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  1. Ollie11
    March 29th, 2016 6:25 AM
    Hi, I have a question about your Pokedex routine. The problem is, I cannot compile this routine:
    .align 2

    lsr r4, r4, #0x18
    lsl r6, r6, #0x18
    lsr r6, r6, #0x18
    ldr r1, .indextonatdex
    bl Linker
    mov r2, r0
    ldr r1, .dexarea
    add r1, r1, #0xa
    ldrb r1, [r1]
    cmp r1, #0x1
    beq regionnumber
    mov r0, r2
    b GoBack

    bx r1

    ldr r2, .return
    bx r2

    mov r0, #0x0
    ldr r1, .HoennDex

    mov r0, r3
    lsl r3, r3, #0x1
    add r1, r1, r3
    ldrh r3, [r1]
    add r0, r0, #0x1
    cmp r1, r2
    bne Loop
    b GoBack

    .align 2

    .HoennDex: .word 0x08252324
    .indextonatdex: .word 0x08043298+1
    .flagcheck: .word 0x0806e6d0+1
    .return: .word 0x08104a6a+1

    I tried with HackMew's Thumb.bat and karatekid22's THUMB Editor & Assembler. And it says: "temp.asm:12:Error: invalid offset, value too big (0xFFFFFFFC)". Maybe there should be an offset for .dexarea?
  2. Joexv
    February 13th, 2016 3:49 PM
    I thought the Emerald and FIre Red NDexs were the same XD. Ok I'll have to just take a look at it
  3. Joexv
    February 13th, 2016 1:17 PM
    Question about the routines you posted. What they do is make it so that you can have basically 2 Pokedexs, or what? Im kinda confused.
  4. Anvils Alive
    February 13th, 2016 10:25 AM
    Anvils Alive
    Heya, War Anvil here. How's the hack in your Nuzlocke Forums sig doing?

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  • About Angry_Bird404
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  • Last Activity: August 10th, 2017 1:58 PM
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