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STikER

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  1. Child Amnesiac
    July 20th, 2019 6:41 PM
    Child Amnesiac
    Actually I got it working, had to install r45 of DKA and add makegnu's bin to the path variable.
  2. Child Amnesiac
    July 15th, 2019 7:37 PM
    Child Amnesiac
    About the mega evolution system, I can't get it to work.
    I tried what you suggested, but It didn't work. I think it may be my OS.
  3. Child Amnesiac
    July 6th, 2019 1:27 PM
    Child Amnesiac
    I tried, I really did.
    But there's a problem with one of the tracks that makes it sound distorted, I don't know what causes this. (I'm not an expert on GBA music.
    Maybe ask someone like Road_To_Cerulean, but I don't know what causes it. Maybe a weird glitch with certain midis.
  4. pokefreak890
    May 5th, 2016 8:57 AM
    pokefreak890
    I'm making a second version of this base meaning I'm using a new rom and I first inserted your evolution patch so I'm wondering if it will work now since all the routines are in the rom I was wondering if u can get it to work?
  5. pokefreak890
    April 30th, 2016 6:03 AM
    pokefreak890
    the patcher? what do you mean by not responding? although i think that was happening to me as well
  6. pokefreak890
    April 30th, 2016 5:01 AM
    pokefreak890
    So far it only still has 5 since I didn't mess with evolutions yet and also it didn't work dang but thanks for the help anyway and oh yeah can u tell me the instructions that u did exactly to make it work because I'm going to test it on a plain fire red Rom and see what happens
  7. pokefreak890
    April 29th, 2016 1:26 PM
    pokefreak890
    https://www.dropbox.com/s/sibzuaumekhk9s7/1460%20patch%20latest.rar?dl=0

    this is most latest version and also as your doing can u post where u post the offsets for everything that u did in case i ever need to transfer it to another base or just for expermental purposes
  8. pokefreak890
    April 29th, 2016 5:20 AM
    pokefreak890
    i have a request for you Ollie11 since u may be the only one who can do it since u actually created a patch for all the evolutions anyway the request is i was wondering i can give u my most updated patch of my rom and you can then download it and put all the evolutions in it and get them to work sucessfully because i cant seem to get it to work whenever i initiate the evolution method after it has been done it dosent evolve nothing happens for example:

    dedenne learning a fairy move to evolve into sylveon it learns it but after that nothing happens and i dont why this keep happening and i followed the tutorial

    so i was hoping u can do all the evolution methods for me since u got them to work
  9. pokefreak890
    April 23rd, 2016 8:04 AM
    pokefreak890
    I keep getting stuck at step 2

    Spoiler:

    bl decrypt

    decrypt: push {r0-r7}
    mov r1, #0x##
    ldr r2, decryptpoke
    bx r2

    decryptpoke: .word 0x0803FBE9


    Spoiler:


    Check for appropriate level: levelcheckloc: .word 0x08043017
    Go straight to the evolution (no levelcheck): evolutionloc: .word 0x0804310D



    Once you are done assemble the .asm file and place it in your ROM somewhere. Now go to your table and add another entry pointing to the assembled code (you do NOT need +1). Now

    So I have 3 questions

    1. What do I put in for the "##"
    2. Do I compile what's in the second spoiler and if yes what do I have to do to get it working is it just a simple paste write and nothing more or do I have to do more to it
    3.so once I put the assembled routine in for the first spoiler do I have to go back to my reprinted evolution table and write the pointer down? And if so is it the first pointer or would that be somewhere else

    Thanks for taking the time to answer these questions
  10. pokefreak890
    April 22nd, 2016 11:11 AM
    pokefreak890
    Hey Ollie I know u have the evolution patch for the new evolution methods it Dosent work for me anymore and I can't seem to get the tutorial down correctly so I'm wondering if u can insert the new evolution in my patch for me and get them to work that would be very appreciated
  11. azurile13
    April 16th, 2016 3:00 PM
    azurile13
    That isn't a typo.
    //
    is a comment.
    Its there purely to remind me what r0 is when I call that function. It has no effect on what the assembler spits out.
  12. pokefreak890
    April 10th, 2016 4:19 AM
    pokefreak890
    Sure i can do that
  13. pokefreak890
    April 9th, 2016 9:13 PM
    pokefreak890
    Yeah I know how pointers work but I can't seem to find the pointer in my rom some of the times and when I do I can't find the 20 3C 00 00

    Anyway If u have it can u reupload advance cry that may would be helpful
  14. pokefreak890
    April 9th, 2016 8:59 AM
    pokefreak890
    i have a working sappy but when i go to the part where i have to find the pointer the 20 3C 00 00 is not before the pointer or i cant find my pointer thats what i need help with
  15. pokefreak890
    April 7th, 2016 4:20 PM
    pokefreak890
    hello ollie11 i need help so im working on my 1020 fire red base and u seem to have got turtwigs cry to work can u walk through what u did cause sappy isnt working for me and i do have a working GBAPGE of the latest version as well so if u can help me out with that

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