've got the story written out, but no events have been made for it. none. -
August 31st, 2011 1:27 PMKitsuneKoutaVOLTORB Flip will be in probably the next version of Essentials (with better slot machines). I'll probably send it to you in the mean time when I make the final edits (it's 99% done) if I remember.
I'll check out your deviantART when I get the chance. And how much progress do you have on Turquoise (plot-wise)? If the plot's pretty far along, you should probably continue (and there's nothing wrong with editing the plot if you get some new ideas that sound interesting). I've found the plot (specifically, eventing it out) is probably the longest, most intricate, and most essential part of a game. -
August 30th, 2011 4:05 PMCilerbaYou'll have to show me that sometime. :P
Turq's actually on hold. Still deciding on wether or not to quit. I am, however, working on another game. There's a few deviations on my deviantART explaining it and all that mumbo jumbo. -
August 30th, 2011 3:09 PMKitsuneKoutaWell, I've made 0 progress on games so far. Almost literally. Just working on some scripts and minigames (my VOLTORB Flip is epic though!). What about you? Is Turqoise making any headway?
-
August 30th, 2011 10:59 AMCilerbaYeah, we haven't talked in a while, so I decided I'd VM ya. :P
-
August 29th, 2011 4:50 PMKitsuneKoutaNot too bad. I was actually thinking about messaging you earlier, to see what's up.
-
August 29th, 2011 12:35 PMCilerbaHey there. How's things?
-
July 1st, 2011 11:08 AMCilerbaHm. I could've sworn there was something I needed to ask you to do, but I can't remember. Oh well. I'll let you know, if I remember. :P
-
July 1st, 2011 10:54 AMKitsuneKoutalol too late. oh well. so was there anything else at present?


