Conversation Between colcolstyles and WalkingRejection
46 to 57 of 57
  1. WalkingRejection
    July 12th, 2008 9:35 PM
    WalkingRejection
    sure thing (insert characters here)
  2. colcolstyles
    July 12th, 2008 9:32 PM
    colcolstyles
    cool. just PM me the link to A6 when you're done so i can start putting in the scripts.
  3. WalkingRejection
    July 12th, 2008 9:26 PM
    WalkingRejection
    Not long at all, just take a R/S/E sprite that won't be used and copy a pokeball, and turn it gold~
  4. colcolstyles
    July 12th, 2008 9:02 PM
    colcolstyles
    if it won't take too long, sure go ahead.
  5. WalkingRejection
    July 12th, 2008 8:57 PM
    WalkingRejection
    sure, want me to make a gsball overworld?
  6. colcolstyles
    July 12th, 2008 8:47 PM
    colcolstyles
    if it's possible, could you place the pokeball near the edge of the map, preferably the northern edge, so that I can hide the darkrai sprite?
  7. WalkingRejection
    July 12th, 2008 8:35 PM
    WalkingRejection
    alright, it's about half-done, it'd be easy to make a forest, but I don't want this to be your standard 6 steps on plain grass, and you reach your event
  8. colcolstyles
    July 12th, 2008 8:30 PM
    colcolstyles
    alright well send me a link once you're finished. Take your time as I still have to make the script.
  9. WalkingRejection
    July 12th, 2008 8:29 PM
    WalkingRejection
    yes, a5 is barren, so I'm erasing Route 1(and it's characters) and Building the garden
  10. colcolstyles
    July 12th, 2008 8:27 PM
    colcolstyles
    Is the garden fully mapped in A5? If not, then yes, I would like one. Seth sent me A5 but if there is a better version, it would help my scripting.
  11. WalkingRejection
    July 12th, 2008 8:12 PM
    WalkingRejection
    If you need an updated Alpha with the Garden mapped, return this message~
  12. WalkingRejection
    July 12th, 2008 4:24 AM
    WalkingRejection
    Seth needs a releasedarkrai Script~~~~