Conversation Between xalien95 and Ho-oh 112
Showing Visitor Messages 1 to 15 of 16
  1. xalien95
    April 5th, 2012 11:03 AM
    ah ok
    I'm reading the official post on ;]
  2. Ho-oh 112
    April 5th, 2012 10:52 AM
    Ho-oh 112
    I haven't done that yet...
  3. xalien95
    April 5th, 2012 10:41 AM
    How can I set the altitude of a tile?? With a terraintag?
    I have to make also the autotiles? :D
  4. Ho-oh 112
    April 5th, 2012 5:42 AM
    Ho-oh 112
    Download is available at the bottom of my first post for H-Mode : D
  5. Ho-oh 112
    April 5th, 2012 5:10 AM
    Ho-oh 112
    2 requests in one row.... I'll be sending my kit out to downlaod today (gotts fix a glitch first.)
  6. xalien95
    April 5th, 2012 3:07 AM
    I can make trees like 3d models but I need your kit to try all heights.. :/
    Please could you send me your mode7?

    EDIT: If you add to the map name [DF], cliff textures are not necessary ;]
  7. Ho-oh 112
    April 4th, 2012 3:05 PM
    Ho-oh 112
    You think you can make these textures too? (for the sides of the tiles)

    EDIT: Also, get the trees, the script won't affect how the tiles are lied-out because it's a terrain tag inside the RMXP itself
    : D
  8. Ho-oh 112
    April 4th, 2012 3:01 PM
    Ho-oh 112
    I don't got it yet, but please do trees as there is an alternate way of piling them upwards
  9. xalien95
    April 4th, 2012 9:59 AM
    I've done some tiles.. but I need the script to make trees and others tiles :/
  10. Ho-oh 112
    April 3rd, 2012 2:06 PM
    Ho-oh 112
    I'm going to implent a Mouse input if you read the features...
  11. xalien95
    April 3rd, 2012 1:14 PM
    OMG.. you're an angel!! *-*
    hmm.. the H-Mode7 also in Pokemon Essentials DS??
  12. Ho-oh 112
    April 3rd, 2012 12:50 PM
    Ho-oh 112
    Yes I'll make Terrain tag 14 to be "air" tiles.
  13. xalien95
    April 3rd, 2012 12:27 PM
    okay.. I will start with the rocks, the grass ..
    regarding the trees. could you to make sure that the tiles remain in the air? To make a tree in 3D [(and not using wall events as not to overload the loading of maps)] I need you, through the heightmaps (or new terrain tag or something similar), can be made to float a tile. Could you do it?
    If you can not .. Also the bridges could not be done :/
  14. Ho-oh 112
    April 3rd, 2012 12:17 PM
    Ho-oh 112
    Platinum Tiles (including reverse world if you feel like it)
  15. xalien95
    April 3rd, 2012 11:42 AM
    Tell me what tiles you want me to do and I'll try to make them ;]

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