Conversation Between Lord_Sesshoumaru and WalkingRejection
1 to 15 of 61
  1. Lord_Sesshoumaru
    November 20th, 2008 6:38 PM
    Lord_Sesshoumaru
    I'm busy with Final Fantasy VIII.....
    I'm also very busy with my studies.....
  2. WalkingRejection
    November 18th, 2008 8:17 AM
    WalkingRejection
    good, good, very busy with Metal Gear Online & Classes, you?
  3. Lord_Sesshoumaru
    October 24th, 2008 1:27 AM
    Lord_Sesshoumaru
    Hey WR....
    It's been a long time....
    How are you....?
  4. WalkingRejection
    September 3rd, 2008 10:27 AM
    WalkingRejection
    No Problem, sorry it took so long
  5. Lord_Sesshoumaru
    September 2nd, 2008 11:18 PM
    Lord_Sesshoumaru
    Ok!
    I've got the link.....
    Thanks alot.... :)
  6. WalkingRejection
    September 2nd, 2008 5:32 PM
    WalkingRejection
    poke - sar.ips - 0.05MB
    Here's the link
  7. WalkingRejection
    September 2nd, 2008 5:20 PM
    WalkingRejection
    edit: who are you?\p\v\h01: My
    make the V lowercase
  8. WalkingRejection
    September 2nd, 2008 5:19 PM
    WalkingRejection
    #org $start
    trainerbattle 0 0x004 $before $after
    message $beaten
    boxset 6
    release
    end

    #org $before
    $before 1 = STYLES: Hey! I haven't seen you\naround, who are you?\p\V\h01: My name is \v\h01.
    $after 1 = Where'd you come from?...

    #org $beaten
    $beaten 1 = STYLES: Ah! You must be with/nProf. Oak! So am I!/pSo now, we'll be Rivals!
  9. Lord_Sesshoumaru
    August 27th, 2008 7:31 PM
    Lord_Sesshoumaru
    Ok!
    well, can you fix up oak's script for me....?
    I can't think of a way how oak has to say, so it's up to you how oak has to say....
  10. WalkingRejection
    August 27th, 2008 7:25 PM
    WalkingRejection
    btw...the oak script is rather empty...so ya may wanna fix it up...where he explains why the hero...is the hero, etc.
  11. Lord_Sesshoumaru
    August 27th, 2008 7:25 PM
    Lord_Sesshoumaru
    That's great.... :)
    I can't wait to try it out....
    Does it take long to insert the scripts...?
  12. WalkingRejection
    August 27th, 2008 7:15 PM
    WalkingRejection
    I will
    #org $start
    trainerbattle 0 0x001 $before $after
    message $beaten
    boxset 6
    release
    end

    #org $before
    $before 1 = ?????: ...
    #org $after
    $after 1 = ...

    #org $beaten
    $beaten 1 = ?????: We'll meet again...\p\v\h01: Wait! What's your name?\p?????: ...Sesshoumaru
  13. Lord_Sesshoumaru
    August 27th, 2008 7:14 PM
    Lord_Sesshoumaru
    Yup, looks great.....
    tell me if you're finished inserting the scripts.. :)
  14. WalkingRejection
    August 27th, 2008 7:12 PM
    WalkingRejection
    I hope so too, I'll post the scripts before implementing them
  15. WalkingRejection
    August 27th, 2008 7:10 PM
    WalkingRejection
    Will this work?
    #org $start
    trainerbattle 0 0x004 $before $after
    message $beaten
    boxset 6
    release
    end

    #org $before
    $before 1 = ?????: Hey, you!\p\v\h01: Who, me?\p?????: Yes, what's your name?\p\v\h01: Oh! My name is \v\h01!\p?????: I see, you're one of Oak's...\p\v\h01: Wait! What's your name?\p?????: Oh, you can call me Wind.\p\v\h01: Oh, Nice to meet y-\pWind: Enough talk!
    #org $after
    $after 1 = Looks like a good choice by the Prof.

    #org $beaten
    $beaten 1 = Wind: Listen up, \v\h01\pThere are seven of us chosen by\nProfessor Oak.\pHeh...keep your eye on the ball, pal.