Conversation Between TweenyTodd and karatekid552
16 to 17 of 17
  1. TweenyTodd
    March 20th, 2013 3:26 PM
    TweenyTodd
    And if i were to... ALTER this union routine, how would i find where it is located?
    I'm not asking where it is at, I'm asking how to find it.
  2. karatekid552
    March 20th, 2013 9:49 AM
    karatekid552
    setflag 0x63
    setflag 0x64
    setflag 0x65
    setflag 0x66
    setflag 0x67
    setflag 0x68
    setflag 0x69
    setflag 0x6A
    hidesprite 0x9
    hidesprite 0x8
    hidesprite 0x7
    hidesprite 0x2
    hidesprite 0x6
    hidesprite 0x5
    hidesprite 0x4
    hidesprite 0x3
    special 0x16D - Linking for Union Room.

    Map Script for Union Room
    If anyone could help me figure out the point of each of these lines, that would be awesome.
    There are 8 possible players in the union room. So, there are 8 sprites on the map that will be transformed into the respective players. This script permanently hides each one by setting the flag in their person ID and then hiding the sprite. The special loads the routine for the union which will unhide and transform these sprites into the players who join.