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Shiny Quagsire Shiny Quagsire is offline

I'm Still Alive, Elsewhere

Visitor Messages

Showing Visitor Messages 1 to 15 of 446
  1. Aiolia.leo
    January 14th, 2017 11:40 AM
    Hi! Hey, I was trying to apply your Crystal Intro but It works almost fine, I worked in a clean FR file (so I can make an ips to apply in my own hack), type in make and thenn I change the compile binary. Pictures and movements looks perfectly, exactly like your video, but sounds aren't:
    1) My unowns cries have an unaccurate sound but in your files sounds great.
    2) How can I put the crystal intro sound? Still sound the FR one (it's shorter than the "script duration").
    3) Your shiny quagsire logo, I would like to change it a bit (It doesn't appear correctly neither).
    4) I would like to put "SIGMA" instead of "CRYSTAL" in the unown word.

    Hope you can help me! Thank you so much in advance!

  2. Phantom Phoenix
  3. DarkHawk01
    October 9th, 2016 10:52 PM
    Hi your download for Advanced cry is frozen. Or do you have a new link or tool?
  4. Incineroar
    October 4th, 2016 9:08 PM
    idk why i still haven't added you as a friend here
  5. Versekr Dark
    September 5th, 2016 9:45 AM
    Versekr Dark
    Cry Pointer Repointer Link caído
  6. CUTIEFLY!!!
    September 1st, 2016 9:44 PM
    How's it going?
  7. Winter Wonderland
    August 17th, 2016 9:42 AM
    Winter Wonderland
    Oh? How do you mean? What exactly are you tinkering on?
  8. Winter Wonderland
    August 8th, 2016 7:18 PM
    Winter Wonderland
    How goes it?
  9. Winter Wonderland
    August 6th, 2016 10:11 PM
    Winter Wonderland
    Hello, old bud.
  10. Incineroar
    February 10th, 2016 11:01 PM
    *silently meeps by your profile*
  11. Aethestode
    February 3rd, 2016 4:38 AM
    Hi, sorry to bother. Do you still have the Item Editor plugin for NSE 2.X? The original download link is gone.
  12. Joexv
    December 29th, 2015 2:22 PM
    Happy Birthday!
  13. TheRealOCD
    September 13th, 2015 9:05 PM
  14. Pokemon_XY
    September 12th, 2015 7:03 PM
    i all use the default offset so i never change the offset in the "" & "linker.lsc".
  15. Pokemon_XY
    September 9th, 2015 5:29 AM
    Hello, I have a question about your "Firered Skitty Titlescreen". I compiled the codes at 0x7c0058 (I've checked that location and there exist a function so I think the compilation succeed) and i wrote 59 00 7c 08 at 0xcc90 as is shown in the "readme" file. However there's nothing changed when i played the game. I added a breakpoint at 0xcc7a which load the pointer of the function(59007c08) in nocash debugger but that the game didn't break at that instruction. Could you please tell me what i've done incorrectly? Thank you very much.

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  • Last Activity: 4 Days Ago 6:59 PM
  • Join Date: May 17th, 2009
  • Referrals: 5


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Emblem Showcase - 1 Total
Amateur Copter Controller
You did all right, you got to 1000 points in ROM Hacking's Helicopter Game event.
Awarded: September 13th, 2010 12:15 PM

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