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Navenatox
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  • Damn university, I know how it feels. Thanks for your reply anyway, I'll be waiting for the release. Good luck!
    Hi there! I saw your dynamic OW palette system, that's really a great work!
    I read you're working on the same project on Emerald, are you making progress?
    Ooooh. That's awesome! I'm excited now. Guess you finally gave in to the community's demands. :)
    Hey there~ I just wanted to ask, what do I have to find to make DOP on EM? Like can you give me like routine names or functions? I'll find the offsets. I'm currently in the mood for a research. :) Thanks.
    Hi there, Navenatox!
    Can I ask for your help regarding the manual insertion of your DOP. :/
    Just a quick question on your dynamic overworld patch. AHow do I use it, do I apply the patch and thats it? How do I insert even more palettes or are they already there?
    I couldn't test it since I don't have a save file at that point of the game, but it works for the other scene, so i think so :)
    Ohh it was that, I downloaded a new rom and it worked perfectly. Thank you very much for your help! :D
    It seems to not be working for me D:
    I set it to 02 20 but when I go ingame it is still set to Mid instead of Fast. Do you have any idea why?
    Hi ^^
    I have a question regarding to this post. I don't understand what I have to put in the XX part.
    For example, if I want to have the text speed preset to Fast and the frame to be 0, it would be (2+0)*8 = 10 (in hex), is that correct? I believe it isn't because it doesn't work correctly.

    Could you help me with it? :)
    Just want to personally congratulate you on the cleverness of your dynamic OW palette system :)
    Ahh that make sense, this seems like an extremely useful hack. So if I were to expand the NPC palette table, would this hack still apply to the new added palettes?
    Hi Navenatox, could you give me permission to post your amazing pallete hack in Whack a Hack forum (Obvious linking to your post and git repo)
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