Conversation Between Red John and Blah
Showing Visitor Messages 16 to 30 of 74
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You know i can write ASM codes, but i can not suspect where is the info stored and where i would place the branch. Thats the main problem.
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December 15th, 2014 9:12 PM
Blah
What are you talking about?
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Ok thank you for your support.
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December 5th, 2014 5:36 AM
Blah
The return value is stored in variable 0x8000.
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In the usage you said about the stat. But did not say how i would retrieve the data.
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December 4th, 2014 11:04 PM
Blah
Which routine are you talking about?
I've documented how it works under the "usage" section of the posts. If I haven't, tell me the post and I'll fix it/tell you.
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So if i want to check a species in a players party, i would set the vars. But what would it do if the player has it? I mean in which var would it return the value?
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Can i see the compiled version of the modified evolution routine please?
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December 1st, 2014 5:30 AM
Blah
Are you using the original routine I posted? Or the modified version I did for Christos?
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I wanted to evolve bulbasaur into charizard. I set the var 8001 value to 0 then set 8002 to 6 then call the asm +1. But it evolved into ivysaur instead.
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December 1st, 2014 5:03 AM
Blah
What Pokemon are you trying to evolve?
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Sorry but the modified evolution code does not seem to be evolving the pokemon in a desired one
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:/ everyone else do the same
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November 28th, 2014 9:47 AM
Blah
I'm not sure. I'll leave the decision up to you :P