Conversation Between Grif of Hearts and Nakuzami
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  1. Grif of Hearts
    June 1st, 2013 11:33 AM
    Grif of Hearts
    Fiiiine. ;p I just rather liked the idea of it being like a giant pier. Either way, I imagine this island would be almost completely converted into an industrial powerhouse of a city. Plenty of skyscrapers and factories.
  2. Nakuzami
    June 1st, 2013 10:51 AM
    Nakuzami
    You're welcome. :3

    Will do~

    Well, it makes sense, but unless it's some sort of giant oil rig, I think that there should be some amount of land, lol. It was one of the larger islands on my map, because that would give it the capacity to house all of the technology and people.
  3. Grif of Hearts
    June 1st, 2013 10:42 AM
    Grif of Hearts
    It tells me what I need to know. It's perfect.

    Let me know if you come up with any other landmarks. I'll add them in.

    If you look at the map I made, you'll see that the gold location near the steel area doesn't actually have any land on it. I had imagined it being a lot like a city on a pier, with massive numbers of factories, docks and all sorts. It probably has the largest population of any of the cities, solely because it's so high-tech.
  4. Nakuzami
    June 1st, 2013 10:19 AM
    Nakuzami
    Okay, here they be:
    Spoiler:

    ★Islands



    Kentrik
    Spoiler:
    This is the Central, typeless island home to the Grande Arena. It is the largest island in the archipelago, spanning fifty miles east to west and sixty-five miles north to south. It houses roughly six hundred thousand citizens.


    Drymos [dree-mohs]
    Spoiler:
    This is the Bug-Type Island


    Aploim [ah-plo-eem]
    Spoiler:
    This is the Normal-Type Island


    Palisade
    Spoiler:
    This is the Fighting-Type Island


    Oros [oar-ohs]
    Spoiler:
    This is the Rock-Type Island


    Tarrigys [tare-ih-gice]
    Spoiler:
    This is the Ground-Type Island


    Thanis [thay-nihs]
    Spoiler:
    This is the Ghost-Type Island


    Kyoni [kai-oh-nee]
    Spoiler:
    This is the Ice-Type Island


    Skotadi [skoh-tah-dee]
    Spoiler:
    This is the Dark-Type Island


    Ergasali [air-gah-sah-lee]
    Spoiler:
    This is the Steel-Type Island


    Anachor [an-uh-kor]
    Spoiler:
    This is the Flying-Type Island


    Dileos [deel-ee-us]
    Spoiler:
    This is the Poison-Type Island


    Proveia [pro-vay-uh]
    Spoiler:
    This is the Psychic-Type Island


    Dasto [dah-stow]
    Spoiler:
    This is the Grass-Type Island


    Neronos [neer-oh-nohs]
    Spoiler:
    This is the Water-Type Island


    Fogavma [foe-gahv-muh]
    Spoiler:
    This is the Fire-Type Island


    Vronti [vrohn-ti]
    Spoiler:
    This is the Electric-Type Island


    Mythos [mee-thohs]
    Spoiler:
    This is the Dragon-Type Island


    Took that directly from the OP of the roleplay, so it seems out of place in a VM, lol.

    Mmm, that's the main landmark I have in mind. I never actually got around to describing each of the islands in full detail.

    That gives it an interesting twist. One thing I know about the steel-type island is that it had some major, hi-tech ports.
  5. Grif of Hearts
    June 1st, 2013 9:58 AM
    Grif of Hearts
    Tell me!

    Just let me know if any landmarks are incredibly significant. I'll make sure to add them... That goes for any changes, actually. I'm bound to make a few mistakes.

    Exactly. I like to think I did my best though. The steel area is composed of a series of rocky cliffs jutting out of the ocean, which is always fun. Originally I had just thought to use a mountain, but we already have plenty like that. I imagine it would be the location of a significant number of mines considering the large metal deposits.
  6. Nakuzami
    June 1st, 2013 9:51 AM
    Nakuzami
    Well, I look forward to seeing the finished copy, lol. I have all of the (new) names of the islands, if you would like them?

    Well, that's good, lol. I would hope you're not ignoring them. ;3 The God Tree, for example, is meant to be pretty significant, but I'm not sure just how significant it will be in the overall roleplay just yet.

    Well, in a single archipelago with pokemon types that are similar regardless, some of the islands are expected to be a bit similar to each other. d:
  7. Grif of Hearts
    June 1st, 2013 9:47 AM
    Grif of Hearts
    Yeah, I'll definitely label them once I'm finished. So far we have electricity, dragon, steel, rock, water, ground, dark, normal, grass and bug, going from left to right and progressively going down.

    And yes, I haven't been completely ignoring the original descriptions. The tree on the bug island, for example, is quite obviously the god tree from the original roleplay.

    Some of the types might look similar to the others, but that's to be expecting. I'm thinking I'll make a swamp next, for poison. :3
  8. Nakuzami
    June 1st, 2013 9:00 AM
    Nakuzami
    That is subjective! D:<

    Until you lose it all!

    You shall!

    Then that's your issue!

    xD
    Well, that map is coming along quite nicely. Might have to rearrange the islands, or at least let me know which is which (makes more since for them to not be in a circle, I guess, lol) to fit. I assume that you must be using the descriptions from the original thread, because I'm pretty sure that I recognize the God Tree (albeit yellow d;) and the Fighting-type mountain island thingy. ;3
    I do quite like the map, though!
  9. Grif of Hearts
    June 1st, 2013 8:33 AM
    Grif of Hearts
    But complex is moar fun. D:

    I gain everything!

    Never!

    So do I, but it's not stopping me!

  10. Nakuzami
    June 1st, 2013 7:50 AM
    Nakuzami
    It doesn't have to complex to be fun! >:D

    THEN I FAIL TO SEE WHAT YOU GAIN.

    THEN BE QUIET ABOUT IT.

    Nuu, I have stuffz to do. ;o;
  11. Grif of Hearts
    June 1st, 2013 7:23 AM
    Grif of Hearts
    But that's boring. ;D

    IN SEVERAL WAYS

    YES IT IS

    Put in effort nao. :3
  12. Nakuzami
    June 1st, 2013 7:19 AM
    Nakuzami
    Pfft, enjoy the simple things in life.

    Giggity means to be sexually aroused. HOW DOES THAT HELP YOU?

    THAT'S BESIDE THE POINT.

    Well, I have stuff to do, then I'll put in the effort! xD
  13. Grif of Hearts
    June 1st, 2013 7:07 AM
    Grif of Hearts
    I suppose that'd work too, but what's the fun in being simple?

    It's much more fun to give in. Giggity.

    THEY'RE NOT ALL TINY

    Heyheyhey. I'm putting in the effort. D:<
  14. Nakuzami
    June 1st, 2013 6:41 AM
    Nakuzami
    I normally just use the Select By Color tool. d:

    I shall resist you until my dying breath, for you are the devil incarnate!

    BUT TINY MAGIC CREATURES FIGHTING TO THE DEATH? D:

    Pfft, naw, why would I ever do something like that? Work? What are you talking about?
  15. Grif of Hearts
    June 1st, 2013 6:37 AM
    Grif of Hearts
    I find that using the magic wand tool to highlight everything works far better. x)

    Much I'm such a charming little creature. How could you ever resist me?

    I suppose it does when it's the same fight over and over with only a very slight reward to it.

    Maybe if you started working on LIL they'd pick up. ;D Made a dragon island. It's just a big mountain sticking out of the ocean.