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MrDollSteak

Formerly known as 11bayerf1

Visitor Messages

1 to 15 of 914
  1. Lunos
    4 Weeks Ago 4:08 PM
    Lunos
    Heyo MrDS, what's up. You've put the same link for Arceus' Steel and Ghost type forms in the Sugimori Palettes thread.
    I thought I should let you know in case you wanna fix it.

    I love the project and the Gen. 6 sprites project too. Keep up the good work dude. Cheers!
  2. Lance Koijer 2.0
    May 29th, 2019 12:05 AM
    Lance Koijer 2.0
    Hi! I would like to ask about the Battle Script Loader. Every time I branch to it in my routine, it's either nothing happens or the game crashes.

    Here's my routine:
    .align 2
    .thumb
    .thumb_func

    Main:
    push {r0-r1, lr}
    ldr r0, =0x8780680 //my battle script//
    bl linker
    pop {r0-r1, pc}

    linker:
    ldr r1, =0x801BABB //Battlescript loader I found on some routines//
    bx r1
  3. Super Versekr Dark
    May 11th, 2019 7:34 AM
    Super Versekr Dark
    sorry mrdollsteak wanted saber if you could see the routine of the election specifications and the scarf, what happens and what is being searched in your base and the information that is on the list of choice but not the scarf, rather the limits.

    Do you think you can give them?
  4. Alghisius
    April 4th, 2019 6:20 AM
    Alghisius
    Hey sorry to bother you but I'm having some trouble with your codes about the abilities of gen IV-V. I know it's been a long time but the fact is I don't know what's the problem (I'm speaking about lightning rod and Storm drain): when I use them in single battle everything's fine but when I try them on a double battle the game let me select the moves but then restarts; even if none of the pokemon in the battle has one of the abilities mentioned before.
    I'm trying not to use a hack already prepared but I'm trying to learn and this thing really stresses me 'cause I don't know what's the problem.
    Sorry for the long message and thanks already.
  5. YourFavoriteEgyptian
    March 7th, 2019 9:14 AM
    YourFavoriteEgyptian
    Hi MrDollSteak,
    I am new to ROM hacking and would love to write ASM to create custom abilities. I understand ASM to a decent degree, however I do not understand the various indexes and hex values that you have in your various gen 3 implementations of gen 4/5/6 abilities. Could you possibly go through a simple assembly ability and explain each line's purpose?
    Thank you so much for everything you do for this community!
  6. MegaMawile999
    February 28th, 2019 11:13 AM
    MegaMawile999
    Ehi MrDollSteak!
    are you planning to continue the sugimori resource in the near time?
  7. Cubajude
    February 19th, 2019 5:45 PM
    Cubajude
    I’m not too sure who to go to for this but I encountered a problem with Pokémon Gaia. I don’t know if this has happened to anyone else but when I go into my tm case there is a hm for a mega ring that doesn’t have a name. Whenever I click on any tm’s to use my game freezes and won’t allow me to teach my Pokémon moves. This is a big problem because I can’t teach any Pokémon surf in order to proceed I the game so I am basically stuck. Please help if you can. Also I have a picture of the hm but I don’t know how to send it through this site.
  8. Sheep
    February 14th, 2019 5:31 PM
    Sheep
    have a lovely bday!
  9. Aldo
    February 14th, 2019 8:37 AM
    Aldo
    Happy Birthday ~
  10. Hiraethe
    February 5th, 2019 9:50 PM
    Hiraethe
    Dumped some gen VI animations in my thread if you want to have a look
  11. ultragold
    January 5th, 2019 11:56 AM
    ultragold
    MrDoll as I change the icons of the types in their hack?

    so
  12. Petuuuhhh
    October 2nd, 2018 2:29 PM
    Petuuuhhh
    Mr. Dollsteak,

    Do you know how I could expand your base past 511 moves?
  13. ducquy0712
    September 27th, 2018 1:19 AM
    ducquy0712
    Hey I have a question. I apply your patch to a clean rom. I copy each ini file to PGE and G3HT. everything find except the Pokemon editor. I can't open Pokemon editor in PGE and G3HT keep say error each pokemon I open it.
  14. GlassNade
    August 17th, 2018 4:59 PM
    GlassNade
    Hey I have a question regarding your work on "Leon's Ultimate Rom Base", regarding the data between description pointers and whetever it is safe to move somewhere else/Delete etc.

    I have found a few pointers to a table pointing to the areas around the description. At this point I am afraid to edit them in case it breaks the patch or the game.

    Update: I have found out that it is the Move Table for what attack the pokemon learns when leveling up.
  15. Starrats
    July 30th, 2018 8:55 PM
    Starrats
    hi,
    I have a question

    it's about the sprites in this thread:
    https://www.pokecommunity.com/showthread.php?t=314422

    it says these sprites are free to use in hacks but can we also use them to make recolors just for fun? (and for free) on other websites? (so you can use them in your signature and avatar?) I will link back to this thread of course.

    I just like making recolors of sprites as a way to relax

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  • Last Activity: 3 Days Ago 2:03 AM
  • Join Date: December 8th, 2008
  • Referrals: 8

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Name: Helping Hand
This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Issue time: January 16th, 2015 3:05 PM
Issue reason: Dedication to RH - including both advanced researching and helping new hackers in the Beginners Lounge.
Name: Pixel On!
Your participation have been an asset to the pixel community. Game on!
Issue time: January 2nd, 2016 7:01 PM
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