Conversation Between MKGirlism and Nathan
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  1. MKGirlism
    October 7th, 2013 2:32 PM
    MKGirlism
    No, there are no 3DS/Wii U Build Plugins for Code::Blocks, unless you want to use it to just write Code in, and then Build and Debug outside Code::Blocks, which is a pain to do for every small test.
  2. Nathan
    October 7th, 2013 2:28 PM
    Nathan
    So C++ makes games on those platforms? Wouldn't Code::Blocks works as IDE too?
  3. MKGirlism
    October 7th, 2013 2:25 PM
    MKGirlism
    For making games from scratch, it's best to use C++ in Visual Studio 2010 Professional.
    That's the Industry Standard for not only Windows and Xbox, but also for Nintendo 3DS and Wii U.
    I don't know about PlayStation, though.
  4. Nathan
    October 7th, 2013 2:23 PM
    Nathan
    Oh I see. I'm starting to learn and I thought : which is better for game making, C or C#?
  5. MKGirlism
    October 7th, 2013 2:18 PM
    MKGirlism
    C#, because I'm using Unity for Wii U, which supports JavaScript, C#, and Boo.
  6. Nathan
    October 7th, 2013 2:06 PM
    Nathan
    Which coding language do you use for Chimpuzzle?
  7. Nathan
    September 28th, 2013 1:54 PM
    Nathan
    Oh I get it. It's easier to make indie games on the PC. I guess I'll start here first if possible.
  8. MKGirlism
    September 28th, 2013 1:50 PM
    MKGirlism
    Well, being a Nintendo Dev is a nice feeling, but it's harder than being a PC Dev, for example, as you need to figure everything out yourself, while a PC Dev can simply Google their problems.
  9. Nathan
    September 28th, 2013 9:21 AM
    Nathan
    Oh. Like what?
  10. MKGirlism
    September 28th, 2013 9:17 AM
    MKGirlism
    Both of what you said, plus more.
  11. Nathan
    September 28th, 2013 8:36 AM
    Nathan
    By the way, how is being a game dev like?
    Tiring, frustrating?
  12. MKGirlism
    September 28th, 2013 8:29 AM
    MKGirlism
    Nice, I'll keep that in mind, I think.
  13. Nathan
    September 28th, 2013 5:32 AM
    Nathan
    Btw I saw you talking about translator in the "Nintendo and Europe" thread, if you ever wanted to translate to French, I could give a free hand.
  14. Nathan
    September 27th, 2013 9:08 AM
    Nathan
    I wish you a lot of success!
    I'm gonna mainly on being a Programmer myself. And I know game dev is kinda impossible alone. I suck at Art and Sound so I'd need those.
    I'd like to program on Sony/Nintendo systems mainly.
  15. MKGirlism
    September 27th, 2013 9:04 AM
    MKGirlism
    Yes, I did.
    But if you want to, you bloody should establish a Team of at least 1 Programmer, 1 Artist, and 1 Designer.
    Of course you can do it alone too, but it's almost undoable.
    What you basically need, is lots of experience, and a secure business location, that's enough for Nintendo.