Conversation Between Blah and robinjea
Showing Visitor Messages 31 to 37 of 37
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October 3rd, 2015 4:49 PMBlahHey, I saw your comment on the video. No idea people watched those when I'm not posting them, I'm glad you like 'em :)
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October 3rd, 2015 3:05 PMrobinjeaOoh. I didn't see your response. There was no notification. :(
Okay okay. :D Thanks for the help though. I really appreciate it.
And on a sidenote, your videos in YouTube, they're perfectly awesome! ^U^ -
October 1st, 2015 6:07 AMBlahNo, I recommend you not use it. It would break compatibility with all the routines you've mentioned, because it is assumed the data is Dynamic. You don't really need to remove the moving nature of the data anyways, since it's very simple to write some ASM to copy it anyways.
About your previous question, the walking healing thing, sorry I have been too lazy to actually insert it. One of these days! -
September 30th, 2015 10:59 PMrobinjeaUhh... Hey FBI~! I'm just here to ask an opinion about this post. (http://www.pokecommunity.com/showpost.php?p=7708221&postcount=362)
Would you recommend using it? And if so used, would it still be compatible to the routines in ASM Resource Thread (e.g. Bag Delete and Restore, etc.)? :) Thanks! ^_^ -
September 20th, 2015 12:25 PMrobinjeaOhhh~ I see. Well in theory, if the icons WOULD be displayed, do you think it will be animated or just the static of the first frame? :) Oh and I replied to your answer with the links in the ASM and Disassembly Thread. It just got buried so fast that I think you didn't see it. :(
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September 20th, 2015 4:54 AMBlahHello, no it can't (well yes it can but you'd need to modify it a lot more). I'll consider upgrading it in the future, currently it's rather limited and only did what I needed it to do :/
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September 19th, 2015 11:36 PMrobinjeaHey FBI~ I was just gonna ask if your OAM routine (http://www.pokecommunity.com/showpost.php?p=8876273&postcount=658) can also show Pokemon icons (the ones found in your party)? :)

