setflag 0x63
setflag 0x64
setflag 0x65
setflag 0x66
setflag 0x67
setflag 0x68
setflag 0x69
setflag 0x6A
hidesprite 0x9
hidesprite 0x8
hidesprite 0x7
hidesprite 0x2
hidesprite 0x6
hidesprite 0x5
hidesprite 0x4
hidesprite 0x3
special 0x16D - Linking for Union Room.
Map Script for Union Room
If anyone could help me figure out the point of each of these lines, that would be awesome.
There are 8 possible players in the union room. So, there are 8 sprites on the map that will be transformed into the respective players. This script permanently hides each one by setting the flag in their person ID and then hiding the sprite. The special loads the routine for the union which will unhide and transform these sprites into the players who join.