Conversation Between colcolstyles and Luck
196 to 210 of 483
  1. colcolstyles
    September 28th, 2009 7:53 PM
    colcolstyles
    Like who?
  2. Luck
    September 28th, 2009 1:32 PM
    Luck
    But there are some freelancer mappers who map, but not for a specific reason or for specific teams.
  3. colcolstyles
    September 27th, 2009 9:10 PM
    colcolstyles
    Then they should look around, find somebody who is good at mapping, and ask them if they would be kind enough to donate a map or two to their hack. I, personally, wouldn't give out any of my maps but I'm sure somebody out there would be willing. I just don't know if a thread is needed, though I guess it would stop people (theoretically) from soliciting help from random strangers. I'd ask Cirno about it.
  4. Luck
    September 27th, 2009 9:05 PM
    Luck
    There are some people who might want to request maps if the creators don't use it. There isn't a reason for the map to go to waste, now is there?
    You know as well as I do that there are a few really god-awful mappers that desperately need better maps in their hacks.
  5. colcolstyles
    September 27th, 2009 8:54 PM
    colcolstyles
    What's your point?
  6. Luck
    September 27th, 2009 8:24 PM
    Luck
    Colcolstyles, I remember there being a script request thread.
    If there was, a map request thread wouldn't be out of the question, would it?
  7. Luck
    September 19th, 2009 11:16 AM
    Luck
    Hmm...
    I think it'd be fancy, but I don't think it'd be that easy to make an interesting story.
  8. colcolstyles
    September 19th, 2009 11:15 AM
    colcolstyles
    Well, I was telling Vrαi about how I had been thinking and I believe that making a GBA "pre-make" of the games wouldn't be too hard actually. There would be a few limitations but it definitely would be possible. What would you think of something like that?
  9. Luck
    September 19th, 2009 11:11 AM
    Luck
    I've played it, but I never finished it.
    Why do you ask?
  10. colcolstyles
    September 19th, 2009 11:07 AM
    colcolstyles
    Eh, I'll give it a shot sometime.
    I got a question for you: have you ever played Mystery Dungeon: Explorers of Time/Darkness?
  11. Luck
    September 19th, 2009 11:05 AM
    Luck
    I just fail at making the leaves under it look good.
  12. colcolstyles
    September 19th, 2009 11:04 AM
    colcolstyles
    I might take a look.
    And making an animation for it wouldn't be too hard. I noticed that the animation for the standard flowers is actually pretty basic. You basically just need to move the flower back and forth :D
    I could do it for you sometime if you want.
  13. Luck
    September 19th, 2009 11:02 AM
    Luck
    I doubt I could find 3 more animations(2 for the other flower tiles 8D)
    The red SNES looked awesome though :O
  14. colcolstyles
    September 19th, 2009 11:01 AM
    colcolstyles
    Hm, that's weird. Yeah I guess that's what it was. Still, it's a nice tile. If you're going to use it, you should animate it.
  15. Luck
    September 19th, 2009 11:00 AM
    Luck
    I thought that too, but I downloaded a japanese version and the only changed tile so far was the SNES in your room.
    I imagine it was a beta flower, although it looks more like a mushroom.