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Reload this Page Conversation Between kleenexfeu and MrDollSteak

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Conversation Between kleenexfeu and MrDollSteak
Showing Visitor Messages 16 to 23 of 23
  1. kleenexfeu
    October 29th, 2015 10:29 AM
    kleenexfeu
    Hi, long time we didn't see you in the chat!

    I'm working on mega evolution on emerald, I basically have it working, but the graphic and the animation lack. I currently have to use transform animation :S
    For the animation, instead of making several hooks, I think I can play three animation, the first part would be a big circle growing until the screen goes white, the screen has to stay white, not refreshed.
    Then a second animation, the slide out-in, because it updates the sprite/altitude perfectly. (already in the game)
    And finally an animation that refresh the screen.

    Do you think you could work on these ? That'd be awesome !
  2. kleenexfeu
    July 25th, 2015 6:01 AM
    kleenexfeu
    My bad, you're right
  3. MrDollSteak
    July 25th, 2015 5:10 AM
    MrDollSteak
    Yes it does, that's what Mov r2, r8, lsl r0, r2 #0x1, mov r8, r0 does.
  4. MrDollSteak
    July 25th, 2015 5:08 AM
    MrDollSteak
    I thought it did. Let me check.
  5. kleenexfeu
    July 25th, 2015 4:04 AM
    kleenexfeu
    I noticed that your defeatist routine doesn't half the Sp.Attack, is it intentional ? From bulbapedia it should
  6. MrDollSteak
    June 16th, 2015 4:48 PM
    MrDollSteak
    48F88 isn't a routine. It's a table that corresponds to all the individual routines after status. So the individual stat change routines will be in there. The bank will likely be loaded in there.
  7. kleenexfeu
    June 16th, 2015 12:28 PM
    kleenexfeu
    Thanks that's great !
    Be sure I'll look into that
    My main problem was the pokemon that is buffeted by the changements of stats, I couldn't find the bank when the animation/message is played. Do you recall what I did for changing ONLY the buff ? At that place the good bank is loaded, but it's not in the routines where I hooked in your thread. That was actually my problem : loading the good bank, did you find a good bank in that routine (08048F88) ?
  8. MrDollSteak
    June 15th, 2015 8:14 PM
    MrDollSteak
    Kleenex! The table I wanted to find before (which has all the routines of the setbyte effect that you found) is at 48F88. It loads the routine from that list depending on the byte you have. So that's where Wrap, Knock-Off, Petal Dance, Recharge etc. etc. are. That's probably the best place to do your stat reversals for Contrary for that effect chooser.

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