Conversation Between Blah and Lance32497
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  1. Lance32497
    December 16th, 2015 7:00 PM
    Lance32497
    Hello, I had a problem regarding you Pokemon Storate outside routine, upon calling routines and setting vars, the pokemon that are supposed to be stored in slot 1 isn't stored in correct slot, but it is in third slot abd the 1st slot is badegg.

    I combined the first routine and Full party swap
  2. Lance32497
    December 14th, 2015 6:32 PM
    Lance32497
    Oh thanks, Now I can implement RSE-like choose starter graphics
  3. Blah
    December 14th, 2015 7:04 AM
    Blah
    yeah, so the OAM needs to be given a different pal ID in the routine. If you have IDA, check out the objtemplate struct, it's given a pal ID, you need to change that in the routine. To hide it, it depends on the BG number you're using. But you can call the function at 0800139C, with R0 = BG number you want to hide.
  4. Lance32497
    December 14th, 2015 3:21 AM
    Lance32497
    Hi, I had made your routine on how to show a 256 Tilemap to work but I have a problem, I tried to combine that routine and your OAM routine but it just messed the screen, do you have any idea how to make it work? And how to hide the generated 256 tilemap?
  5. Blah
    July 21st, 2015 7:51 AM
    Blah
    No, you can have more in the storage. Details about expanding it are there, but it's much more complicated to expand rather than inserting a few routines, you have to change some things.
  6. Lance32497
    June 13th, 2015 2:25 AM
    Lance32497
    Hi, about your code of changing HM 02, I found a bug there, even though I don't have a pokemon who knows fly, it shows the map that you are allowed to fly, and if I press cancel, it goes to Pokemon Menu screen,,,

    EDIT: Whew, it worked, thanks for the patch
    anyway about your Pokemon STorage Routine, only 6 pokemon are allowed to be inserted?
  7. Blah
    February 26th, 2015 6:24 AM
    Blah
    Hi, sorry I don't have time to debug your game for you. I'm busy with the hackathon.
  8. Lance32497
    February 25th, 2015 5:59 PM
    Lance32497
    Hey
  9. Lance32497
    February 23rd, 2015 8:20 PM
    Lance32497
    IDK why it doesn't work
    anyways about your chain fishing,
    can you take a look on what's wrong in what I did....
    Setting 0x8002 0xFF won't make the next pokemon in wild shiny although I inserted the Shiny Encounter Routine,
    then when there would be a pokemon in a hook, the game freezes...

    here's the link of patched file
    http://www.filedropper.com/magmared103
  10. Blah
    February 22nd, 2015 7:38 AM
    Blah
    Hi, I don't know why it doesn't work for you :x

    For PSS, yes you can put whichever Pokemon you want.
  11. Lance32497
    February 21st, 2015 10:30 PM
    Lance32497
    Hey, about your PSS routine?
    Can I make a rental Pokemon fake there?
    Can I manipulate what Pokemon will be on PSS?
  12. Lance32497
    February 21st, 2015 8:46 PM
    Lance32497
    It doesnt work
  13. Blah
    February 18th, 2015 5:44 AM
    Blah
    line 16, it should say ldr r4, =(0x8018F18)
    I forgot the 0x :P
  14. Lance32497
    February 17th, 2015 11:16 PM
    Lance32497
    I tried to compile the routine you gave to me and the tool shows me

  15. Blah
    February 13th, 2015 6:43 PM
    Blah
    I'm a little busy this weekend, I'll start about Feb 18th ish, maybe earlier if I have time.