Conversation Between Banjora Marxvile and Pogeygothaxed
16 to 30 of 32
  1. Banjora Marxvile
    September 1st, 2009 2:13 AM
    Banjora Marxvile
    I can't script well, sprite at all, music inserting... I cannot do as Sappy doesn't work on my PC, Change pokemon cries... I can do if a better tool was released.
  2. Pogeygothaxed
    September 1st, 2009 2:11 AM
    Pogeygothaxed
    Uh, another difference there...man, there's alot of them, 'cause I can't map. :P One of the only things I can't do too well.
  3. Banjora Marxvile
    September 1st, 2009 2:09 AM
    Banjora Marxvile
    We differ, because you find it tedious, and also think that it can be stopped. It is one of the only things I can do in ROM Hacking - Tile Inserting, Mapping and Inserting new Pokemon.
  4. Pogeygothaxed
    September 1st, 2009 2:07 AM
    Pogeygothaxed
    It's just after working so hard, and getting it there in the first place - I don't really feel like recoloring the whole thing all over again. I don't know. I guess that's where we differ, then.
  5. Banjora Marxvile
    September 1st, 2009 2:04 AM
    Banjora Marxvile
    True, but I don't really mind it too much.
  6. Pogeygothaxed
    September 1st, 2009 2:02 AM
    Pogeygothaxed
    I know, pallet hacking is probably one of the more tedious jobs...as if inserting it wasn't a big enough pain in the ass to begin with, now you have to change all of the colors it's using.
  7. Banjora Marxvile
    September 1st, 2009 1:56 AM
    Banjora Marxvile
    I know, the Lime Green colour needs changing, the houses took ages to recolour. It could have been changed, but I need to change the green first, as that is the main... Well, problem.
  8. Pogeygothaxed
    September 1st, 2009 1:53 AM
    Pogeygothaxed
    The houses in the forest village? Those were pretty good, I'll agree, but I don't know. I mentioned, I believe, that they tried to have too much detail...and the pallets weren't working. It stuck out like a sore thumb. All of that lime green color, with the brown...it looked more like it was made of some kind of stone, or something. But I don't doubt the skill it takes to sprite such a thing, and I won't deny that it's good for what it is. I just think it could have been implemented better, or at least, tweaked slightly to be more fitting.
  9. Banjora Marxvile
    September 1st, 2009 1:38 AM
    Banjora Marxvile
    I know, in fact, only 2 people know why the Colosseum is so... Screwed. Me, and D-SHADE. In fact, if I am honest, Agate's Houses are the best tiles I have inserted into the ROM.

    I know, actually, you will be surprised at who does like being the bad guy. I hate hating people, but I just do if they do something that annoys me.
  10. Pogeygothaxed
    September 1st, 2009 1:36 AM
    Pogeygothaxed
    Ah, I guess that explains some things. I was just going off of the screen shots, and what I saw. I only recently joined this site, so I have no prior knowledge of things like that. Anyway, I made the changes to my thread and added your name to the credits for your suggestion. Thanks, again. I'm glad we could come to an understanding. I don't like being the bad guy anymore than anyone else does.
  11. Banjora Marxvile
    September 1st, 2009 1:29 AM
    Banjora Marxvile
    Only a few tiles were scaled down, and I know which one you are on about. The Under. The Big Dome is the Colosseum, and actually that was inserted perfectly before... But then somebody messed with the tiles in the Under, and i had to refix it, but I inserted it in the ROM like a puzzle, so I couldn't do it perfectly... hence the dome's ...
  12. Pogeygothaxed
    September 1st, 2009 1:26 AM
    Pogeygothaxed
    Yeah, the old ones got very blurry when you scaled it down. I had to do the same thing with that Tyranitar. Basicly, you just re-outline it with it's original colors, and overlay those on top of the pixels that were blurred and discolored. And I'm talking about the 'houses' in the first Map / the big dome thing.
  13. Banjora Marxvile
    September 1st, 2009 1:24 AM
    Banjora Marxvile
    Re-pixel... Do you mean the tiles? I think I know which ones you mean... But still, could you give me a hint?
  14. Pogeygothaxed
    September 1st, 2009 1:23 AM
    Pogeygothaxed
    That's a pretty good suggestion. It'd also give it duel weakness to ground again...thanks. I'll add your name to the credits for suggestions, or something, after I change. But back to topic, you're right, I would feel slightly "annoyed" more or less. But it'd also help me better understand, as you said, what I need to prove upon and how to. Which I also mentioned, re-pixel it so it isn't blurry.
  15. Banjora Marxvile
    September 1st, 2009 1:01 AM
    Banjora Marxvile
    No, I couldn't say it, as I inserted them tiles in my older days. I am better now, so they are bound to change. I am kinda co-owner. And also... I agree with you. I am sorry, I just hate it when people have unnecessary annoyance on a hack that may have potential. If someone said something like that to your hack, you would feel... Understanding, but annoyed.

    Anyway, I saw your hack, and it looks... Surprisingly good. However, Tyranitar was never Ground, so maybe the Delta Verson should be Rock Electric?