Conversation Between PokemonValor and ImmortalDusk
31 to 45 of 46
  1. PokemonValor
    November 19th, 2015 4:56 AM
    PokemonValor
    Oh really? Well that's good news. No one really sticks with it this long huh? Haha I could definitely see this being the type of project that people do some of, and start out really excited, then just drop it before they do too much. But yeah we definitely want to finish it and get it out there, and I'd be willing to release it as a beta if we could get some sprites worked out. We'd still like to change a few things like the professor, apprentice, and maybe even the hero (because I unknowingly copied it from shiny gold I think), and also we need to make sprites for the 10 new eeveelutions (front, back, and minis). So there's plenty of those we still need. But I don't know, maybe showing it to some people first would be a good idea so they might be more willing to help, knowing that we're serious about this?
  2. ImmortalDusk
    November 18th, 2015 7:38 PM
    ImmortalDusk
    Actually the amount you guys have done is enough for at least 1 Beta release, usually the first Beta is the first half, second is the second half and Final Beta or Complete Rom has the rest of the game. At least that's what I've noticed.
  3. PokemonValor
    November 18th, 2015 7:31 PM
    PokemonValor
    Like I've said, i wouldn't exactly call it testable. It's only half done. We have a ton of stuff to clean up still. Fix inconsistencies and some dialogue and stuff. Just want to get the main meat of it going first then we'll tidy up
  4. ImmortalDusk
    November 18th, 2015 7:25 PM
    ImmortalDusk
    Wellll, I don't think that should be in a testable version, but ok, I get what you mean.
  5. PokemonValor
    November 18th, 2015 7:10 PM
    PokemonValor
    Ohh yeah we put a bunch of people like that just for testing stuff. If you ever see another player OW, it's gonna be just for testing. Also there's some wall breaches and stuff just so that we don't have to go through everything just to test. There's a bunch of small stuff like that
  6. ImmortalDusk
    November 18th, 2015 12:36 PM
    ImmortalDusk
    Well, two glitches/bugs so far. I'm pretty sure you already know about the bugged palette of the trainer in the intro.

    The second one I've found is at the very top point of Route 1 after Parmesan Town.

    Talking to the kid that gives you Surf keeps looping and doesn't disengage and you have to press start to break the script, and afterward pixels from the start menu linger.
  7. PokemonValor
    November 18th, 2015 9:16 AM
    PokemonValor
    Just let me know when you check it out and if you have any suggestions or questions
  8. PokemonValor
    November 17th, 2015 3:42 PM
    PokemonValor
    Alright thanks, I'll figure it out.
  9. ImmortalDusk
    November 17th, 2015 3:40 PM
    ImmortalDusk
    You have to upload the IPS file which I don't remember how to do.
  10. PokemonValor
    November 17th, 2015 3:37 PM
    PokemonValor
    If you would be able to help us out, that would be awesome.
    And how do I upload as a patch exactly?
  11. ImmortalDusk
    November 17th, 2015 3:33 PM
    ImmortalDusk
    I can try at my spriting, cause I used to be good at it.

    And don't forget to upload as a patch when you actually post to the community.
  12. PokemonValor
    November 17th, 2015 3:23 PM
    PokemonValor
    Okay cool. Keep in mind there's still plenty of bugs, mostly in the intro, because we still want to import some new custom sprites which we're hoping to find someone to help us out with...haha. So it's on Google Drive and here's the link...
    https://drive.google.com/file/d/0B9S9Q2yneoTNYjM1dUVXYzI4QXM/view?usp=sharing
  13. ImmortalDusk
    November 17th, 2015 2:49 PM
    ImmortalDusk
    Yes please, that's why I offered.
  14. PokemonValor
    November 17th, 2015 2:41 PM
    PokemonValor
    Well, I honestly can't say it's even at a Beta stage because we're probably just about halfway through it at this point, but if you wanted to check out what we have up to now then that would still be awesome.
  15. ImmortalDusk
    November 17th, 2015 12:12 PM
    ImmortalDusk
    I did, if you have a Beta patch I'd love to test it