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Binary Hack Tutorials icon

Binary Hack Tutorials

Various tools and resources to help you develop your legacy hacks can be found here.
Section Staff: ShinyDragonHunter, Hiroshi Sotomura, Pyxal
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Categories

Rules About Forum Info Help Thread Event Guide Challenge PC on YouTube Featured Daily Article News Important From the Staff Chit-Chat #Pokémon20 on Daily No Category [ Show all… ]
Promoted Thread

Featured Tool: Pokémon DS Map Studio

Thread created January 14th, 2020
159 replies
Promoted Thread

Featured: Ultimate ROM Base (using the CFRU)

Thread created June 9th, 2018
512 replies
Promoted Thread

Featured Tool: Hex Maniac Advance

Thread created December 20th, 2019
122 replies
Promoted Thread

[Video Tutorials] Pokémon Generation III ROM Hacking

Thread created May 28th, 2016
129 replies

Open thread. Click to view this thread.

Pokémon Generation III ROM Hacking Tutorials [Video Series]

(6 pages)
chethan, Dec 2021: can you post a tutorial on how to add gen 4 -gen 8 pokemon
129   118,908
Started by Anthroyd
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Open thread. Click to view this thread.

Tutorials Forum Rules

Stormzy, Apr 2010: Tutorials Forum Rules The Tutorials forum hosts guides that pertain to any field of ROM Hacking. This contributes to the forum by allowing newer members, and older, to learn about ROM Hacking without annoying others with persistent requests. ...
0   7,273
Started by Logan

Open thread. Click to view this thread.

[HOW-TO] Titlescreen Backgrounds

(2 pages)
humanguy2000, Apr 2010: If your hacking ruby then look around 78 in unLZ-GBA. I don't know for sapphire. You could try this link: http://www.pokecommunity.com/showthread.php?t=99804
26   7,251
Started by ~Teh Panda~

Open thread. Click to view this thread.

Registering .ocx files for tools- Windows Vista

mixnmatch, Apr 2010: For those of you who cant get this to work, check to see if you have 64-bit windows (Start>Right-click Computer>Properties>check under system, then system type. If it says "64-bit operating system", then, well, your operating system is 64-bit). ...
20   7,170
Started by NatureKeeper

Open thread. Click to view this thread.

Making a script behavior byte

ShinyBill, Mar 2010: Thanks for the tip. I'm going to try that.
14   7,029
Started by PeregrineFig

Open thread. Click to view this thread.

Inserting Pallets in Gimp! - Shiny Quagsire

Shiny Quagsire, Mar 2010: The problem with that is the image has to be indexed. Plus, the pallet would most likely screwed up that way. I'll do some research though.
2   2,721
Started by Shiny Quagsire

Open thread. Click to view this thread.

AdvanceMap Secret Base Tutorial and IDs.

Darkerm, Mar 2010: Very Good Tutorial. But It is only For R\S\E not for FR\LG. If any one make A way to Do this On Fr\Lg would help a lot. I Think ASM need for doing this. Anyways Thanks for Making a good Tutorial....
4   10,012
Started by NKTTIS

Open thread. Click to view this thread.

PokéScript Tutorial

Stormzy, Feb 2010: Well, this is hardly an extensive tutorial now; is it? I'm going to close this, you can re-post when this tutorial is lengthy enough to prove useful. And doesn't just depict basic talking scripts. Closed~
5   3,074
Started by MCRAIDER19

Open thread. Click to view this thread.

.:The Wonders of A-Text and unLZ GBA:.

Spherical Ice, Feb 2010: Well you could just reword what Oak says and make the Player's name be used for something else, like another rival or something, and then in your scripts, not use , and just type in your desired name. Another option would be to edit Oak's intro...
15   10,869
Started by Spherical Ice

Open thread. Click to view this thread.

Inserting New Pokemon for n00bs

IronJustice, Jan 2010: Thank you for the info! Gen 2 resources are unfortunately slim.
19   7,120
Started by Maroy

Open thread. Click to view this thread.

Magnius Advanced Music Hacking Tutorial - Midi Events

OM3GA Umbr30n, Jan 2010: *BUMP 2.0* This is an awsome tutorial i bumped it to bring it up again :D
4   4,077
Started by Magnius

Click to view this thread.

Pokémon Fire Red Hacked Engine

-   -
Started by JPAN

Open thread. Click to view this thread.

[Tut]Tiles Insertion the Easy way!!

Poll (2 pages)
Banjora Marxvile, Jan 2010: Check the Tile Behaviour (In Block Editor, it is the section to the right), and change the Block Behaviour byte to the one that says Use Warp (Door Animation), and it should then work.
36   6,771
Started by ●•ΛΣЯӨЩ•●

Open thread. Click to view this thread.

Firered - How to check if a specific song is being played

Gamer2020, Jan 2010: Wow that is pretty interesting. This can be used with radio playing I think. Like a radio could be in the corner and a character can be like "Hey I like listening to this song." But if its a different song the character can say "OMG! I hate this...
1   1,516
Started by Megiddo-san

Open thread. Click to view this thread.

ROM Hacking Basics

(2 pages)
AllenCunningham, Jan 2010: Im kind of a noob at this. Ive been using the map editors and stuff for a while but when it comes to scripting im using Score_Unders PKSV to help me... Im trying to script the begginning parts (RUBY) where Professor Birch Is talking and when your...
27   14,637
Started by Neo-Wolf

Open thread. Click to view this thread.

Add animations in Fire Red

ZodiacDaGreat, Dec 2009: Quite a interesting tutorial. Nice work Juan, I see you've kept up with ASM. This is my contribution for R/S hackers ^^
11   8,493
Started by Juan

Open thread. Click to view this thread.

Newbie's Guide to Move Hacking (and some addresses)

Verloren, Nov 2009: http://www.mediafire.com/?jztknjtoibm The link to what they were talking about. Never underestimate touhou fans. We can do anything. The japanese just do it faster.
12   6,701
Started by Cy-Chan

Open thread. Click to view this thread.

Document about how to add map CG in FR.

Pokepal17, Nov 2009: Thank you very much. :) I understand your English very well, I'm just a little confused on the tutorial, that's all. :3
5   3,512
Started by liuyanghejerry

Open thread. Click to view this thread.

how to recover wasted space in a ROM(and how to remove a batched script)

ME0W, Oct 2009: Thanks! It helped a lot! Now I feel a lot better...
9   3,562
Started by jakerman999

Open thread. Click to view this thread.

How to Creat a Custome VoiceGroup

AmineX, Sep 2009: Locked thread up next update Thanks to lock this thread
9   6,625
Started by AmineX

Open thread. Click to view this thread.

Quick Scripting Method

(4 pages)
●•ΛΣЯӨЩ•●, Sep 2009: ccool down guys this is for real noobs
87   12,292
Started by Ray Maverick

Open thread. Click to view this thread.

32 Colour Title Screen[Translation][Whack a Hack]

Stormzy, Sep 2009: This is getting pointless now, everything is just turning off-topic and into spam. Also, seeing as the thread owner is basically just piling it on too. And seems as he doesn't care about the spam of this thread, I'll close it. Closed~ P.S....
15   8,908
Started by OM3GA Umbr30n

Open thread. Click to view this thread.

DPP Graphic Ripping

madarawolf, Sep 2009: I tried there and when I try to start the program a message pops up saying "The procedure entry [email protected] could not be located in the dynamic link library bgd.dll" so, can anyone tell me what all that means to me.
8   3,915
Started by pichu2000

Open thread. Click to view this thread.

A lesson worth sharing.

(2 pages)
Chibi Robo, Aug 2009: I completely agree with you marx on this subject people are always blaming the "ROM" for being unstable when you can play it perfectly fine (before you started messing around with it) tools are the ones that make rom's unstable but that's the same...
25   3,587
Started by Banjora Marxvile

Open thread. Click to view this thread.

Palette Hacking

(2 pages)
kaka1918, Aug 2009: I like your tutorial then I will translate it for my forum with the right author of course
32   5,388
Started by Chibi Robo

Open thread. Click to view this thread.

EV Hex Values

IIMarckus, Aug 2009: Another way to do this is to convert between hex and binary. Look at the pattern: $01 = %00000001 1HP $02 = %00000010 2HP $03 = %00000011 3HP $04 = %00000100 1Atk $05 = %00000101 1Atk, 1HP $06 = %00000110 1Atk, 2HP ...
4   4,740
Started by -DarK-

Open thread. Click to view this thread.

How to Delink Maps (or How to Make the Right Map Appear In-Game)

Xatoku, Jul 2009: It seems like it's working, but when i save and exit the hex editor, the maps in amap's palette are all messed up. And when I try to play the rom, after the little Gamefreak intro, the screen goes black and won't start the rom. Any reason as to why...
6   2,983
Started by Sierraffinity

Open thread. Click to view this thread.

Easy tile inserting tutorial

Larsie13, Jul 2009: Hmm, as I already said in the edit of my last post, apparently this method doesn't always work. It worked when I first found out, but the next time I did it, for some reason it didn't. :\ So, lock, I guess?
10   5,505
Started by Larsie13

Open thread. Click to view this thread.

How to insert a tile.

pspaddict, Jul 2009: is there any way that someone uploud there titles and pm me the link to download theme
21   8,193
Started by Austinia

Open thread. Click to view this thread.

Hall of tut's

sky_queen3, Jul 2009: The logo one is tiny, did I break something to not be able to make them readable?
7   2,972
Started by gummybarz

Open thread. Click to view this thread.

RaiRai-kun's XSE Tutorial [Updated Big-Time!]

(11 pages)
destinedjagold, Jun 2009: msgbox @yesno 0x5 is the updated XSE command now... The one with boxsets is an old version of XSE.
266   106,379
Started by .Seth

Open thread. Click to view this thread.

Inserting fakemon- BAzza's tutorial

ExitWound, Jun 2009: Instead of shortening anything on your fakemon to avoid your rom getting bigger, just put the picture at a different offset =]
5   14,919
Started by bazzaroony

Open thread. Click to view this thread.

Ray's mapping tutorial-method

(2 pages)
Ray Maverick, Jun 2009: Aww,come on now.Why don't you start hacking?Start with mapping,please zorth. DX
46   12,222
Started by Ray Maverick

Open thread. Click to view this thread.

block editor bytes in a-map

VvInstinctvV, Jun 2009: Is there a background byte that will encounter wild pokemon with the tree offset
3   8,384
Started by poddish

Open thread. Click to view this thread.

Tips for making useful .rbh files

Khan6195, Jun 2009: This is the most useful tutorial I've seen today! Thanks a lot!
2   2,899
Started by 0m3GA ARS3NAL

Open thread. Click to view this thread.

Goodies' Tutorials!

Vrai, May 2009: Okay, gotcha. Thanks much. ^^
18   3,899
Started by Logan

Open thread. Click to view this thread.

Advance Map Guide for Beginners!

Ivysaur, May 2009: Please do not revive threads after a month from the last post. ~Closed
8   16,024
Started by Austinia

Open thread. Click to view this thread.

[TehTehTehTeh's] XSE Basic/Medium tutorial

(9 pages)
Niroshi, May 2009: i understant most of this, ive read 6 pages of this thread....but when itry to script a simple talk it tells me my message line is missing a dynamic label. heres the script: #dynamic 0x800000 #org @start lock faceplayer msgbox @ Talk( IT tells...
215   43,977
Started by ~Teh Panda~

Open thread. Click to view this thread.

[Tut]Create complet new Tileset for Pokemon GBA games

(2 pages)
mewthree w/armor, Apr 2009: One month rule. Closed. *Closed*
26   40,101
Started by LU-HO

Open thread. Click to view this thread.

Pokemon d/p/p modle list

Blazichu, Apr 2009: Do not revive month old threads. *Locks*
11   18,879
Started by Potatomuffin

Open thread. Click to view this thread.

Advance Map Tutorial

(6 pages)
Sophidius, Apr 2009: What do I do if there is no big "create Pokemon" button? I haven't inserted the maps yet (maybe it helps) It's a headbutt tree, but it's only in Ruby/Sapphire/Emerald
139   146,606
Started by +Sneasel™

Open thread. Click to view this thread.

DPPt Palette Colors

Alpha de Splash, Apr 2009: Here's my two cents on the Palette Colors: Files extracted having the RLCN file type, or the RLCN magic stamp (hex: 524C 434E) are palette files. after that there are 18 words (36 bytes) of information about filesize which seem to be mostly the...
0   1,667
Started by Alpha de Splash

Open thread. Click to view this thread.

[HOW-TO] Hacking on a Mac, RUnning EXE's

(2 pages)
Blazichu, Apr 2009: Do not revive month old threads. *Locks*
26   34,672
Started by ~Teh Panda~

Open thread. Click to view this thread.

Netis Tile Inserting & Block Editing Tutorial

(3 pages)
Blazichu, Apr 2009: Do not revive month old threads. *Locks*
52   49,589
Started by Neti

Open thread. Click to view this thread.

Advance-Text : Beginners

Blazichu, Apr 2009: Do not revive month old threads. *Locks*
12   25,265
Started by Circus.

Open thread. Click to view this thread.

Jupiter's Tutoria Series: Inserting Face Portraits

Blazichu, Apr 2009: Do not revive month old threads. *Locks*
9   5,045
Started by Corvus of the Black Night

Open thread. Click to view this thread.

GBA Music Looping

(3 pages)
Blazichu, Apr 2009: Do not revive month old threads. *Locks*
53   22,873
Started by clonex25

Open thread. Click to view this thread.

GBA/NDS musics ripping

(2 pages)
AmineX, Apr 2009: Hi everybody i'll be direct ..hum Since i have no time to manage this thread i announce that it's closed. If you have any question just post from main page of my website.
45   16,178
Started by AmineX

Open thread. Click to view this thread.

Zeikku’s Graphical Hacking Tutorial for Fire Red

(2 pages)
45   22,304
Started by Zeikku™

Open thread. Click to view this thread.

Flags and Special Commands [R/FR/E]

(2 pages)
Ivysaur, Mar 2009: Sorry, but reviving threads that are over a month old is against the rules. ~Closed
43   20,300
Started by Argent Crusader

Open thread. Click to view this thread.

Gold scripting - Tutorials/Commands

(3 pages)
Christos, Mar 2009: Please don't post in threads that are over a month old.
52   17,312
Started by cooley
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