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Turtl3Skulll

Blue Turtl3

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31 to 41 of 41
  1. Shiny Quagsire
    June 21st, 2014 7:13 PM
    Shiny Quagsire
    I was actually thinking about doing another ASM tutorial, but with more practicality involved and how to actually hack a routine, modify it, and return safely. Unfortunately at the moment there are pretty much zero tutorials on practical ASM hacking, so it's more of a discovery process between you and the debugger.

    If you want to learn more about the internals of Fire Red, I'd highly suggest grabbing knizz's IDB and a copy of IDA pro (Not sure if the freeware version works with it, and if it doesn't you can find a copy of IDA elsewhere). It's basically an extremely documented copy of Fire Red's ASM, and it makes the ASM itself a ton more readable. Heck, sometimes I'll just browse through the IDB and get inspiration for hacks to do.
  2. DaisukE
    June 19th, 2014 8:19 AM
    DaisukE
    yah..it sure helps..anyways what things u know in hacking like scripting or other?
  3. DaisukE
    June 18th, 2014 10:11 AM
    DaisukE
    sorry for late reply...that document was good though i had aready mastered most of Jpan engine specials and others but that really helped me :) ^^
  4. DaisukE
    May 5th, 2014 10:38 AM
    DaisukE
    Learn to use JPAN's Hacked Engine, It can help transition the evolution of Goku to SSJ; It allows you to change a players Pokemon species (So a Goku to SSJ Goku) and it still leaves out the POKEMON Menu.

    If you decide to use JPAN's Engine (FIRE RED) pm me, & I'll send you an updated version of his Guide, in which I"ve added extra notes to make its use simple. (If I don't answer, sorry, I don't come on very often, but I will try just for your hack :D)

    Super Interested to see how this hack will turn out!!! Can't believe I didn't think of this, but you game me some great ideas for my hacks :D
    Hello....if u don't mind can I have that guide...
  5. Sierraffinity
    October 13th, 2013 7:54 PM
    Sierraffinity
    You mean the script that runs when you try to cut down a tree? Just copy it from FR and compile it straight into your ROM to a new free address. Then use that as the script address of the tree.
  6. karatekid552
    August 22nd, 2013 5:44 PM
    karatekid552
    There is no difference between those two offsets. I'm super busy right now, but I'll debug the asm when I get a chance....
  7. karatekid552
    August 22nd, 2013 5:49 AM
    karatekid552
    From what I see, all you have to do is go to EC5D0 in a hex editor, type "15 89 07 08" and click save.
  8. BrandoSheriff
    August 21st, 2013 12:14 PM
    BrandoSheriff
    i just happened to find the actual routine i used to skip it. It was in a folder containing all my hacking tools. if you want it, i uploaded it here:

    http://www.mediafire.com/download/dnd750e76cddcyp/rivalnameskip.rar
  9. BrandoSheriff
    August 20th, 2013 8:39 AM
    BrandoSheriff
    It was something I did pertaining to ASM code I used. I can't remember where that post was where that person posted the code, though. :/
  10. karatekid552
    August 19th, 2013 6:45 PM
    karatekid552
    Maybe... I don't have time to look for that post. Could you post the whole thing here?
  11. karatekid552
    August 19th, 2013 4:33 PM
    karatekid552
    [08XXXXXX] means, at location XXXXXX, type the number given. So, in a hex editor, go to EC5D0 and type 15 89 07 08.

About Me

  • About Turtl3Skulll
    Interests
    Learning Programming
    Pokemon
    Minecraft
    tinkering
    messing around with computers and stuff
    Location
    Utah, U.S.A.
    Gender
    Male ♂
    Occupation
    CS Student
    Nature
    Bold
    Also Known As
    BlueTurtl3 & Dz
    Favorite Pokémon
    Eevee!!!
    &
    Tirtouga
  • Signature
    To steal ideas from one person is plagiarism; to steal from many is research.

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  • Last Activity: June 10th, 2020 11:52 PM
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