Conversation Between Diegoisawesome and link12552
Showing Visitor Messages 1 to 9 of 9
  1. link12552
    October 29th, 2011 2:40 PM
    I'll get to work inserting them into NSE 2.x
    -Thanks a bunch
  2. Diegoisawesome
    October 28th, 2011 7:32 PM
    God damn it. Curse my bad memory.
    You know what? I'll just type them up now.
    I have some for Emerald, but the most numerous are for FireRed.
    (also, be warned - I can't decipher what some of them are, and the list is, verbatim, what I have written in my notebook, and there might be repetitions)

    Male bag | UNLZ @ E836D6
    Female bag | UNLZ @ E83DBC
    Bag item shift symbol | UNLZ @ E84588
    PKMN afflictions | UNLZ @E830CC
    PKMN menu cancel | either UNLZ @ E82EA0 or E82D68 (this is really what I had written down)
    PKMN menu|E82700|UNLZ
    Trainer card|E991F8 and E998CC|UNLZ
    PKMN status|E9A460|UNLZ
    Start of items|E87028|UNLZ
    Start of trainers|E48D58|UNLZ
    Oak intro BG tileset|460CA4|UNLZ
    Oak intro BG tilemap|460CE8|UNLZ
    0xE985D8 - text selection
    0xE9CBBC - other stuff
    0xEAFA80 - trading stuff
    0x353088 - TileMolester door animations
    0x359588 - More door animations
    0x35BBA8 - OWs (redundant for you, but oh well)
    0x39D3C8 - Flying heroes
    0x25F862 - Egg animation
    0x45CB40 - Random
    0x470940 - Menu borders
    0xD11BE0 - Menu stuff
    0xD3018C - Icons
    0xE69EBC - Backsprites (again, redundant for you)
    0xE95DDC - Status stuff
    0x1FF300 (2BPP linear, reverse order and mirrored) - black font
    0x20F618 (2BPP linear, reverse order and mirrored) - blue font
    0x1F3100 (2BPP linear, reverse order and mirrored) - "other" font
    0x21F930 (2BPP linear, reverse order and mirrored) - red font
    0x35FBA8|Surfing hero
    0x3C2D48|weather animations
    0x3C6AC8|exclamation mark boxes
    0x460F14|big girl
    0x46163C|big boy
    0x461D14|big Oak
    0x4623EC|big Gary
    0x462A10|circle thing in intro
    0x462B74|intro Pikachu
    0x462E18|intro Pikachu face
    0x4408E0|beginning of Pokédex habitats
    0x3F8540|Brendan and someone else
    0x3E1980|Gary from intro
    0x3D2BEC|hand for PC
    0x1EA14C|arrow when talking
    0x1EA700|buttons for text
    0x26207C|Poké Ball animation
    0x398BA8|Door arrow animations
    0x479878|(blank, dunno what this was for)
    0x396B08|Whale without player
    0x398648|tile animations
    0x399288|grass animation
    0x3CAF90|Poké Balls + PC from Pokémon Center
    0x3E0780|Aerodactyl and Kabutops skeletons
    0x42F3F8|arrows and stuff
    0x452F7C|sel (really, what was I thinking with this one?)
    0xD11BC4|battle stuff
    0xE7BB88|egg icon

    All right, if you can sort through all that data, then I think you finally have what you needed.
  3. link12552
    October 24th, 2011 12:42 PM
    You forget again?
  4. link12552
    October 18th, 2011 11:44 AM
    No sweat, I really busy with school stuff right now, so just send them whenever you can
  5. Diegoisawesome
    October 17th, 2011 6:05 PM
    Damn it, I forgot about scanning them (or even about the plan at all).
    If I can remember, I should get them to you tomorrow.
  6. link12552
    October 14th, 2011 6:21 AM
    Whatever is the most easy.
    I going to have to retype them into NSE anyways.
  7. Diegoisawesome
    October 13th, 2011 5:03 PM
    Yeah I will, and when I said that, I just wanted to let you know and didn't have time to actually write them. So... are scanned images of my notebook okay, or should I type them out?
  8. link12552
    October 13th, 2011 11:40 AM
    Would you mind sharing?
    I want to try to make NSE as feature full as possible.
  9. Diegoisawesome
    October 12th, 2011 7:50 PM
    Hey, so I heard you were looking for image offsets?
    It turns out that I might have a few (if you consider "a few" to be five pages of space in my notebook)

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