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  1. Hiatus
    March 27th, 2014 3:36 PM
    Oh my goodness, I think I actually remember that one. XD" It seemed like a really nice ROM hack. What made you move away from hacking, though?
  2. Hiatus
    March 25th, 2014 10:32 PM
    Just had to say that Pillars of Destiny is looking absolutely amazing. n_n;; How long have you been working on it?
    March 20th, 2014 1:12 AM
    A very long time due to constantly remaking the mesh and parts of it to be more accurate & whenever better sources appeared ( before pokedex 3d pro came out my only decent reference from all angles was a rip of the Pokemon Colosseum model which is incredibly inaccurate for an official product and a grainy picture of two anime character sheets )

    I don't know how long it would take me to remake a model from scratch now depending on complexity but I want to learn ZBrush to have more flexibility in scaling the triangle count and making normal maps.
    March 19th, 2014 2:26 PM
    Huh less than I thought actually. About 18.2 - 18.5k depending on which set of claws is active.
    March 19th, 2014 9:52 AM
    March 19th, 2014 9:51 AM
    Most of it is working on top of a Turbosmoothed result of a lower poly base I did so I think it's around just over 20k. Which I'd say is acceptable for the player character models if you're using a machine that could reasonably compare to a ps3 or xbox 360, but I haven't done extensive testing with how well Unity's renderer performs.
  7. seeker
    March 12th, 2014 5:24 PM
    Almost! Next month. Crazy length for either of us to remain when you think about it haha
  8. seeker
    March 12th, 2014 5:07 PM
    6 years? Loser.
  9. venom12
    February 15th, 2014 8:10 AM
    Oh yes i had thanks :)
  10. Dragon_Trainer_
    January 25th, 2014 12:43 AM
    Hello there Chris......... I like how you have spelt your username.
  11. Negix
    January 11th, 2014 9:54 PM
    lol I wouldn't dare touch C#. I tried learning Ruby and know of the basics thanks to a college friend who's into programming. Then he started getting into detail and more advanced, I just couldn't handle it.
  12. Negix
    January 11th, 2014 3:31 PM
    Thanks for letting me know. Scripting is definitely not my strong point so I get confused a lot.
  13. Negix
    January 9th, 2014 9:16 PM
    Uh, hello. May I ask you a question? You helped me out in the post I made but I kinda didn't understand what Luka said mostly because I'm not a scripter. He said something about having to update the editor script. I'm confused by this. Does it mean the whole editor or just a script in the program that needs to be altered? I dunno what to touch just in case I don't ruin the scripts.
  14. jigglypuffisaduck
    December 16th, 2013 9:50 AM
    i don't think it was either. it's only cold outside, and there's barely any snow at all. i think the people just predicted wrong. im happy about it, but it makes them look stupid. xp
  15. jigglypuffisaduck
    December 16th, 2013 7:35 AM
    im doing really well. they canceled school today and it didn't even snow at all! :D

About Me

  • About Worldslayer608
    Hi! My name is Chris, and I am a designer.

    I am a student in the Graphics Communications Management field and what my profession is, is conceptual design and product marketing. My profession covers everything from product conceptualization to complete packaging and product distribution. Basically, I oversee product development and the visual marketing campaign of that product.

    Design has taken me up and down so many avenues in life, and one of them is fan game development and design. It is a great hobby that allows me to apply my skills on a different platform/medium that lets me stretch my legs and get away from my work desk without ever getting away from it. I love what I do and that love spills into my hobbies as well.
    In my spare time I love to work on style guides, play Magic the Gathering, learn new concepts, theory craft and study new things. Learning is such amazing and fun thing for me.
    San Diego
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    To vanquish without peril is to triumph without glory...
    Voted Best Game Designer 2011 on PC


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