Conversation Between KitsuneNikki and skyburial
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  1. skyburial
    April 12th, 2015 8:59 PM
    skyburial
    Just sayin, 20% flinch chance on Dazzling Gleam becomes 40% with Serene Grace. Frickin____Brutal. Both are good choices though ;)

    I dunno about Blaziken, as a meta call. The reason Rotom-H and Talonflame are good fire-type options is because they can levitate over EQ. And you need that. Chesnaught also resists EQ as a Grass-Type and is immune to Shadow Ball (for Metagross), Sludge Bomb (for itself and Togekiss), and...

    - Bullet Seed (Swampert)
    - Gyro Ball (Togekiss)
    - Seed Bomb (Swampert)
    - Focus Blast (Hydreigon)
    - Energy Ball (Swampert)

    Benefits, yo.
  2. KitsuneNikki
    April 12th, 2015 2:22 PM
    KitsuneNikki
    Ah I see c:
    By the way, I was thinking of using Blaziken somewhere. And Milotic seems to have a nice Sp. Def and learn Recover
  3. KitsuneNikki
    April 12th, 2015 2:20 PM
    KitsuneNikki
    Air Slash and Dazzling Gleam are both very good moves with their advantages and it's so hard to choose one! Dazzling Gleam is basically 2 birds with 1 stone, while Air Slash can make the opponent have a chance of flinching. And with Serene Grace, too
  4. skyburial
    April 12th, 2015 4:15 AM
    skyburial
    Also yes, you have the right idea on how Paraflinch sets work. Air slash is a good choice too, but you may end up finding Dazzling gleam more appealing for the spread effect. They're both very popular on Togekiss.
  5. skyburial
    April 12th, 2015 4:12 AM
    skyburial
    The reason for the special attacks is that they bypasses Intimidate, making Swampert an answer to Landorus with Ice Beam. Swampert is on your team to handle bigtime threats in Aegislash, Landorus-T, Mawile, Talonflame, Bisharp, Zapdos, Heatran, and Thundurus. And for Wide Guard.

    It seems silly I know, but you'll be surprised at the kills that it nets.
  6. KitsuneNikki
    April 11th, 2015 10:03 PM
    KitsuneNikki
    So just a quick confirmation on Togekiss. I'm going to switch out Dazzling Gleam for Air Slash, which has a 30% chance of flinching. But with the Serene Grace ability I'm able to have a 60% chance of flinching, and if I paralyzed the opponent with Thunder Wave then there's a 60% chance that they won't move? And the other moves are Follow Me, Roost and Thunder Wave.

    And for Swampert, it has a higher Attack stat but the moves are all Special. I'm a bit confused as to why Swampert is running along the Special Attack line .~.
  7. KitsuneNikki
    April 11th, 2015 9:31 PM
    KitsuneNikki
    Sorry for the late reply >_<
    Yup I know about IV breeding and EV training. Currently hatching for the Chespin right now actually
  8. skyburial
    April 11th, 2015 5:09 PM
    skyburial
    Something else to note is that 4 members of your prospective team (should you run Hydreigon) are 4X weak to something. Hydreigon to Fairy, Chesnaught to Flying, Talonflame to Rock, and Swampert to Grass. You'll also notice that we covered each 4X with at least 2 Pokemon and a guarding move. That's the key to good team synergy.
  9. skyburial
    April 11th, 2015 5:07 PM
    skyburial
    Always. Knock off is a high reward/low risk move. Talonflame also resists Fairy types if you're down to set it up on the bulky side ;)

    You already know how to EV train and IV breed right?
  10. KitsuneNikki
    April 11th, 2015 5:00 PM
    KitsuneNikki
    However with Hydreigon there's a 4x effectiveness to Fairies. Although Metagross could cover that weak spot up nicely. Should I have to worry about Knock Off though?
  11. skyburial
    April 11th, 2015 4:53 PM
    skyburial
    So here's the downside to using Garchomp. One of its primary STAB (Same type attack bonus) moves hits your Metagross and burns a turn you could spend hitting stuff. Hydreigon perfectly covers Metagross's weaknesses (Fire is resisted, Ghost is resisted, Dark is resisted, and Ground is an immunity thanks to Levitate). Using Garchomp and Metagross together also leaves you weak to Intimidate from Salamence, Arcanine, Scrafty, and Landorus-T. It's good to have a core with both Physical and Special attackers.
  12. KitsuneNikki
    April 11th, 2015 4:47 PM
    KitsuneNikki
    That makes sense now, thanks! You previously mentioned using Hydreigon, but how about Garchomp?
  13. skyburial
    April 11th, 2015 4:40 PM
    skyburial
    Golly, where to start on cores. So you're gonna come up against the 2 common types of cores: FWG (Fire, Water, Grass) and Fantasy (Fairy, Dragon, Steel) a whole lot during your time in VGC. The idea of a core is that its members all cover each others strengths and weaknesses really well. I usually tend to run 2 at a time on my team by taking advantage of dual typing.

    Here's a good article on Fantasy cores since that's the one you'll be using ;)

    http://purefoolsgold.blogspot.com/2014/04/the-fantasy-core.html
  14. KitsuneNikki
    April 11th, 2015 4:17 PM
    KitsuneNikki
    If it won't be a burden on you, then please breed it ^^
    And I'm completely clueless as to what cores are ;.;
  15. skyburial
    April 11th, 2015 4:08 PM
    skyburial
    Yay! I use that same Swampert if you want me to breed the right Mudkip for you. Wide Guard is an egg move and starters all have 90% male/female ratios so it's a pain to breed, but I've been fortunate to have many a decent Swampert in my time as a competitive battler. You'll probs be preoccupied getting the Metagross up and running anyhow.

    Do you know anything about cores yet? Metagross and Hydreigon are the start of a Fantasy core. We may find a use for that Togekiss as well, it would make the final member of the core. And then you'd only have 2 slots left to fill out!