Hey, so I just edited my original post with some edits that make Inverse Battles work. All I did was add the define for event_data.h at the top, and I did some small modifications to the TypeEffectiveness method I made.
Honestly, that's probably what I would have done lmao
I'll look into it and see if I can figure out a better solution--thanks for pointing out this commit, totally didn't see it!
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Name: A Gem Amongst Granite You certainly managed to catch our eye! Congratulations on being one outstanding new member! We hope you continue to shine and enjoy yourself.