Conversation Between tajaros and karatekid552
Showing Visitor Messages 1 to 15 of 33
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April 11th, 2013 1:10 AMtajarosDude I redid it but it looked like the sprite was resized to 16x32 again.
Let's talk about this the next time you get on MSN. -
April 10th, 2013 2:32 AMkaratekid552The resizing section is by Darthatron. I did the expansion. What you are missing is the checksums. You forgot to change the data size bytes to match the mew width and length, so go back through it again.
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April 10th, 2013 2:22 AMtajarosYo I have followed your OW resizing tut. Not sure if it's yours or Darthatron's
But look it seems like only a portion can be seen. I have repointed the frames and such but still :3

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April 10th, 2013 1:43 AMtajarosBOOOOOOOOOOOOOOOOOOOOOO
Random VM xD -
March 30th, 2013 4:03 PMkaratekid552Okay, well, I'll see if I can take a look at it. Have fun!
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March 30th, 2013 2:03 PMtajarosSadly, I haven't I've been busy working on other things such as spriting. Also it's commday today so I won't make that much progress... :/
But, I'll work on it soon enough. -
March 30th, 2013 10:59 AMkaratekid552I have not forgotten about helping you with the battle backgrounds. Have you made any progress?
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March 9th, 2013 7:12 PMkaratekid552I finished it: http://www.pokecommunity.com/showthread.php?t=298030
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February 4th, 2013 3:43 AMtajarosHaha yeah... xD
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February 4th, 2013 3:29 AMkaratekid552No it isn't that tough. Basically, if you pick a flag, and use the hex calc, it will spit out the var that it is in. Takes like 10 seconds:)
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February 4th, 2013 1:17 AMtajarosooohhh....
So you'll know what vars to use if you set this certain flag... Thanks this is really helpful.
You got me confused at first since you didn't indicated to use the hex calculator LOL.
Thanks though.
Want me to help you what the flags overwrite? -
February 3rd, 2013 2:28 PMkaratekid552Good luck, and I present to you the safe flag formula:
With it, you can choose which var you would not like to use and have 16 flags at your disposal.
(((Flag - 900)/8)/2)+4000= var number flag is is stored in.
Flag 1000 affects var 4070. -
February 3rd, 2013 2:22 PMtajarosNo haha... xD
http://www.pokecommunity.com/showpost.php?p=7522479&postcount=301
Well I gotta go to school now... ;) -
February 3rd, 2013 2:12 PMkaratekid552Yes? No?
Wait, I was thinking about the community hack:/ wow -
February 3rd, 2013 2:09 PMtajarosAnd Jambo just answered... xD

