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FamiliaWerneck

Visitor Messages

46 to 60 of 175
  1. kearnseyboy6
    July 26th, 2015 12:44 AM
    kearnseyboy6
    No idea sorry, I might find it in the future! But I'm on a break from ROM hacking since I have started my new career! Sorry!
  2. MrDollSteak
    July 24th, 2015 8:36 PM
    MrDollSteak
    Uh it's all good, I can make them myself it's no issue. If you want to make your own ones uh go for it and feel free to submit them on the thread, but I don't particularly need any more than others.
  3. pokelover1991
    July 24th, 2015 8:45 AM
    pokelover1991
    hey familia did my idea work for icon
  4. MrDollSteak
    July 23rd, 2015 7:09 PM
    MrDollSteak
    I just drew them haha! I compare the new icons with the old icons, and then I compare the old second frames with the first frames, and then apply those changes to the new icons. The only exceptions to that rule have been Lugia and Ho-Oh just because they're so goddamn big.

    I've actually got an indexed sprite sheet from ORAS saved to my computer so it's no problem for me to keep making them.
  5. Joexv
    July 23rd, 2015 6:29 PM
    Joexv
    No Light Platinum is a game, its made by WeselyFG who is not active anymore afaik.
  6. Joexv
    July 23rd, 2015 1:51 PM
    Joexv
    I have no idea how to do Behavior byte stuff. I would suggest taking a look at how Light Platinum does it though. He used signposts to do so.
  7. GoGoJJTech
    July 23rd, 2015 9:11 AM
    GoGoJJTech
    I think you're getting the two mixed up because behavior bytes don't cause animations and background bytes don't do function most of the time. Especially here, you're completely mixing them up.

    The amap screenshot Joexv shows has them labeled backwards, which is super weird..
  8. pokelover1991
    July 22nd, 2015 5:46 AM
    pokelover1991
    well actually i up making a rom on fr and what i need is team that can help me with am1.92 and scriptor
  9. pokelover1991
    July 21st, 2015 9:19 PM
    pokelover1991
    this the mega thread watch the video u will get it http://www.pokecommunity.com/showthread.php?t=348182
  10. pokelover1991
    July 21st, 2015 9:18 PM
    pokelover1991
    did it work if not tell me i will find some alternative u can put megas in your game touch has already made a working mega evo technique so u can try that.
  11. pokelover1991
    July 21st, 2015 8:40 PM
    pokelover1991
    well u are always welcome i will do my best to get that working.
  12. GoGoJJTech
    July 21st, 2015 2:18 PM
    GoGoJJTech
    Yes, and no.
  13. pokelover1991
    July 21st, 2015 10:11 AM
    pokelover1991
    are u making a hack
  14. pokelover1991
    July 21st, 2015 10:10 AM
    pokelover1991
    well u can do one more thing just open up my sprite in paint rip both of them apart then open a new window keep the rip open then first resize the canvase to the sprite size then plce the first image at top as it is then place the second image slightly above dont care for it to overlapp background just not the image use dropper fill the white space with same colour here u go this might animate it
  15. pokelover1991
    July 21st, 2015 10:06 AM
    pokelover1991
    well i think for that movement effect u need to wait as there is still no one who has made proper icons i had tough time making them but i will try for sure u want mega icons i will get it for you gime approx two days and i will post i know thats long but i m busy for whole day tom so but i will surely help u

About Me

  • About FamiliaWerneck
    Location
    São Paulo, Brasil
    Gender
    Male ♂
    Favorite Pokémon
    Charizard
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  • Last Activity: September 7th, 2019 7:51 AM
  • Join Date: May 6th, 2015
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