Well, I have just finished downloading and playing through Naruto Shippuden: Ultimate Ninja Storm Revolution which gave me a lot of ideas for items, jutsus, bonuses, features, etc. and most of all, I completed the character lineup!
On graphics, I finished spriting tiles, battle sprites for the Akatsuki, and the title screen.
On music, still, nothing but the soundtracks of Storm 3.
And the most important is... I developed an original storyline for the game! ^U^
Yeah, that's fine! Cheers! These past few days, we've been studying Java in college and I've also been studying online on how to port Java to Android and I've been thinking if I should make Pocket Ninja on Android (more work, more freedom) or both. Hahaha. Probably both. xDD
Hmm... I think so too. BTW, which do you think are better for jutsu names, Japanese or English? If it's Japanese, let's use "kagebunshin no jutsu," it will appear in game as "kagebunshin". On the other hand, if it's English, again let's use "Shadow Clone Jutsu," it will appear in game as "ShdwClneJtsu" or Shadow Clone" or whatever. I think you get the point. I'm having a disaster naming jutsus because of the 12 character limit for attack names. T.T