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DarkPsychic DarkPsychic is offline

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Showing Visitor Messages 1 to 15 of 22
  1. Blaezej
    4 Weeks Ago 6:32 AM
    Hey, I wonder if your base project is still being updated...?
  2. DM gump
    April 27th, 2017 1:23 PM
    DM gump
    I really liked your base and I wanted to ask you, if I can carry it in the forum wahackforo.com so that more people know it?
  3. thetimeruler02
    April 12th, 2016 8:35 PM
    I told you that because Unbound Hoopa is Psychic and Dark type which resembles your username.
  4. thetimeruler02
    April 12th, 2016 10:44 AM
    Hello Unbound Hoopa.
  5. DarkPsychic
    March 23rd, 2016 3:26 PM
    Support can be an amazing way to boost confidence...
    So I really do thank you for your time and words as they where just what I needed to hear....

    I just need to focus...... and really start to practice instead of just read and read and read...
    That my friend I really think is my problem and you nudged me to realize such...

    Also Red++ is an amazing hack! to say the least

    You put work into that hack for sure, and I thank you for your time on that so others like me can enjoy such a hack....
    I will refrain from discouragement from here on out and will focus on moving forward....
    So again Thank you!
  6. Mateo
    March 23rd, 2016 11:54 AM
    Glad to at least try to help. Also, I will say that when I first started working on Red++, I knew very very little about asm before that. I kinda sorta knew what a few commands did from looking at a list of the commands, and from Miksy91 helping me with a couple of asm hacks for Pokemon Christmas, but I learned pretty quickly by getting in there, looking at the existing code, trying to copy it, messing things up, and trying to experiment until I got it right. And I'm still not as skilled at it as others are, but I think if you are patient and go into it knowing you will mess up at first, you can pick it up too. Just try not to get discouraged.
  7. Mateo
    March 23rd, 2016 10:44 AM
    Originally Posted by DarkPsychic View Post
    I understand...
    But the only editor Gen 1 don't have is an Item editor or any documentation (that don't take an asm magician) on item data structures for Gen 1....

    Also editing source code and recompiling for those of us who can't even understand asm is not very helpful...
    I am trying to learn but its rather very hard at the moment to grasp, it just makes me sweat and get more an more aggravated... For instance I have been trying to get Pokemontools 1.6.0 to run under python3 but to no avail I just can't do it...
    To be honest I got so aggravated I just uninstalled python all together.... It pissed me off that much

    An with no one to really ask for advice on a human level, learning to program in any language is just so dam hard =(

    I was just trying to practice Python by making a simple item editor for red blue and yellow, but I don't even know where to start at this point... nothing is more motivational to me then making a tool **** any kind of tool for rom hacking an all the tutorials are no where near that, its all "2+2=4" or "hello world" those haven't taught me anything which makes me lose motivation.... ehh I don't know sorry to rant I'm just frustrated that I can't code or program in any way or form at the moment an I am tired of not being able to Fly like those of you who can....
    Well, there is a lot of stuff you can easily do without having to use asm at all. Edit text, edit graphics, edit evolutions and moves, add new moves, etc etc.

    I think part of why there hasn't been an item editor is that it isn't setup the way later games are. There aren't like... item headers, or something.

    There is an array of names (just a pointer to the start, no pointers to the individual names)
    There is a separate array of pointers to the asm scripts items call when you use them (these scripts determine when you are able to use them, there isn't a separate byte for that like later gens)
    There is a bit field that marks which items are "key items" that can't be sold or tossed.
    There is another table that handles prices for normal items.
    There is yet another table that handles the prices for TMs.
    Also, the names for TMs and HMs are dynamically generated when they are needed for some reason instead of being stored as text.
    There is a table that determines which items open the Pokemon menu when you use them.
    There is another table for items that close the menu.
    Probably a few more that aren't coming to me off the top of my head.

    All together, that's probably why nobody has made a standalone item editor before. The data is all over the place, and you have to use asm to really do anything useful with them anyway, like adding brand new items.

    Also, unlike later gens, there is no separate scripting language for events (that's why there is nothing like XSE or PKSV for RBY), they all just point to text, and ones that need to do something fancier use a text command to load asm.
  8. TheRealOCD
    February 15th, 2016 12:36 PM
    Pretty good!
  9. TheRealOCD
    February 15th, 2016 12:06 PM
    How are you?
  10. TheRealOCD
    February 15th, 2016 4:44 AM
  11. TheRealOCD
    December 28th, 2015 9:11 AM
  12. Imraan02
    December 26th, 2015 5:51 AM
    No problem
  13. esperance
    July 23rd, 2015 12:33 PM
    Maybe in a little while. I've gotta go for a bit.
  14. esperance
    July 21st, 2015 11:37 AM
    Hey! We're chatting about the story on the IRC if you want to join us.
  15. DoesntKnowHowToPlay
    July 10th, 2015 7:52 PM
    The first thing I notice is that both of your if statements are using the same argument. For a level script like this, you'll want to be comparing relative to the current time; turn lights on if it's after 6 but before 18, leave them off otherwise. If my understanding is correct, this script just turns them on if it's 6 AM, turns them off if it's 6 PM, and does nothing at all if the player enters the map at any other time.

    I'm not terribly experienced with OW scripting or real-time clocks though, so I could be misinterpreting this. You might be better off asking someone else for help.

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  • About DarkPsychic
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  • Last Activity: 7 Hours Ago 5:11 PM
  • Join Date: July 24th, 2012
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