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Reload this Page Conversation Between thethethethe and hbkrajeev

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Conversation Between thethethethe and hbkrajeev
Showing Visitor Messages 1 to 8 of 8
  1. hbkrajeev
    July 26th, 2008 7:09 PM
    hbkrajeev
    thanx again for ur help...
    mind being my friend?
  2. thethethethe
    July 26th, 2008 5:17 PM
    thethethethe
    These questions should just be asked in the simple questions thread.
    Those values depend on what you're doing.
    Generally, only use the first two. Just copy the values from an existing event and just paste them into yours.
  3. hbkrajeev
    July 26th, 2008 9:15 AM
    hbkrajeev
    what does unknown, variable name and variable value indicate in advance map?
    Like, if a need to make a person move to the player if the player steps at a certain spot..
    i ticked event as script in advance map..
    in x and y i put dimensions of the square spot then what does unknown and variable name suggests???
  4. hbkrajeev
    July 26th, 2008 4:43 AM
    hbkrajeev
    yes of course..
    sorry for stupid question!
  5. thethethethe
    July 26th, 2008 3:46 AM
    thethethethe
    Because you need to change the script around a bit.
    wildbattle 0x1 0x5 0x0 'means Lvl 5 bulbasaur attacks
    wildbattle 0x6 0x50 0x0 'means lvl 80 Charizard attacks
  6. hbkrajeev
    July 26th, 2008 3:24 AM
    hbkrajeev
    thnx for help..
    one more prob..
    instead of charizard bulbasaur attacked..
    why?
  7. thethethethe
    July 26th, 2008 2:47 AM
    thethethethe
    Yeah, there's a mistake and I can't be bothered fixing it. Just change the wildbattle command to something like this.
    wildbattle 0x1 0x5 0x0
  8. hbkrajeev
    July 26th, 2008 1:17 AM
    hbkrajeev
    hey i tried wild battle script in ur tut....
    but when compiled it says error out of range..
    can u help me?

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