Conversation Between BettyNewbie and Cerberus87
1 to 15 of 379
  1. BettyNewbie
    August 14th, 2015 7:38 PM
    BettyNewbie
    I'll have to try those two, just to see. It's not like the hack works in any other emulator.
  2. Cerberus87
    August 14th, 2015 6:07 PM
    Cerberus87
    Well... It breaks real "hardware", but there's nothing suggesting it doesn't work in BGB or Gambatte... :P

    It's worth a shot, though if it breaks a Game Boy, it may not work correctly in Gambatte.
  3. BettyNewbie
    August 14th, 2015 3:25 PM
    BettyNewbie
    Nope, not that one. Whenever I tried to play the game on it, there was no sound and it was speeded up. It was completely unplayable.
  4. Cerberus87
    August 13th, 2015 9:56 PM
    Cerberus87
    VBA-M I think.
  5. BettyNewbie
    August 12th, 2015 8:15 PM
    BettyNewbie
    I've noticed the full recolor of Red breaks the original VBA and possibly real hardware. I really wish people would start testing their GB/GBC hacks in Gambatte or BGB, since those emulate the Game Boy perfectly.
    This greatly saddens me. :( I've always wanted to play that full color Red hack, but I've never been able to get it to work on VBA. The screen always whites out when I try to pick a starter. Do you know of an emulator that it works in?
  6. BettyNewbie
    July 30th, 2015 6:01 AM
    BettyNewbie
    Just replied. :)
  7. Cerberus87
    July 29th, 2015 11:10 PM
    Cerberus87
    I was really busy yesterday... I explained it to you at the other place. ;)
  8. BettyNewbie
    July 29th, 2015 6:55 PM
    BettyNewbie
    Don't leave me hanging, Cerberus.
  9. BettyNewbie
    July 27th, 2015 1:17 PM
    BettyNewbie
    Oh, muk, internet outage? I hate those so much! >:(
  10. Cerberus87
    July 27th, 2015 12:01 PM
    Cerberus87
    Betty I'll reply later, been busy with some crap here (ISP related). :(
  11. BettyNewbie
  12. BettyNewbie
    July 24th, 2015 8:09 PM
    BettyNewbie
    Based on average overall BST (weakest to strongest):

    Bug (371.65)
    Fairy (384.82)
    Poison (386.89)
    Normal (393.52)
    Grass (409.95)
    Water (416.68)
    Ground (417.02)
    Ghost (426.75)
    Dark (430.67)
    Electric (432.50)
    Rock (432.94)
    Flying (435.33)
    Fighting (441.59)
    Fire (448.48)
    Psychic and Ice (449.60)
    Steel (471.45)
    Dragon (517.83)

    Well, Dragon and Steel being the top two is pretty accurate. But, Psychic and Ice at #3? Only if it's RBY! :P
  13. Cerberus87
    July 24th, 2015 7:55 PM
    Cerberus87
    I'd base my list on BST rank, though it isn't very accurate.
  14. BettyNewbie
    July 24th, 2015 7:52 PM
    BettyNewbie
    I meant more like HM03 in RBY and HM07 in GSC.
    Those annoying sidequests? Kill it with fire! {XD}>:)

    If this was made they'd need to add the full Pokédex, I think. I wonder if you could "unlock" types as you played, because it's undeniable that some types are stronger than others.
    Well, with any of the types, you'd start out with the weakest members and move your way on up. Legendaries, of course, would automatically be barred from use.

    As for the ranking of the types, from weakest to strongest (as of Gen 6):

    1. Bug
    2. Grass
    3. Ice
    4. Normal
    5. Rock
    6. Poison
    7. Psychic
    8. Electric
    9. Fire
    10. Dark
    11. Flying
    12. Fighting
    13. Ghost
    14. Ground
    15. Fairy
    16. Water
    17. Dragon
    18. Steel

    Not that this list is totally unscientific and just of my own accord. :P
  15. Cerberus87
    July 24th, 2015 7:06 PM
    Cerberus87
    Yes, because nothing says "exploration" like a lab aide giving you Flash for catching 10 Pokémon or getting Strength by talking to a sailor in a restaurant.

    The motivation to go to the next town and get the next badge should be enough to want you to explore. Plus, things like Legendaries and plot exist.
    Well, you picked the most ordinary examples. {XD} I meant more like HM03 in RBY and HM07 in GSC.

    You don't get it, though. A game where you play as a Gym Leader or E4 Member would have a completely different playstyle than the standard Main Series formula. It would be more story-based and not revolve around the get 8 badges/beat Evil Team/become Champion formula.

    You see, this reaction is why GF is so conservative about breaking the formula. Not pointing fingers at you or anything, but far too many people look at the games solely through a competitive battling lens and riot if a game doesn't let them build their "perfect team" for beating other people with or have the "metagame" as an end goal. This is why a certain section of the fandom automatically dismisses any and all spinoffs, regardless of whether or not the games actually deserve it.
    I see what you mean.

    If this was made they'd need to add the full Pokédex, I think. I wonder if you could "unlock" types as you played, because it's undeniable that some types are stronger than others.