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Mr. Magius

Visitor Messages

31 to 45 of 103
  1. Taiji Dragon
    August 23rd, 2016 6:28 PM
    Taiji Dragon
    Oh well, thanks for replying. :/ I would really like to know. Let's see if I can become more adept in ASM to figure this one out. When I find out I am going to abuse that routine.
  2. Taiji Dragon
    August 21st, 2016 7:55 PM
    Taiji Dragon
    Hey, would you happen to have knowledge on how the pokemon breeding function works? I would like to create a check for Nidorina and Nidoqueen so they're able to produce both Nidoran(Male) and Nidoran(Female) pretty much like an Illumise is able to produce both Illumise and Volbeat. I am kind of lost on this one, starting to learn ASM too. So I am a noob at this.
  3. Winter Wonderland
    August 6th, 2016 10:26 PM
    Winter Wonderland
    Miss ya bud.
  4. Taiji Dragon
    April 15th, 2016 5:17 PM
    Taiji Dragon
    I see, it wasn't necessary either since, like you mentioned Fairy type can be added in the game without the need to replace any existing type. I just wanted to get rid of the ??? type and not expand since it is a perfectly usable type that is not used in game except for curse and perhaps for struggle, or so I've heard, even though its type is normal anyway... Well, I tried to replace all 09 09 I could, but then I decided to replace all with 00 00 to see if that was the correct approach to changing the egg's type. The ROM turned buggy, but it was able to run nonetheless and to my surprise the egg type was still ??? or in my case Fairy type since I had replaced it. Haha. I guess it's not by changing some 09 09 somewhere. Thank you for taking the time to answer. Good time.
  5. Taiji Dragon
    April 12th, 2016 6:19 PM
    Taiji Dragon
    Hello and good time, I was searching for a way to change the egg type from ??? to nomral type in emerald. And as I searched I found a forum in research and development of the Rom Hacking section where you were precisely asking yourself the same question I had, you seemed to have started research on it some time ago and I was wondering if you were successful in finding the offset where the egg type is stored. I wasn't able to find tutorials on it so maybe you can help me with that one. It would be appreciated if you can and are willing to.
  6. FBI
    February 10th, 2016 6:14 PM
    Yeah, you bet, I'm always trying to help people who want help!

    As for the spanish community, they're so friendly to each other. Everyone is helping each other out, and I think they were the first ones to really start on hacking in C rather than just ASM. If you consider there's so few of us ASM hackers around, it's literally only me doing C in the community (Touched is no longer hacking). I would like to see more of us hacking at a higher level. They're more ahead I feel, because more of them are hacking at a higher level.

    I'll have something prepared for you guys in the comming week. I'm juggling a few things right now, but I'll make time!
  7. Geodude6
    October 6th, 2015 11:38 AM

    There is a direct download link for XSE; just change the 0 at the end of the link to a 1.
  8. Mateo
    September 10th, 2015 5:18 AM
    Haha, no worries!
  9. Mateo
    September 9th, 2015 5:34 AM
    I'll give your reply to my thread a proper response after I'm back from class, but in response to the question of whether you can get the fossil you didn't choose later:

    You can fossils in the gift shop at Mt. Moon Square now. This is why they aren't listed as Key Items anymore in Red++ while they were in Gen 1.
  10. FBI
    September 8th, 2015 4:11 AM
    Sure, we didn't really do much, but no problem :P
  11. Touched
    September 8th, 2015 2:41 AM
    The easiest way to check if DMA is disabled is find a block of data that is affected (A save block) and then look at the pointer in the memory viewer (mb, mh, mw in vba-sdl-h for byte view, hword view and word view respectively. mb 08000000 shows the data at offset 0 in the ROM). Note the pointer, then move map and check again. If it doesn't change you're pretty much guaranteed that you've disabled it. For the pokemon data, just look at the party data in the memory viewer and see if you can read it (check the level and see if it makes sense). That's pretty much the only reliable way to check, but it looks like you're on the right track.
  12. FBI
    September 7th, 2015 5:15 PM
    This is where I use my excuse as a Fire Red hacker to back away from this Emerald project!

    Jokes aside, I don't know. I haven't looked at it enough to tell you what's going wrong. I just gave you a small amount of insight yesterday, but it may require some more work than that.
  13. FBI
    September 7th, 2015 4:24 AM
    No, no. To nop them just write 0s at the addresses I told you (for 4 bytes I think). Essentially you just want to remove the BL to the routine I told you about. Use VBA's disassembler to make sure you're removing the right bytes and confirm they were removed properly the same way.
  14. Raiimeister
    May 5th, 2015 3:58 PM
    Pal, i saw your post here will it work on expanded dex too? like for example i want to evolve a Magmar to Magmortar
  15. Splash
    May 1st, 2015 3:32 AM
    It really was inspiring and it was what motivated me to start a hack. Thank You again! Im looking forward to your complete post!

About Me

  • About Deokishisu
    If I'm online, it's a safe bet I'm at a computer.
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    For ROMHackers, PokeCommunity is dead after the scandal. If you enjoy the ROMHacking scene, come with the rest of us to Silph Co. It is a forum by ROMHackers, for ROMHackers. None of the bloat of PC, and staff that knows what our subset of the community needs.


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  • Last Activity: January 9th, 2019 2:40 PM
  • Join Date: February 8th, 2006
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