Conversation Between PokemonValor and ImmortalDusk
Showing Visitor Messages 16 to 30 of 46
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November 20th, 2015 11:23 AMPokemonValorYup exactly
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November 20th, 2015 11:12 AMImmortalDuskOk, so if I want it to give 5 pokemon, would I do five lines of give pokemon code?
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November 20th, 2015 3:58 AMPokemonValorYup you can. The person who suggested the givepokemon method was right. You could just add an "on entering map" script, and do...
#dyn 0x740000
#org @start
Checkflag 0x250 'checks to see if it's your first time spawning in
If == jump @end
Givepokemon 0x1 0x5 0x0 0x0 0x0
'And then anymore you want
Setflag 0x250
end
#org @end
end
That's what I would do if I was scripting what you want. Then you'd have a bulbasaur level 5 with no items -
November 19th, 2015 10:47 PMImmortalDuskWell, what I want is for when you start, before anything else happens, I want you to start with pokemon in the party like in Colosseum. Would I be able to use the type of script you're talking about to do this?
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November 19th, 2015 6:30 PMPokemonValorBut for example, my question earlier was how to make the player immediately face a certain direction when the game starts. At first, I had an "on entering map" level script and for a split second, the player is facing down before he turns left to look at the teacher in the dream. But in the original fire red, they used a var level script and that loaded before you could even see anything and that's what I really wanted
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November 19th, 2015 6:28 PMPokemonValorIf that didn't make any sense, maybe this will help
http://www.pokecommunity.com/showthread.php?t=191500 -
November 19th, 2015 6:27 PMPokemonValorThere's also the kind that uses var's. I tend not to use them quite as much because I feel like I would mess them up haha but they're really pretty much the same I think. I just asked a question in the beginner's lounge and the answer was a level script that used var's and it went fine. So that would be like level scripts 02 and 04 (I'm not 100% sure what the difference is off the top of my head). But you just set what you want the "flag" to be (usually these are about 4050ish and up), and you can leave the value at 0. That script will take place every time that the var is not 0. But you can have that flag be set to 0x# (Where # is anything other than 0) in any script, it's just like a setflag
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November 19th, 2015 6:22 PMPokemonValorThey can be used for a lot of things. So the one I use a lot and is real easy is the "on entering map" script. Every time you enter that map, the game will look at that script. Usually the first line checks if a certain flag is checked. So like say you have to beat the gym in a town for some guy to get out of your way so you can continue on. You set a flag when you beat the gym leader, then in the level script, have it check to see if that flag is set. If it's not you can just have it do nothing. But once it is, (like after beating the leader), you can have anything happen, like script a movesprite2 to get the guy out of your way or whatever.
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November 19th, 2015 6:12 PMImmortalDuskOh ok, so what. Exactly is a level script? All I know is it's supposed to happen before you even spawn.
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November 19th, 2015 6:05 PMPokemonValorBTW I saw your question in the forum, I'm not a pro scripter, but I'd like to think I'm not too bad. If you have some questions you can try me and I'll try to answer asap if I can
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November 19th, 2015 6:02 PMImmortalDuskYeah, I got what you mean
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November 19th, 2015 4:01 PMPokemonValorYes exactly, that's what I mean by mini. So it kinda needs 2 for that because they bounce or whatever. But I really appreciate you helping out.
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November 19th, 2015 11:22 AMImmortalDuskDefinitely, I'm gonna get to work on that right away, cause I really wanna do this. And your talking about the party sprite correct?
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November 19th, 2015 10:15 AMPokemonValorThat is all you! If you'd be able to draw one up with a back sprite and a mini, that would be amazing
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November 19th, 2015 8:36 AMImmortalDuskIf no one else has claimed it, I really wanna try making the fighting type eevelution, I have an idea for it already in my head.

