Conversation Between InMooseWeTrust and Destrozone
1 to 15 of 22
  1. Destrozone
    February 18th, 2009 2:11 PM
    Destrozone
    Ok I will do that.
  2. InMooseWeTrust
    February 18th, 2009 7:02 AM
    InMooseWeTrust
    When you do the banners, make sure the "é" in Pokémon has the right accent mark. This is important. Also, please start posting more of your work in the staff forum and less in the game thread on PokéCommunity. I would like to keep the game thread here strictly for general information.
  3. Destrozone
    February 8th, 2009 2:47 PM
    Destrozone
    Okay I have finished all of the icons. Here they are:
    Koaleaf:


    Pyroo:


    Pattle:



    All of them have a .gif to show approximately what the icon should look like when the two pieces before are put together.
  4. Destrozone
    February 8th, 2009 8:35 AM
    Destrozone
    Will do, thank god I only did a couple =)
  5. Destrozone
    February 8th, 2009 8:30 AM
    Destrozone
    Okay thanks. I will have to redo Numel and camerupt i guess.
  6. InMooseWeTrust
    February 8th, 2009 8:30 AM
    InMooseWeTrust
    They should ALL be from the GBA versions, or 64x64 size scratches.
  7. Destrozone
    February 8th, 2009 8:29 AM
    Destrozone
    By third gen do you mean Fire red/leaf green? If so, then I will change it, but if you look, my Numel and camerupt are from diamond.
  8. InMooseWeTrust
    February 8th, 2009 8:29 AM
    InMooseWeTrust
    The third generation is the GBA versions. Their Pokémon battle sprites are 64x64.
  9. InMooseWeTrust
    February 8th, 2009 8:09 AM
    InMooseWeTrust
    Please stick to my size specifications. That means use the 3rd gen Pokémon sprites or completely scratch new poses (64x64 pixels size).
  10. Destrozone
    February 7th, 2009 4:42 PM
    Destrozone
    Thanks, I will try my best. Although, not right now. I had an enormous swim meet today.
  11. InMooseWeTrust
    February 7th, 2009 4:41 PM
    InMooseWeTrust
    Oh, I see. Keep up the good work.
  12. Destrozone
    February 7th, 2009 4:26 PM
    Destrozone
    Um....thats just an icon. Battle poses are an entirely different story. BTW, do you think its any good?
  13. InMooseWeTrust
    February 7th, 2009 2:28 PM
    InMooseWeTrust
    For Pokémon sprites, they should all be 64x64 pixels (scratch or heavily edited from originals). You should make front and back normal and shiny. And no, we can't do animated Pokémon battle sprites. Well, we COULD, but it would be a huge pain to program all of them on RMXP. That's why we're sticking to single-frame poses.

    I hope that clarifies things for you.
  14. Destrozone
    February 1st, 2009 12:55 PM
    Destrozone
    Wait, You mean like a spriter as in big sprite, icon sprite, or all around sprite???
  15. InMooseWeTrust
    February 1st, 2009 11:03 AM
    InMooseWeTrust
    That's good. Please post a reply in the thread filling out an application. That's the last thing you have to do to be credited as a spriter.