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Binary Hack Tutorials icon

Binary Hack Tutorials

Various tools and resources to help you develop your legacy hacks can be found here.
Section Staff: ShinyDragonHunter, Hiroshi Sotomura, Pyxal
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Categories

Rules About Forum Info Help Thread Event Guide Challenge PC on YouTube Featured Daily Article News Important From the Staff Chit-Chat #Pokémon20 on Daily No Category [ Show all… ]
Promoted Thread

Featured Tool: Pokémon DS Map Studio

Thread created January 14th, 2020
159 replies
Promoted Thread

Featured: Ultimate ROM Base (using the CFRU)

Thread created June 9th, 2018
512 replies
Promoted Thread

Featured Tool: Hex Maniac Advance

Thread created December 20th, 2019
122 replies
Promoted Thread

[Video Tutorials] Pokémon Generation III ROM Hacking

Thread created May 28th, 2016
129 replies

Open thread. Click to view this thread.
Rules

Binary Hack Tools, Tutorials & Resources Forum Rules

Christos, May 2014: *Binary Hack Tools, Tutorials & Resources Forum Rules* Forum Rules This forum is bound by rules set in the global Pokécommunity Rules To make sure that things remain civil, and to make sure that everyone has an enjoyable time, we ask that, along...
0   37,464
Started by Christos

Open thread. Click to view this thread.

Pokémon Generation III ROM Hacking Tutorials [Video Series]

(6 pages)
chethan, Dec 2021: can you post a tutorial on how to add gen 4 -gen 8 pokemon
129   118,908
Started by Anthroyd
  • 1
  • 2
  • 3
  • 4

Open thread. Click to view this thread.

.:The Wonders of A-Text and unLZ GBA:.

Spherical Ice, Feb 2010: Well you could just reword what Oak says and make the Player's name be used for something else, like another rival or something, and then in your scripts, not use , and just type in your desired name. Another option would be to edit Oak's intro...
15   10,869
Started by Spherical Ice

Open thread. Click to view this thread.

.:Watermelon's Mapping & Other Stuff Secrets:.

Elite Trainer Red, May 2010: thanks for the mapping tips, Ive always wondered where to place OWs
11   5,551
Started by Tropical Sunlight

Open thread. Click to view this thread.

(All Games) Type Weakness/Strength Changing

(2 pages)
Blazichu, Aug 2008: No need to revive month old threads. *Locks*
27   31,430
Started by Coolboyman

Open thread. Click to view this thread.

(BW2) Editing Text with PPTXT and random PPTXT numbers.

grassiniilban190, Nov 2016: EDIT: Nevermind, I did it :3 Hi! Sorry, I'm replying a very old post, but I seriously don't know where to get an answer. I started editing Pokémon White 2 two days ago: I edited a trainer chaning his Class and his team. Now, using the PPTXT,...
7   11,807
Started by Keromatsu

Open thread. Click to view this thread.

[ Repost l FR/LG/R/S/E - Tileset Editing ]

.hack, Nov 2007: thats just the thing i usd to need but i couldnt find it anyways im sure itll help alot of newbie hackers
4   4,759
Started by ♠εx

Open thread. Click to view this thread.

[Abandoned][Delete]

Mahian23, Aug 2021: Delete
0   2,307
Started by Mahian23

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[Advanced] Hacking the World Map without the Glitches!

(2 pages)
Kobayashi, Dec 2017: It helps alot! Thanks!
27   18,280
Started by amcolash

Open thread. Click to view this thread.

[ASM]Transparent Textboxes

(2 pages)
wael96, Dec 2013: The NPC speakes two times to me :"This is a test." and then the game is halted. I checked the script many times and I also try many NPCs, but I can't solve this problem, why?
47   11,892
Started by ep!c

Open thread. Click to view this thread.

[BDSP] Modifying the game's wild encounter tables on PC (Yuzu)

Lunos, May 2022: Hi. I had to learn to mod Pokémon BD/SP for reasons. As it's normal for me, I decided to write the process that I followed in order to accomplish this task in simple steps. Method 1 Shorter and faster Method 2 The first method I learned....
0   2,385
Started by Lunos

Open thread. Click to view this thread.

[CRYSTAL] Adding new evolution stones

Jirachii., Jun 2017: This is just temporary, of course in the end you might want to add more items (for now we're using the "Teru-sama" placeholders). If you have a disassembly of Pokemon GS, it will most likely work the same, though I only know about the Pokemon...
0   846
Started by Jirachii.

Open thread. Click to view this thread.

[Dissassembly] Setting up and using the Pokeruby/Pokeemerald dissassembly

(2 pages)
ceejhei013, May 2020: The link doesnt exist anymore. What exactly pokeruby-tools I need?
28   27,988
Started by camthesaxman

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[EM] Extending item names to 16 characters

thechurchofcage, Dec 2017: How to extend item names to 16 characters Hello! Long time lurker and leech here, finally getting round to posting my own contribution. It's not exactly new or difficult, it's just something that I haven't seen on here yet, so I thought I might...
0   832
Started by thechurchofcage

Open thread. Click to view this thread.

[Emerald] HOW TO Fix audio corruption / 8 bit buzzes and beeps

ShinyTillDawn, Apr 2021: There are some Pokémon games that use the engine of Pokémon Emerald, like Mega Power. But many of the music tracks sound different from their vanilla counterparts − they sound a bit more 8−bit. At first, I thought the developers did this on purpose...
0   2,603
Started by ShinyTillDawn

Open thread. Click to view this thread.

[Emerald] Making a Tag Battle Script

Danny0317, Jun 2014: Sorry, but it's Emerald only D: Honestly, I think that with a little bit of ASM it can probably be done more than once. :)
3   3,904
Started by Danny0317

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[F/R] Editing the bootscreen!!!

MarineTyler, Mar 2018: Same for me, is there anyone that can help with this?
22   12,827
Started by ARKA9

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[Fire Red] Adding Instruments to another Voicegroup

Sakib66, May 2017: Great! This was the thing that I was looking for!
2   3,522
Started by Alperoot

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[Fire Red] Adding New Trainer Sprites

mbcn10ww, Jun 2017: You can only expand the trainer's sprites up to 255 sprites. (But it will be 0xFE because the 0x0 is counted too.) I tested and it already have support for 2 bytes indexes. I tested only up to 512 (0x200), but I will try higher indexes to know if...
18   13,764
Started by mbcn10ww

Open thread. Click to view this thread.

[Fire Red] How to change/remove first-person-view location pictures for some maps

/JASHIN/, May 2019: Has anyone else had issues with the town map after they do this?? If you hover over a "blue" dot after you've done this and press A the game freezes because it's trying to load the first person pic data. Not in the fly menu but the actual town map...
8   11,400
Started by Klofkac

Open thread. Click to view this thread.

[Fire Red]: Adding New Incense Items

PurpleOrange, Apr 2015: yep, it works completely fine, so the offsets are right
7   7,268
Started by Jambo51

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[Fire Red]: Class Based Trainer Battle Music

(2 pages)
AtecainCorp., Nov 7: Is there any way to skip trainer class part and use just only regional part?
37   35,027
Started by Jambo51

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[Fire Red]: Controlling Legendary Battle Music (Special 0x138)

Mewthree2000, Aug 18: I know this is an old thread, but I'm trying to implement this script and it freezes when I talk to the npc that initiates the wild battle. Any ideas why?
2   4,849
Started by Jambo51

Open thread. Click to view this thread.

[Fire Red]: Controlling/Extending Trainer Encounter Music

Xencleamas, Sep 2014: How about controlling and extending VICTORY MUSIC? I want to make assigned victory themes for teams, E4, and champion. That's a last thing i need. Thanks.
4   8,729
Started by Jambo51

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[Fire Red]: Extending The Number Of Safe Flags And Variables

(4 pages)
DjTarma, Dec 29: Flags from 0xA00 to 0xAFF have a lot of glitches, I made a deep investigation and at this moment, the safe flags' blocks are: - 0x930 to 0x9BF - 0xB00 to 0xDFF PS: I'm investigating other places to find glitched flags. Another annoying issue...
79   53,353
Started by Jambo51

Open thread. Click to view this thread.

[FireRed] Expand Max # of Trainers

Zeta Sukuna, Sep 2021: Does that flag solution actually work for Emerald? I've been trying to implement it, and all I've gotten was trainers simply looping after battles, and the trainer flags not being repointed. I've used Sierraffinity's port of JPAN's Save Block...
13   7,988
Started by esipode

Open thread. Click to view this thread.

[FireRed] Expanding Sprites / Walking Animations for Pokemon

#Vytron, Feb 2018: I changed the pointer and it gave me a 7 digit number.... And it doesn’t let me repoint the sprite.
14   23,277
Started by Trev

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[FireRed] Hidden Abilities

Froosty, Nov 2016: Well it was there the whole time, but i never realized it..... you are great man and so is your tool :)
21   23,760
Started by azurile13

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[FireRed] Using flags for script tiles

BluRose, Dec 2016: i think this is pretty legitimate ahaha i always remember thinking that the whole var usage thing was tedious but ever considered using flags, rip me :P
5   2,243
Started by Telinc1

Open thread. Click to view this thread.

[FR] Adding new map names with HMA

__fred__40, Aug 2020: No,as I said in my previous post,I'm missing some limiters somewhere,if I ever understand how to pull this off I'll post my findings here
8   4,468
Started by __fred__40

Open thread. Click to view this thread.

[FR] Adding New Specials!

Enn, Mar 2020: Sorry for the VERY late reply; but yes, 1 is true and 2 yes, you don't need JPAN's engine for this. As far as I remember, using JPAN's engine would let you use all of his engine's feature by the special he specifically assigned to the said...
2   3,148
Started by Enn

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[FR] BBHack!

Enn, Jul 2017: You may have noticed that some specific tiles run scripts without having a green script tile or any sort of event there in Amap. For instance, Pokemon Centre's PC, Stack of books, T.V. in Player's house etc. So here's a tutorial on how to execute...
0   2,249
Started by Enn

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[FR] Changing the BAG and it's background

Kurapika, Dec 2018: There are 2 versions of the ROM, version 1.0 and version 1.1. I think the problem might be related to this.
6   6,329
Started by Jaizu

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[FR] Continue after losing a battle

hjk321, Jul 2018: After poking around in emerald, I've failed to find the original routine or the pointers to it. Is there something I'm doing wrong? Isn't that how you find pointers to things?
3   3,787
Started by Javi4315

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[FR] Expanding the Pokedex

(8 pages)
*Sakisoap*, Oct 2020: I saw this and I'm wondering if I could use this to shorten the dex? I want a rom hack with just my favorite pokemon and (245 pokemon) I have a storyline that is incredible, which is pushing me forward. I just need to fix this one last problem...
179   87,000
Started by DoesntKnowHowToPlay

Open thread. Click to view this thread.

[FR] Expanding TMs/HMs

romsprid, Aug 2020: thank you :)
13   14,380
Started by ghoulslash

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[FR] Glitch free 256 color title screen

Ayonn-, Apr 2016: I have litteraly a white screen when I try my rom
7   4,894
Started by Joexv

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[FR] Rom Hacking in C

Enn, Jul 2017: Hello everyone, This covers some basic programming in C language, for gba. Here's the link to the discord: https://discord.gg/VVeCFuP This is an archived version of the one originally made by FBI! Archiving purpose was only to filter the...
0   2,345
Started by Enn

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[FR] Ultimate Boxes hack!

Enn, Jul 2017: Don't know anything about horizontal shifting... But for vertical use the writebytetooffset command as mentioned.
4   3,713
Started by Enn

Open thread. Click to view this thread.

[FR/EM]Show item image when it added to the bag

(2 pages)
Luke111, Oct 2021: can u insert for me
25   11,625
Started by ~Andrea

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[FR/LE] AdvanceMap Tileset

Christos, Jul 2008: poddish, please do not revive threads that are over a month old.
10   7,647
Started by Chiaki Shinichi

Open thread. Click to view this thread.

[FR/LG R/S/E] Repointing Cries and Custom Instruments

(2 pages)
ManInTheMask, Sep 2011: ManInTheMask here. Can you use the Diamond, Pearl, Platinum, Heart Gold, and Soul Silver instruments too? (Also Black and White!)
26   12,060
Started by RedYoshi

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[FR/LG] Complete Item List

Careful With That Axe, Pichu!, Aug 2008: This is old as a fossil. Read the rules. locked
15   6,440
Started by HackMew

Open thread. Click to view this thread.

[FR/LG] map numbers

Blazichu, Aug 2008: Talk about reviving month old threads. *Locks*
8   6,028
Started by Hyunbin

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[FR/LG] Title Screen Editing

(6 pages)
Christos, Jan 2008: There have been some offtopic conversations in here, and the thread's creators also requested this to be closed, so, closed.
146   76,697
Started by D-Trogh

Open thread. Click to view this thread.

[Gen III]: Battle Scripting with BSP

(2 pages)
SilphOne, Apr 2021: Decompiling the scripts in BSP for moves SWIFT, VITAL THROW, and POUND shows that all of these moves have the same script. Why is this? What code gives SWIFT and VITAL THROW the distinguished effect of never missing? What code gives SWIFT...
45   27,941
Started by Jambo51

Open thread. Click to view this thread.

[Gen V] Synchronizing Krookodile's front and back animations

MeroMero, Sep 2015: Those who have a keen eye most certainly noticed that Krookodile back animation does NOT match up with its front animation. More precisely, this is the duration of Krookodile's different animated parts: Front animation: moves for 54 frames...
0   1,150
Started by MeroMero

Open thread. Click to view this thread.

[GOLD] Music Hacking Resource Document

TheClassyHerddIer, Jul 2021: This will be helpful. Thanks
17   19,311
Started by Melash

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[Guide] Adding Extra Songs to a Fire Red ROM

(2 pages)
ShinyDragonHunter, Aug 2012: Is copying the header from the Teachy TV to a new blank header really necessary?
25   15,293
Started by linkandzelda

Open thread. Click to view this thread.

[Hacking Library] Basics of Creative Development

Quacker, Jan 2009: Indeed. You know that, I know that. People can always ask. Well, and as GBA is the most widespread generation, I will pay attention mostly to it because rest of my series will concentrate on this generation. I will try to provide guides that are...
10   2,780
Started by Quacker

Open thread. Click to view this thread.

[Hacking Library] Introduction to ROM Hacking

Quacker, Jan 2009: You should have posted your request in a different thread. But other than that, thanks for the comment.
10   3,285
Started by Quacker

Open thread. Click to view this thread.

[HG] - Adding a New Type to Heart Gold - Using Fairy as an Example

Zywin, Jul 8: Hello, is it possible to add newer abilities up to Gen VII to Heartgold?
22   15,580
Started by BluRose

Open thread. Click to view this thread.

[HGSS] common instruments and their midi value in the ROM

SIlverstanfan04, Jul 23: This is my first ever time posting a thread on this site so please bare with my lack of experience. introduction to instrument values Anyone who has hacked music in a ROM before will be familiar with the general midi format and instrument...
0   774
Started by SIlverstanfan04

Open thread. Click to view this thread.

[HOW-TO] Hacking on a Mac, RUnning EXE's

(2 pages)
Blazichu, Apr 2009: Do not revive month old threads. *Locks*
26   34,672
Started by ~Teh Panda~

Open thread. Click to view this thread.

[HOW-TO] Titlescreen Backgrounds

(2 pages)
humanguy2000, Apr 2010: If your hacking ruby then look around 78 in unLZ-GBA. I don't know for sapphire. You could try this link: http://www.pokecommunity.com/showthread.php?t=99804
26   7,251
Started by ~Teh Panda~

Open thread. Click to view this thread.

[R/S] Advance Map Tileset Guide

Thrace, Nov 2008: Please do not revive month old threads. Closed
9   41,665
Started by Chiaki Shinichi

Open thread. Click to view this thread.

[R/S] Different Palettes for Front and Back Sprites and other good stuff!

RoyFox2010, Dec 2010: Whenever I try to upload the sprite to the trainer back image, it accepts it, and changes the pallete for every other sprite that uses the same palette (appearently the front and back images before it and the back sprites after it) it acts like it...
5   7,019
Started by xGGxToiZ

Open thread. Click to view this thread.

[R\B] Flight Data Hacking

80C, Jan 2014: nothing to see here #16 characters limit
0   731
Started by 80C

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[R\B] Item Hacking FULL Tutorial

80C, Jan 2014: nothing to see here #16 characters limit
0   945
Started by 80C

Open thread. Click to view this thread.

[Repost | FR/LG/E] How to enable the National Dex

Forest Grovyle, Nov 2007: blueray, I'm giving you a warning. You again bumped a thread over a month old without any reference to the topic in your post. Do NOT do this again. spenceroone3, please report instead of posting basically the same thing the member did. Don't...
18   46,332
Started by Pazuzu

Open thread. Click to view this thread.

[Repost | R/S/E] How to change starter Pokémon (with a Hex-Editor)

(2 pages)
Ptyler317, Aug 2019: I know this is an old post but I really need help! I can’t seem to find the 5B1DF8 offset for Pokémon Emerald. I can find a 5B1DF0 offset, but not the —F8 offset. Also, it says that this offset will have 3 2-byte values, which makes sense because...
30   46,781
Started by Pazuzu

Open thread. Click to view this thread.

[Repost | R/S/E/FR/LG] How to change Pokémon sprites (Beginners guide)

(6 pages)
giova90, Nov 2007: can i import o the empty number"??" new pokemon?? yuo must download the file "COMDLG32.OCX" and put it into the same directory!!! find it on google!!..i'm sorry for my bad english!!!
142   96,626
Started by Pazuzu

Open thread. Click to view this thread.

[Repost] Emerald UnLZ-GBA Numbers..

(2 pages)
Christos, Jul 2008: funkgaas, that was offtopic, and you've just revived the thread.
37   43,243
Started by D-Trogh

Open thread. Click to view this thread.

[Repost] Ruby Title Screen Editing

(4 pages)
Hardy Har Har, Apr 2008: is there any other way aside from this to edit the title screen of ruby?
75   26,923
Started by D-Trogh

Open thread. Click to view this thread.

[Repost] Ruby Title Screen Editing (Ruby Version logo only)

Rasen, Aug 2012: Yes, you have to go to 1638. Have you used similar colors to this in palette file?
6   6,084
Started by Rasen

Open thread. Click to view this thread.

[Repost]Pokescript Corrected

(2 pages)
Blazichu, Nov 2008: No need to revive month old threads. *Locks*
30   20,407
Started by EVIL DARK MEW

Open thread. Click to view this thread.

[RESOURCE] Epsilon's Modern UI Mod

WannaCPY, Apr 2019: Wow! Perfect. It was too beautiful this change, especially the in game options to change the color palette.
1   1,963
Started by Epsilon

Open thread. Click to view this thread.

[REVISION] Tileset Editing

alexk1995, Jul 2008: thanks don I have custom tiles now yayayaya
16   8,089
Started by Alistair

Open thread. Click to view this thread.

[RSE/FRLG] Mapping Tutorial

(2 pages)
DiamondDust, Dec 2007: Great tutorial, now i can map from at a higher standard and with a different style.
27   13,229
Started by Alex

Open thread. Click to view this thread.

[RUBY] Activating the National Dex

Renegade, Jun 2013: Oops. Yeah, that was a mistake on my part. You do not need the check/clear flag commands at all. I edited the tutorial with the proper commands.
2   3,396
Started by Renegade

Open thread. Click to view this thread.

[Ruby] Adding New Moves

(2 pages)
Super Versekr Dark, Jun 2018: The limiters in ruby: https://imgur.com/a/qEOc6lM 1215FE https://imgur.com/a/ldUYFNC
25   14,448
Started by destinedjagold

Open thread. Click to view this thread.

[Ruby] Adding New Types

(4 pages)
FrostyEdge, Sep 2016: Help it keeps showing Error image not indexed i dont know what to do :/
81   33,351
Started by destinedjagold

Open thread. Click to view this thread.

[Ruby] Editing Region Map

Scorp Con, Nov 2007: Awesome! But does anyone know, what number do you have tu put in unLZ.gba (Fire Red rom) to find this: http://img214.imageshack.us/img214/9044/85374012ai6.png ??
20   8,518
Started by BlackRainbow*

Open thread. Click to view this thread.

[RUBY] Gen 6 Exp.Share

JacBrownz, Mar 2021: anybody want this exp all emerald? http://www.mediafire.com/file/n0652d68mqizc35/Emerald_Exp_All.ips/file
8   11,874
Started by ~Andrea

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[Ruby] Inserting Cries

(3 pages)
Hex4g0n, Dec 2013: I somehow managed to put Larvesta's cry onto Wurmple's, because I don't know why but I had to put 291 instead of 290 for Larvesta.... It's working good, with a little attention you can guess it's a hack but it's always better than the freakin static...
54   24,772
Started by destinedjagold

Open thread. Click to view this thread.

[RUBY] Physical/Special Split

RuFF, Sep 10: I know this is an old tutorial, but for some reason. PSS only works with moves that are physical types. (Normal type moves, Fighting type moves, etc.) But gets ignored by Special Types (Grass type moves, Fire type moves, etc.)
2   4,693
Started by ~Andrea

Open thread. Click to view this thread.

[Ruby\Sapphire]Colored Text

Alex, May 2007: Yeah, you're probably right. The "00" makes sense that it's black. I'd imagine something like FF being white.
5   4,156
Started by ZodiacDaGreat

Open thread. Click to view this thread.

[TehTehTehTeh's] XSE Basic/Medium tutorial

(9 pages)
Niroshi, May 2009: i understant most of this, ive read 6 pages of this thread....but when itry to script a simple talk it tells me my message line is missing a dynamic label. heres the script: #dynamic 0x800000 #org @start lock faceplayer msgbox @ Talk( IT tells...
215   43,977
Started by ~Teh Panda~

Open thread. Click to view this thread.

[TOOL RELEASE] Pokemon Gen 3 Egglocke Generator

Luke111, Oct 24: Great , brilliant, was searching for something like this
1   9,585
Started by gerben2e

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[TUT] Change the palletes of ANYTHING! Without Hex editing!

Νιτραμ, Nov 2007: So did I made a mistake by considering this tool SNESPal? Or just partly mistaken as you say it's a rip-off? Anyways, I use this method sometimes, but I experienced a BIG trouble when I accidentally edited wrong data. I recommend to either use APE...
9   5,056
Started by WindBlows

Open thread. Click to view this thread.

[Tut] How to map...

(3 pages)
wael96, Dec 2013: love this tutorial :) Pokemon hack can seem be so beautiful! :-)
69   38,884
Started by haefele

Open thread. Click to view this thread.

[TUT] The easiest possible way to insert music!

Pinta77, Aug 2012: Ok, so I click the "LINKY" to download sappy, and all I see is porn ads. Am I missing something?
10   6,014
Started by Full Metal

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[Tut]Create complet new Tileset for Pokemon GBA games

(2 pages)
mewthree w/armor, Apr 2009: One month rule. Closed. *Closed*
26   40,101
Started by LU-HO

Open thread. Click to view this thread.

[TUT]Hacking the worldmap in Fr/Lg

(4 pages)
1490797911, Feb 2018: Hey i tried this, but when I went to see the map, it was using the raw file as tiles for the original kanto tileset. plz help
90   49,679
Started by haefele

Open thread. Click to view this thread.

[Tut]Tiles Insertion the Easy way!!

Poll (2 pages)
Banjora Marxvile, Jan 2010: Check the Tile Behaviour (In Block Editor, it is the section to the right), and change the Block Behaviour byte to the one that says Use Warp (Door Animation), and it should then work.
36   6,771
Started by ●•ΛΣЯӨЩ•●

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[Tutorial] Animated Tiles

Shiny Lizard, Jul 2013: I LOVE YOU! You made my day!!!!!!
4   2,957
Started by foxz.

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[Tutorial] Create a basic BDSP mod (altering item prices)

WietPot, Jan 2022: In this tutorial, you will learn the very basics of modding BDSP: extracting NCA files from original NSP files (base game AND title update), extract romfs and exefs folders from the NCAs, disassemble those folders in a readable JSON format, edit the...
0   6,001
Started by WietPot

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[TUTORIAL] Easy OW indexing and insertion

darkprince909, Apr 2011: i got it to work fine for my hero sprite. nice tut, but one question. when you see your reflection in a pool of water, its all messed up for me. how do i fix that?
15   9,294
Started by ~Teh Panda~

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[Tutorial] How to change the first intro

(2 pages)
Dollynho, Aug 2015: Usefully post , but , you can explain better. how to "sort" ?
26   34,838
Started by lucariofan

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[Tutorial] How to extract and translate text pokrmon HG/SS

Sliter, Sep 2013: I tried with Pokemon Platinum but the folders are different from HG/SS: I want to translate it to my language, which files I should get here? since I have to translate everything ok I made some mistake but finally got it, for who are going mess...
8   8,894
Started by simonrule18

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[Updated Flags] MasterZolt's XSE Scripting Tutorial!!!

Zolt, Sep 2014: I'm gonna cover 'Giving' next, (Pokemon, Items, etc.). I updated the available flag numbers:) Thanks!
22   8,099
Started by Zolt

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[XSE] Scripting Tutorial

(3 pages)
Dudeon, May 2: Hi How can I modify the code for encountering a wild pokemon, if a way to do such a thing exists ? (for example, making the wild pokemon's species random)
72   87,007
Started by Avara

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>Dante< Tutorial: How to change correctly the Intro hero in FR/LG

(6 pages)
spidercarlo, Oct 2015: I have a problem, I did everything but at the time I try to import it to unLZ I copy the offset from FSF and paste it, then press write to ROM, nothing happens, just the little window closes and it doesnt save the change, BTW, The only thing I did...
141   53,061
Started by >Dante<

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|Tutorial| How to start a hack

Forest Grovyle, Nov 2007: blueray, that is complete spam and adds nothing to the topic - what's more, this topic hadn't been posted in for more than a month, and it's against the rules to bump them. Read the rules before you post again. *locks* --FG
1   8,907
Started by Martin Yiu

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0m3GA ARS3NAL's Obscure XSE Commands

Spherical Ice, Feb 2014: compare 0x??? 0x1 if 0x1 goto @snippet1
13   8,347
Started by 0m3GA ARS3NAL

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100% New FireRed Titlescreen

Ayfoth, Oct 2011: What is N° Tiles for change text in unlzgba for LeafGreen ?
23   8,342
Started by MayanMan2012

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16-Character Move Names Using the CFRU

evanonline, Aug 26: I know that this thread's a little old, but it was really helpful and I wanted to leave my thanks for it! I am familiar with CFRU's structure by now just from using it, but I don't have much of a mind for coding, so I often kind of follow...
5   5,778
Started by Z-nogyroP

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1st Gen Hacking: Useful Links

(2 pages)
patoboig, Oct 2017: Anyone know how to change level-up moves in Pokemon Red? I can't find any tool, maybe u can explain me how to edit those moves with the hexadecimal. Thanks in advance
36   71,123
Started by Sawakita

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256/240 color Titlescreen (Firered)

(8 pages)
Pachel22, Aug 2017: I will see if I can restore the images to a different upload location as some of the things might be visible in the images. Also will add the details from your post to it, thanks for the addition.
175   49,928
Started by Pachel22

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32 Colour Title Screen[Translation][Whack a Hack]

Stormzy, Sep 2009: This is getting pointless now, everything is just turning off-topic and into spam. Also, seeing as the thread owner is basically just piling it on too. And seems as he doesn't care about the spam of this thread, I'll close it. Closed~ P.S....
15   8,908
Started by OM3GA Umbr30n

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A (Very) Short Dictionary To ROM Hacking Lingo

DJTiki, Sep 2014: Thanks! Hopefully it is helpful. But I was subscribed to the thread, so I know when someone posts here cx. But I added a few terms with no links, will finish the rest tommorow.
14   3,246
Started by DJTiki

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A Beginner's guide to inserting d/p sprites into a gba rom(No need to outline)

(6 pages)
MachinegunnEddy, Jun 2019: It doesn't work at all. I did ALL the directions as well as i could, and I got NOTHING. It just says it isn't indexed. Why does NOTHING work when I need it to?
136   75,885
Started by psyduck6199

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A Beginner's Guide to Shiny Hacking

RPD490, Aug 2012: Okay so this is the only way I can force a Pokemon in like another Trainer's party? Like Im making a optional Trainer battle and he has a Celebi that is suppose to be shiny while the other Pokemon are normal. How would I go and just add Celebi into...
8   10,127
Started by The Void

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A Beginners Guide To Hexadecimal Numbers

Rain Dancer, Dec 2012: Same here.. Very helpful, this. Especially in my case, where no tools exist for my desired tweak.
9   4,465
Started by Darthatron

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A complete list of Fire Red's music values.

Christos, Jun 2008: You did break the rules, this thread hadn't had a post for over a month.
3   24,046
Started by Magnius

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A Document on Movement Permissions in AdvanceMap

Thrace, Feb 2009: Honestly? You guys have nothing better to do than write walls of text moaning about something that you should just ignore? Closed
16   6,260
Started by TheNerdyPotato

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A lesson worth sharing.

(2 pages)
Chibi Robo, Aug 2009: I completely agree with you marx on this subject people are always blaming the "ROM" for being unstable when you can play it perfectly fine (before you started messing around with it) tools are the ones that make rom's unstable but that's the same...
25   3,587
Started by Banjora Marxvile

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A quick and short XSE tutorial

Spherical Ice, Jun 2014: You really do not need to go through all of the work searching for free space using FSF; XSE automatically locates the free space past the offset you give at the start.
1   1,022
Started by LxNightWalker

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A Quick Gold and Silver Scripting Tutorial

NearEDGE, Aug 2014: Thanks! I don't like using dynamically allocated resources in a setting like this. Not having precise control will always bug me. Also, I had noticed after browsing through the script banks that none of them are ever filled to start off with. In...
3   3,508
Started by NearEDGE

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A short emulation FAQ

Amy May, Aug 2018: It's nice to see another tutorial here aimed towards rom gamers, like myself... Nice Job! :) I used retro arch before. It's an all around ok android emulator for free... an alright multi platform emu (in most cases). Personally, it's worth the...
1   2,115
Started by Chronosplit

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A Solution to Your Hacking Tools Showing Strange Values

HidoranBlaze, May 2013: DeltaSalamence I think xYggdrasill is referring to changing the system locale in windows. this apparently changes the computer so that it can use unicode (or non-unicode, depending on the default system locale). This does help with fixing advance...
3   1,116
Started by Akiba

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A-Mart Tutorial

wingzro17, Feb 2008: Well I think it does work for LG. You need the latest version of it though. If not, try FR.
8   11,764
Started by wingzro17

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Access the mystery gift and mystery event menu without wireless adapter

ad2099, Jan 17: Se will only use HxD or any hex editor What we will do is go to the offset 0x030418 change the 2 Bytes to 4C 03 With this we jump to the mystery gift screen without the verification of the connector. To activate the menu with the...
0   323
Started by ad2099

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Add animations in Fire Red

ZodiacDaGreat, Dec 2009: Quite a interesting tutorial. Nice work Juan, I see you've kept up with ASM. This is my contribution for R/S hackers ^^
11   8,493
Started by Juan

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ADD Functions Scripts

Full Metal, Dec 2011: The absence of the on-slaught of n00bs asking questions bothers me. This is a great tutorial, and one of the few decent ( and useful ) ones that I have seen in a while. It covers something that isn't so ( forgive me, those of you who think Advance...
10   8,010
Started by Juan

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Add new overworlds to fire red

RLT, May 2014: I don't understand the step 4 "change the pointer B0233A08 to the one you are using", but what pointer I'm using, I don't know.
12   11,046
Started by mozzer0734

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Add New Overworlds to FireRed

Thrace, Feb 2009: Please do not revive month old threads. Ask your question in the Simple Questions thread but detail what problems you are having and the steps you took. Closed
14   20,850
Started by *Poliwag*

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Add New Pokemon In 15 Easy Steps!

(11 pages)
Shishkey, May 2020: How can i add backsprites?
254   181,421
Started by tpravetz

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Add Pokemon... Easy

Poll
gnagniel, Jan 2012: You aren't really adding new pokemon, just changing the old ones.
12   4,313
Started by BT

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Add Snow Warning Ability and Update Sturdy to Fire Red.

ThePuffinMan, Feb 15: Um, your snow warning code works, but once I switch the ability on Bulbasaur (it had Snow warning as a test) back to overgrow, the hail effect is still in place. Also, tackle and pound do only 2 damage. I think this is a problem.
5   5,674
Started by Chain

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Adding a "Battle Strong Pokemon" event

LocksmithArmy, Apr 2014: You would use person events instead of tiles... and the flag that is set after battle would need to be the person ID... other than that it should work...
9   6,692
Started by LocksmithArmy

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Adding Extra Bootscreen NDS D/P

Mydrago, Feb 2017: Hello everyone i just rewrote this tutorial from the ground up, because it was extremely outdated to me. Take a look if you are interested in this tutorial.
4   2,038
Started by Mydrago

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Adding Extra Items Into FireRed

xGal, Feb 2014: I will try it once again, perhaps I miss-spelled something...
7   2,049
Started by xGal

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Adding in custom battle messages

(2 pages)
FamiliaWerneck, May 2016: Thanks guys, I will take a look at that jumptable. =D
28   10,435
Started by Smeargle

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Adding Items for CFRU compatibility

Luke111, Sep 2021: Pls make a patch for it
3   7,125
Started by __fred__40

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Adding New Custom Animation Backgrounds

ScripNewbie, Apr 2021: How To Insert it ingame, im confused..i created it but how can i execute it ingame..pls can someone answer me?
7   9,088
Started by tajaros

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Adding New Custom Particles

(2 pages)
PokéemeraldFan92, May 16: How do I add free space?
27   24,908
Started by MrDollSteak

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Adding new evolution methods [FR]

(10 pages)
feight0, Jan 2022: Would it be possible to make a pokemon evolve after reproduction? For example if we had a pre-evolution for kangaskhan that would evolve after reproducing instead of giving an egg. You could then consider kangaskhan as an egg in your party where...
228   77,413
Started by kearnseyboy6

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Adding New Evolution Stones the easy way

lojobambam, Jan 2022: I follow the steps completely but for some reason when I go to evolve the Pokemon using the stone it allows me to use the item and it says “Huh?” and I press A but then nothing happens.
4   5,507
Started by BCTElite

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Adding New Moves and Creating New Move Effects

(12 pages)
Kurapika, Apr 6: I've been going through my old hacking files lately, so I have some stuff to share with y'all: FIRERED (v1.0) ALSO USE TO YOUR OWN DISCRETION (It's been YEARS since I made these, I can't remember exactly how they are working haha.) Harden,...
279   165,136
Started by itman

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Adding New Moves into Emerald

(2 pages)
PokéemeraldFan92, May 16: How do you add free space with hxd editor? I tried googling ways to add free space, but all of it just says, "Freeware Hex Editor", or Free Hex Editor. I think that google is useless when it comes to trying to find anything, or maybe I'm limited...
30   22,150
Started by Xencleamas

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Adding New Overworlds into FireRed for Dummies

(4 pages)
Litten0212, Jan 2021: Oh, sorry i did'nt no that was the second link and i thought you need to download all of that😅 tnx👍
79   44,617
Started by metapod23

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Adding new OWs to Fire Red without JPAN's engine

Lance32497, Feb 2015: After I follow your tutorial, the OVERWORLD Editor freezes
4   4,859
Started by Danny0317

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Adding New Types into Emerald

(4 pages)
LiveWire-093, Nov 14: That's exactly what I'm doing with my rom. But whenever I insert the new chart in unLZ, Even when I don't type anything in the palette tab the data still shows different hex values in HxD compared to whats shown in the tutorial. I don't know what...
85   68,893
Started by MrDollSteak

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Adding new types into Fire Red without replacing

(10 pages)
Gashnaw, Jan 2022: Without the images it is extremely hard to follow.
237   91,298
Started by ShyRayq

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Adding run frames to other minisprites

eing15, Dec 2015: Hello to every body, I'm glad to share my knowloedge about how to add run frames to other minisprites. Before start the tutorial, i need to say, that it's really interesting for people that USES the DYNAMIC MINISPRITE. (I mean, the jpan's routine...
0   2,130
Started by eing15

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Adding Songs to FireRed: A Dreadful Tutorial

(2 pages)
bootheidiot, Apr 27: I don't this thread is still active but if it is can anyone help? I followed the steps exactly but after replacing the 5 instances of the original table all music in the game is silent. The new table works just fine in Sappy and when I reverted the...
25   34,368
Started by Missingyep

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Adding Trainers to G/S

HackChu, Dec 2011: I haven't come across a tutorial yet for this, but I can see why. Gym/Rival battles are pretty easy because they're usually within a script that has special meaning. However, if you don't know the layout, regular trainer battles can be a real...
0   1,601
Started by HackChu

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ADDITIONAL MOVES TO POKÉMON'S (R/S/E/Fr/Lg)

Seth1353, Jul 2014: Ah all the adding new moves tutorials have no pictures ://
9   10,303
Started by Wesley FG

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Advance Map Guide for Beginners!

Ivysaur, May 2009: Please do not revive threads after a month from the last post. ~Closed
8   16,024
Started by Austinia

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Advance Map Tutorial

(6 pages)
Sophidius, Apr 2009: What do I do if there is no big "create Pokemon" button? I haven't inserted the maps yet (maybe it helps) It's a headbutt tree, but it's only in Ruby/Sapphire/Emerald
139   146,606
Started by +Sneasel™

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Advance-Text : Beginners

Blazichu, Apr 2009: Do not revive month old threads. *Locks*
12   25,265
Started by Circus.

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Advanced Map 1.95 | Extended pokemon in the wild

/JASHIN/, May 2019: Anyone figure this out with advanced trainer? I've used PGE for my expanded Pokedex, but it always causes glitches and overwrites other trainer data when i try to add pokemon to a team. I like that advanced trainer automatically repoints
5   9,557
Started by DoctorCow

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Advanced Over World Sprite Editing

(2 pages)
Blazichu, Dec 2008: No need to revive month old threads. *Locks*
42   37,487
Started by Darthatron

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Advanced Over World Sprite Editing: Part 2

(2 pages)
Shogun, Sep 2018: When I edit rival's OW (I changed it to a nds style one, bigger), the rival's OW of the introduction is buggy (when we wrote rival's name). It's due to the resize of the OW and it seems to be store differently than a normal OW. Is there someone who...
28   17,563
Started by karatekid552

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Advanced Palette Editing Tutorial

(2 pages)
pokemontouroku, Aug 2013: Thanks for the tutorial XD I'm very happy that I can edit Palette.
30   25,001
Started by Christos

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Advanced Ruby title screen editing

(2 pages)
Blazichu, Apr 2008: No need to revive month old threads... *Locks*
28   32,682
Started by Epsilon

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Advanced Scripting Tutorial

(6 pages)
Pazuzu, Mar 2007: Baddabing, baddaboom~ Since most of the questions that are getting asked here are not related to the tutorial, but more to scripting in general, I'm going to put a Happy-Lock on this. Please take these things to the Script Discussion thread in the...
147   28,230
Started by Christos

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AdvanceMap Secret Base Tutorial and IDs.

Darkerm, Mar 2010: Very Good Tutorial. But It is only For R\S\E not for FR\LG. If any one make A way to Do this On Fr\Lg would help a lot. I Think ASM need for doing this. Anyways Thanks for Making a good Tutorial....
4   10,012
Started by NKTTIS

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All Pokemon disobey (Fire Red)

Hiraeth24, Jan 2020: I will be going through how to make Pokemon disobey the player no matter if the player caught it their self in Fire Red. It is actually incredibly simple. Firstly, you will need your favourite Hex editor (I recommend HxD) and simply put C0 46 at...
0   2,412
Started by Hiraeth24

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APE offsets

thethethethe, Dec 2007: He's actually copied part of the APE offset section from another forum. He credited Dragonhacker, because they are from his site. But most of the ones from dragonhackers site are from from me and serenade DS. I don't want/need credit, but serenade...
3   8,992
Started by Binary

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ASM Tutorials

(2 pages)
Aelthir, Oct 2019: I am very noobish with ASM right now and I find it intimidating because of how tedious it appears to be to make advanced routines... nonetheless, these tutorials are very informative and very well put together! Thanks!
27   40,532
Started by Blah

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ASM: How the objects in FR work

Bonnox, Dec 2015: wow, this is... just great! I was looking for something like this for months! I always tried to directly manipulate the 07 area just to see them being "obliterated" by the game engine! thank you. ^_^ I'm sorry to clutter your good tutorial, but I...
1   3,431
Started by Kyoko1

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ASM: Seasonal Music Switches (Like BW/B2W2!)

FlyingShell, Nov 2015: Oh gud, this is awesome. (O _ o) (o _ O) Gotta try it on my rom..
6   9,364
Started by GoGoJJTech

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Assembly Tutorial.

LugiaMZ, Apr 2012: It need a compiler?How to insert to a rom?
2   6,490
Started by Full Metal

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♠εx's Basic Tutorials

♠εx, Sep 2007: Lol, woops xD. When I get my hex editor i'll screen that aswell :P.
3   4,565
Started by ♠εx

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Bad EGG Removal in GBA

AtecainCorp., Mar 31: Where is RUBY solution?
6   33,663
Started by Amy May

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Basic Hex Editing in Pokemon Diamond

Thrace, Dec 2008: It is a really old thread. Check the last post date before you post if you think its old. If its been more than 30 days then don't post in it. Your question can be answered in the Simple Questions Thread or by using Google. Closed
21   40,983
Started by thethethethe

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Basic Hexadecimal/ASM Knowledge/Concepts for Beginning ROM Hackers

Poll
PokéMew, Mar 2015: Heh, I was wondering how to convert hex to dec in the windows calc, thanks :3 But about the tutorial, as you call it. I like the idea of a thread like this, but so far you've only covered the extremely basic stuff :/ I look forward to seeing...
2   3,283
Started by PoK3Matr1x

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Basic Messages in Pokescript

Dr. Seuss, Jul 2015: That doesn't make sense, it is as if I make a tutorial of how to insert tiles with UNLZ, or how insert overworlds with Tile Molester, the life is in constant evolution, the technology evolves, and also the Romhacking methods and tutorials evolves,...
6   2,601
Started by RetroGamingTactics

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Basic PKSV tutorials

Christos, Jun 2008: You have just revived the thread. It hasn't had a post for over a month.
3   4,648
Started by score_under

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Basic PMD Explorers of Time/ Darkness/ Sky Text Hacking

Nerketur, Jun 2012: Not too bad. You can also use a Hex Editor to do this. And once my tool wordks, you can do it with my tool, too. All the text is in those two places, aside from a select few that can be found only in ARM9 However, you don't need to edit those.
6   7,444
Started by mervyn797

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Basics of Hex Editing

cutexiaobear, Jan 2021: I'm currently working on a rom hack with Pokemon Crystal. How do I find the offset addresses to edit the trainers' DVs?
13   77,917
Started by miksy91

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Basics of Scripting

(2 pages)
Dastr95, Jan 12: Thanks! Not currently, but when I feel like it yes haha.
37   23,091
Started by destinedjagold

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Battle Background Insertion (With Patches)

Pokecysero, Sep 2020: The cave battle bg is buggy when u patched them at once.I believe theres an offsets that shares their palletes/image.
9   7,461
Started by Ar30s

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Beginner's guide to using devkitPro to install upgrades and resources

dearman4, Dec 2020: Sorry I'm just now seeing this, they automatically search for free space
21   19,513
Started by dearman4

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Bits and Bytes.

Full Metal, Sep 2011: Haha, alright. Thanks for the feedback, and I'll improve on this when I get the chance. But as of now, I'm off to visit family and a genuine castle! :D
23   9,158
Started by Full Metal

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Blazichu's Tutorials

(3 pages)
Thrace, Feb 2009: Please don't revive threads older than a month. Closed
73   23,462
Started by Blazichu

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block editor bytes in a-map

VvInstinctvV, Jun 2009: Is there a background byte that will encounter wild pokemon with the tree offset
3   8,384
Started by poddish

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Boot screen editing on Pokemon FR/LG

(2 pages)
Thrace, Jan 2009: You can find APE in HackMew's Toolfactory thread. Please do not revive threads older than a month. Closed
44   18,458
Started by Zeikku™

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Boot screen editing on Pokemon FR/LG

-   -
Started by Zeikku™

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BootScreen Editing [FR/LG]

esperance, Sep 2016: This tutorial is actually really outdated so I'll do you one better and rewrite it later today. EDIT: Sorry, my hacking computer died on me so I won't be able to get images anytime soon. However, I will be able to update the text.
11   13,452
Started by esperance

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Braille Scripts

Eren Jaeger, Aug 2013: I'm not sure, but yeah I'll give you credit ^^ still confuse on the events in the game, but yeah, this would be good.
11   7,356
Started by xGal

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Branes Palette Editing (R/S/FR/LG - APE)

ADLFM14, Jun 2012: actually you did a very good tutorial it really helped thnx bro
22   11,576
Started by ♠εx

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Branes Tile Editing (FR/LG/R/S/E - AdvanceMap)

colcolstyles, Feb 2011: joshywosh123, while I appreciate that you're trying to help, this thread is outdated and the person you're trying to help hasn't been online in almost two years. So yeah, I'm going to close this since there are newer tutorials on the same subject. ...
23   15,988
Started by ♠εx

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Bright windows and doors in Gen III

Deokishisu, Jul 2017: Under the palette tab in the block editor, you need to write palette changes to ROM after inserting your palette.
4   2,801
Started by Phasma

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C/C++ tutorial for the masses

Umbreonic Aura, Jun 2010: Is the basic windows application ever going to happen?
20   5,530
Started by interdpth

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Can't compile scripts in Pokescript when you right-click the script? Read here.

Christos, Jun 2008: Do not revive threads that are over a month old. It is against the rules.
20   17,855
Started by Naemuti

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Cello's guide to everything tile insertion/placement (HUGE Guide, Tips, FAQ)

(5 pages)
BLACKOUT, May 2014: Hello everyone! I have a quick question... Once you import tiles, you have to construct the blocks(using the up/down box and setting the behavior bytes process...) that you will actually use when you piece together each map. Can you skip directly...
114   42,793
Started by Cello

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CFRU Tutorial: Raid Battle Basics

Greenphx, Apr 2022: Sorry, didn't see you asked questions when you responded. If you have discord, add me: Greenphx#5428 and I'll try and help you If not just post the images of errors here.
4   3,682
Started by DarkMadman_69

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Change OW in script

Percy, Jan 2015: Oh, my, I didn't know this existed! I just tried it out, works like a charm! http://i.imgur.com/X0hJhlh.png That's me, btw
12   5,587
Started by Danny0317

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Change Pokemon backsprite tutorial

Blazichu, Jan 2009: No need to revive month old threads. *Locks*
15   7,816
Started by wahwa

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Change position description ability - EMERALD

Fansity, Sep 2020: Remade tutorial to make the change much easier and faster.
1   1,249
Started by Fansity

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Change the Bag of Berries

Mason Shu, Sep 2021: In his screenshot, nlz was loaded with firered
2   3,251
Started by Juaquin472

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Change Trainer Sprite of Trainer Card

Lance32497, Nov 2014: Can you port it in Firered?
1   2,268
Started by ~Andrea

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Changing and Altering Cries in Gold/Silver/Crystal

cooley, Mar 2008: How do you guys discover these things? Do you just see bytes and know what they mean in hex? A few more Tutorials and I'm back to hacking gold! Aftr The Advanced Hack of course Isn't there a Tool for editing cries? I think I saw one before ...
2   5,832
Started by Coolboyman

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Changing Dimensions In Diamond and Pearl Maps by PokeSpam Inc.

gabe_k, Jun 2008: Thanks, I might be making some more tuts for certain things soon... No, Nintendo and I made squares. http://www.pokecommunity.com/picture.php?albumid=605&pictureid=3462 Play around ;) this is where repeating the texture comes in handy.
12   3,560
Started by gabe_k

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Changing Grass Animation

(2 pages)
-Piccolo-, Apr 2017: The attachment is down, does somebody have a copy of it?
33   20,295
Started by thethethethe

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Changing map music in DPPt

NatureKeeper, Nov 2010: I'll try and get the values for HeartGold and SoulSilver. Edit: Apparently, they are not the same values here. They aren't in PPRE at all, in fact.
1   1,590
Started by Spiky-Eared Pichu

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Changing Names for FireRed

Momoro, Aug 2019: +JuanSL An easier solution would be using Advance Text, and just search for the name you want to change. OR, you could use LSA's Intro Text Editor(ITE). Just google the tool and it should pop-up. It really does come in handy because it has features...
2   9,039
Started by i0Bjhansen0

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Changing text color(GOLD)

cooley, May 2008: Look, this is the same for Gold and Silver. Bigsteve: This doesn't have anything to do with Scripting, why should I add it?
6   3,309
Started by cooley

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Changing the Backsprites in FIRE RED (for beginners)

RetroGamingTactics, Jul 2015: Wow, this was a very great tutorial, I'm still "new" to hacking so this should help me out with my upcoming hack. Thanks for making the tut!
13   6,455
Started by awipe1

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Changing the worldmap COMPLETELY

(3 pages)
Blazichu, Jul 2008: No need to revive month old threads. *Locks*
50   39,540
Started by Mastermind_X

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Changing tilesets FLAWLESSLY and SIMPLY with AdvanceMap!

SerenadeDS, Oct 2007: I just have to say, that this guide is crap. Ive been changing tiles scince I started hacking. Your guide doesn't explain all that people need to know. And it is NOT "FLAWLESS." The best way to change Tilesets is with unLZ. ♠εx's and Дон Пач's...
16   9,883
Started by The dawn Witch Lucia

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changing/hacking the world map in fr/lg

Aakhir, Aug 2014: I'm confused i thought i did everything right but i think i messed up back in step 2. My Free space finder looks different from your i dont have that section in the bottom left where you type D64 in. Other than than it looks the same. Also my...
23   8,400
Started by SPG

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Clear songtable extending tutorial

karatekid552, Jun 2014: Closed at owner's request for a new thread where he will revise the tutorial and make it better. ~karatekid552
8   3,753
Started by xGal

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Combining Scripts Help!

Hackode007, Sep 2017: Can someone tell me script for a elite 4 battle?
7   9,489
Started by HackChu

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Complete FireRed Upgrade: Creating Custom Moves

Dark Gyarados, Sep 2021: Note: I won't include making Move Animations in this tutorial. If you want to get familiar with Move Animations, check out this thread: https://www.pokecommunity.com/showthread.php?t=385321 Okay! Now, I've been using the CFRU for about half a...
0   3,706
Started by Dark Gyarados

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Completely hacking Emerald’s boot screen

SSL, Feb 2016: Hello, today I will be giving in-depth instructions on how to completely hack Pokémon Emerald’s boot screen, i.e. the black screen with white text that appears when you very first boot the ROM. What we’ll be doing Repointing the tileset and...
0   1,919
Started by SSL

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Completely Hacking the Fire Red Title Screen by DawnRyder

(12 pages)
Ayonn-, Dec 2016: I need the pictures.... Is there another link with pictures ?
289   140,315
Started by DawnRyder

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Controllable Boats in Gen 3 Games

Lance32497, Jan 2015: ah well, this will work in FireRed :v there're no specials xD Nice tut. man!
3   3,171
Started by Danny0317

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Controlling Legendary Battle Music (No ASM)

(2 pages)
xGal, Aug 2013: I won't resist if you don't want me to help you.
28   12,269
Started by xGal
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