Conversation Between Kakarot1212 and AtecainCorp.
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  1. AtecainCorp.
    January 28th, 2014 5:12 AM
    AtecainCorp.
    Only one failure which you have is some glitches on Footprints <But it was easy to repoint> Karatekid552 make from this very big problem.
  2. Kakarot1212
    January 27th, 2014 11:59 PM
    Kakarot1212
    Oh, I see. I'll try to figure it out when exams over.
  3. AtecainCorp.
    January 27th, 2014 9:31 AM
    AtecainCorp.
    This is my POKEDEX expansion method without any repointing and ASM works. Runs without crushing the game.
    1. Get GBAPGE set of editors <Important. I test it on that editors>
    2. Edit rom.ini in GBAPGE and change DEX ENTRIES from 387 to 412 (Max to 999)
    3. Open Dex entries editor from GBAPGE set. <After editing rom.ini file with right coding of your game> (I test it on Pokemon Ruby US rom <AXVE>)
    4. Go to first of new entries <BLANK species name with strange adress of routime.> And repoint it to two new routines founded by FSF. (That enable you expand Pokedex entries list without catching extra pokemon on the wild) Also edit WT and HT with scaling.
    5. Edit rest GLITCH entries which you seen after blank entry. Doing that same step like in the Blank Entry.
    6. Done. Set a test location of new Pokemon. And be happy that new entry works.

    ~~~~~~~~~~~~~~~~~~~WHAT I DO NOT FOUND IN THAT METHOD~~~~~~~~~~~~~~~~~~~~
    1. How add new cries to that entries.
    2. Edit a footprints (It show Paw with ? mark on it)