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Binary Hack Tutorials icon

Binary Hack Tutorials

Various tools and resources to help you develop your legacy hacks can be found here.
Section Staff: ShinyDragonHunter, Hiroshi Sotomura, Pyxal
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Categories

Rules About Forum Info Help Thread Event Guide Challenge PC on YouTube Featured Daily Article News Important From the Staff Chit-Chat #Pokémon20 on Daily No Category [ Show all… ]
Promoted Thread

Featured Tool: Pokémon DS Map Studio

Thread created January 14th, 2020
159 replies
Promoted Thread

Featured: Ultimate ROM Base (using the CFRU)

Thread created June 9th, 2018
512 replies
Promoted Thread

Featured Tool: Hex Maniac Advance

Thread created December 20th, 2019
122 replies
Promoted Thread

[Video Tutorials] Pokémon Generation III ROM Hacking

Thread created May 28th, 2016
129 replies

Open thread. Click to view this thread.

Pokémon Generation III ROM Hacking Tutorials [Video Series]

(6 pages)
chethan, Dec 2021: can you post a tutorial on how to add gen 4 -gen 8 pokemon
129   118,908
Started by Anthroyd
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Open thread. Click to view this thread.

New Items! (FR/LG/E) (Heavily Imaged Based Tutorial)

violetwriter, Mar 2014: hello, I wanted to do this but the problem is, the item I wanted to do this for is the dolls in the secret base, I wanted to make 4 dolls. is this even possible because this method does not work with secret base items it seems...
22   10,145
Started by El Diabeetus

Open thread. Click to view this thread.

0m3GA ARS3NAL's Obscure XSE Commands

Spherical Ice, Feb 2014: compare 0x??? 0x1 if 0x1 goto @snippet1
13   8,347
Started by 0m3GA ARS3NAL

Open thread. Click to view this thread.

Expanding Pokedex Entries for RUBY

karatekid552, Feb 2014: So yeah, I think this thread needs to be closed. Ksiazek Bartlomiej: gogojjtech, Jambo51, and MrDollSteak have all expanded Pokédexes before and/or have extensive ASM experience. Jambo51 is programming his own Pokémon engine in C for GBA. He...
11   5,826
Started by AtecainCorp.

Open thread. Click to view this thread.

How to make a trainer's picture appear over textbox

Kyoko1, Feb 2014: Nice tutorial, but its bad that you must replace a Pokémon.. I will later write a tutorial on how to show a mugshot via ASM ;)
17   7,289
Started by Aryan143

Open thread. Click to view this thread.

Adding Extra Items Into FireRed

xGal, Feb 2014: I will try it once again, perhaps I miss-spelled something...
7   2,049
Started by xGal

Open thread. Click to view this thread.

Inserting "original songs" into Sappy

xGal, Jan 2014: Well I didn't plan this to be a part of this tutorial. You should follow GoGo's tutorial for inserting custom WAVs.
5   3,817
Started by xGal

Open thread. Click to view this thread.

Scripting Nicknames for New Pokemon (XSE) (FireRed/LeafGreen)

Astraea, Jan 2014: Well that enough info, i wanted but i'll contact you in the future for help.
5   7,522
Started by Butterslave

Open thread. Click to view this thread.

Editting Palettes with Character maker 1999 and more

KennyKid, Jan 2014: Editting Palettes with Character maker 1999 and more 1.Intro You can download it here http://crankeye.com/?page=downloads In this tutorials we'll find how to use Character maker 1999 for making a hack room For working with tools and basic,...
0   4,087
Started by KennyKid

Open thread. Click to view this thread.

Manipulating Map Banks

Spherical Ice, Jan 2014: Yes, though it would involve a lot of shuffling data. I believe there are many patches made that do so. Anyway, I'm just posting to say that A-Map 1.9.5 doesn't glitch up if you keep the pointers to the map banks at 0x3526A8.
5   8,078
Started by Spherical Ice

Open thread. Click to view this thread.

[R\B] Item Hacking FULL Tutorial

80C, Jan 2014: nothing to see here #16 characters limit
0   945
Started by 80C

Open thread. Click to view this thread.

[R\B] Flight Data Hacking

80C, Jan 2014: nothing to see here #16 characters limit
0   731
Started by 80C

Open thread. Click to view this thread.

Setting Scripts on Tiles

ep!c, Dec 2013: You can use all script-editors for your script, just be sure that your start-offset isnt dynamic.
17   4,328
Started by ep!c

Open thread. Click to view this thread.

Pokemon RUBY - Copyright Intro Tutorial

Poll
wael96, Dec 2013: Sorry I can't see the pictures
15   8,708
Started by Acronell

Open thread. Click to view this thread.

[Tut] How to map...

(3 pages)
wael96, Dec 2013: love this tutorial :) Pokemon hack can seem be so beautiful! :-)
69   38,884
Started by haefele

Open thread. Click to view this thread.

[ASM]Transparent Textboxes

(2 pages)
wael96, Dec 2013: The NPC speakes two times to me :"This is a test." and then the game is halted. I checked the script many times and I also try many NPCs, but I can't solve this problem, why?
47   11,892
Started by ep!c

Open thread. Click to view this thread.

Music Looping so easy it should be a crime.

ipatix, Dec 2013: Well, I personally don't use Anvil Studio. I was just asking for a friend how to do this with AS.
14   4,077
Started by AntiRellik1

Open thread. Click to view this thread.

[Ruby] Inserting Cries

(3 pages)
Hex4g0n, Dec 2013: I somehow managed to put Larvesta's cry onto Wurmple's, because I don't know why but I had to put 291 instead of 290 for Larvesta.... It's working good, with a little attention you can guess it's a hack but it's always better than the freakin static...
54   24,772
Started by destinedjagold

Open thread. Click to view this thread.

How To Edit the Backsprite of Pokemon Fire Red (Picture AND Palette)

(2 pages)
Sniper, Dec 2013: Well, I think everything you need to know and to do is on the tutorial XD
44   44,490
Started by wingzro17

Open thread. Click to view this thread.

Running Indoors The easy way. (FR/LG/R/S/E)

(2 pages)
zachatoo, Dec 2013: Thanks much! This always has bugged me :D
27   10,428
Started by socko

Open thread. Click to view this thread.

How to prevent Emerald sound corruption

(2 pages)
bitelaserkhalif, Dec 2013: Thank You,it's worked fine as good as perfect! But, I have an example of sound corruption: -Blaziken cry absent -Nuzleaf cry is messed mix of some pokemon cry. Is there's any relation PKSV scripting with sound corruption? What hex PKSV could...
31   26,666
Started by Chaos Rush

Open thread. Click to view this thread.

Pokescript Tutorial

(2 pages)
karatekid552, Dec 2013: Please don't revive threads on out of date hacking techniques. Pokescript was to put to rest a long time ago. Go see tutorials for PKSVUI or XSE. I have used both and they are much more robust. I personally use XSE and the latest version can be...
32   15,270
Started by wingzro17

Open thread. Click to view this thread.

Ruby: Making new Pokemon Types

(2 pages)
DrFuji, Nov 2013: Sorry, TheShinyMew, but please don't bump threads that haven't been posted in for over a month. Tropical Sunlight, if you would like this thread to be reopened just message either myself or giradialkia.
40   12,805
Started by Tropical Sunlight

Open thread. Click to view this thread.

How to Make Side Quests

Yukari, Nov 2013: This is helpful, as Side Quests were something I've wanted to incorporate into my hack. Thanks!
5   2,474
Started by AkameTheBulbasaur

Open thread. Click to view this thread.

The Concept of ASM

Elpollo25, Oct 2013: This tutorial makes me to remember somethings that I had forgotten. Thanks!!!
23   14,652
Started by karatekid552

Open thread. Click to view this thread.

ROUTINE ASM: Change status of pokemon

Jambo51, Oct 2013: While this will work, you should absolutely never directly access the Pokémon data. You should always use the built in encrypter to set data. The reason being that the checksum can be affected by writes to the data, and not updating it correctly...
2   1,673
Started by ~Andrea

Open thread. Click to view this thread.

Pokemon Fr/Lg Edit Gamefreak text/Logo on intro

Hufen iâ, Sep 2013: I don't know what I'm doing wrong but this is how it ends up looking :(
17   13,752
Started by Notepads

Open thread. Click to view this thread.

[Tutorial] How to extract and translate text pokrmon HG/SS

Sliter, Sep 2013: I tried with Pokemon Platinum but the folders are different from HG/SS: I want to translate it to my language, which files I should get here? since I have to translate everything ok I made some mistake but finally got it, for who are going mess...
8   8,894
Started by simonrule18

Open thread. Click to view this thread.

Sprite Behaviours and Movement Values

lhabcuanime, Sep 2013: this tutorial is useful thanks for this .. more power
2   7,402
Started by Spherical Ice

Open thread. Click to view this thread.

Indexing and Inserting Sprites

(6 pages)
cc.Corner, Sep 2013: This si a Good Tutorial, very handy! Good!
139   55,186
Started by destinedjagold

Open thread. Click to view this thread.

how to change the trainers back sprite Hg/ss

Team Plasma's Marie, Sep 2013: Nice tutorial Liam I love it
1   5,524
Started by Lord Natural Harmonia Gropius

Open thread. Click to view this thread.

Editing The .S File

xGal, Aug 2013: - Title - Not much to say here... This is a tutorial on editing the .S file... Yup, the mysterious .S file that contains MIDI music's data! Let's start! Changing Speed Changing Volume
0   750
Started by xGal

Open thread. Click to view this thread.

How to insert cries with Pokecry

Rezordaxx, Aug 2013: Thankyou verry verry helpfull!
14   12,658
Started by Corvus of the Black Night

Open thread. Click to view this thread.

Noobies Guide to Poke-Pic

Rezordaxx, Aug 2013: Thankyou! this was a helpfull tutorial
18   11,608
Started by EVIL DARK MEW

Open thread. Click to view this thread.

Controlling Legendary Battle Music (No ASM)

(2 pages)
xGal, Aug 2013: I won't resist if you don't want me to help you.
28   12,269
Started by xGal

Open thread. Click to view this thread.

Fixing corrupted music

xGal, Aug 2013: Hey, guys! If you hack music, you might noticed once that sometimes on Sappy. Here are two examples of corrupted songs: Corrupted songs happen while the poitner to the song is incorrect/there's a problem with the song. Fixing is so...
0   813
Started by xGal

Open thread. Click to view this thread.

Braille Scripts

Eren Jaeger, Aug 2013: I'm not sure, but yeah I'll give you credit ^^ still confuse on the events in the game, but yeah, this would be good.
11   7,356
Started by xGal

Open thread. Click to view this thread.

Neti's Natural Mapping Tutorial

(2 pages)
BourbonWhiskey, Aug 2013: Great tutorial. Thank you very much. This might take me some time in order to absorb the whole information, but it will be worth it. When the time comes, I will be happy to make my son play the game I made.
28   38,863
Started by Neti

Open thread. Click to view this thread.

Advanced Palette Editing Tutorial

(2 pages)
pokemontouroku, Aug 2013: Thanks for the tutorial XD I'm very happy that I can edit Palette.
30   25,001
Started by Christos

Open thread. Click to view this thread.

Having fun with level scripts

xGal, Jul 2013: Oh, I didn't know that... Thanks ^^ I added to the tutorial and put you in the credit list :3
9   6,700
Started by xGal

Open thread. Click to view this thread.

[Tutorial] Animated Tiles

Shiny Lizard, Jul 2013: I LOVE YOU! You made my day!!!!!!
4   2,957
Started by foxz.

Open thread. Click to view this thread.

Much Clearer Inserting music on your hack

(3 pages)
J-pop princess, Jul 2013: Thanks a ton for your tutorial. I may try it cause I have considered a custom sound track and all.
59   12,363
Started by Crimson Stardust

Open thread. Click to view this thread.

Tile Insertion - The Easy Way

kaidragon, Jul 2013: Plz , help me insert "Tree Tiles" , insert in rom @@ error :(
9   5,910
Started by Ray Maverick

Open thread. Click to view this thread.

Reactivating the Safari Zone in Gold/Silver STEP BY STEP Tutorial

LocksmithArmy, Jul 2013: here is an update for Crystal Hackers: all the steps are the same except PART II step 4, it should read: 4. Open your Rom in your favorite hex editor, and go to OFFSET 0x02AD70. You should see 034D. This is the map number of the Silver Cave...
5   16,590
Started by evilottojr

Open thread. Click to view this thread.

Super Easy Sprite/Map/Image Inserting (FR/LG)

JCInnes, Jul 2013: Is there a way to create a brand new colour pallet instead of over writing one?
6   4,031
Started by papayaperson

Open thread. Click to view this thread.

How to put a D/P or fakemon sprite into your ROM + backsprites

(2 pages)
mitchellz14z, Jun 2013: nice tutorial, i'm gonna try inserting the dp pokemon sprites in firered
31   15,802
Started by Tranitar

Open thread. Click to view this thread.

IDA Pro Tutorial

DarkPsychic, Jun 2013: What Can this be used for, I just tried it and it all works just like you say.. But what did I just do?? Hahahaha I guess this is the best way I learn..
4   15,935
Started by knizz

Open thread. Click to view this thread.

Tile Inserting, The Easy Way!

(4 pages)
Banjora Marxvile, Jun 2013: Depends on what ROM's you're on about. From ROM's of the same type (like one Ruby to another) it's just a case of saving each Tileset and Pallette and reloading them into your other ROM. For Ruby to Firered and vice versa, it's more of a case of...
85   33,132
Started by Aljam

Open thread. Click to view this thread.

[RUBY] Activating the National Dex

Renegade, Jun 2013: Oops. Yeah, that was a mistake on my part. You do not need the check/clear flag commands at all. I edited the tutorial with the proper commands.
2   3,396
Started by Renegade

Open thread. Click to view this thread.

A Solution to Your Hacking Tools Showing Strange Values

HidoranBlaze, May 2013: DeltaSalamence I think xYggdrasill is referring to changing the system locale in windows. this apparently changes the computer so that it can use unicode (or non-unicode, depending on the default system locale). This does help with fixing advance...
3   1,116
Started by Akiba

Open thread. Click to view this thread.

Hack Tutorials: Scripting (In HD Video Form!)

(6 pages)
red5677, May 2013: Does anyone know how to create a starter event? In my hack the first gym leader wants me to find a pokemon, and I want someone in town to give me one, with the three images and all that, except multichoice and no pokeballs. I know you need to use...
134   32,789
Started by foullump
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