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Jaizu

Pokémon Polar dev

Visitor Messages

46 to 60 of 64
  1. Rukario
    July 25th, 2015 12:07 PM
    Rukario
    i think the next name change thread opens in September..

    I suppose i can just change it as it's a minor edit or typo.. you may have to log off, and back in again as well. Let me know. so I can do it when you are ready.
  2. eing15
    July 22nd, 2015 8:53 PM
    eing15
    Are you kidding me right? <3
  3. GoGoJJTech
    July 22nd, 2015 10:10 AM
    GoGoJJTech
    BECAUSE OF STUFF AND THINGS
  4. PoLlOrOn
    July 22nd, 2015 10:08 AM
    PoLlOrOn
    Aprende a spritear :V
  5. Danny0317
    July 17th, 2015 11:57 AM
    Danny0317
    The script with the comparisons of the var and the items
  6. Danny0317
    July 17th, 2015 11:19 AM
    Danny0317
    Oh, if you're using Emerald then just do what I wrote in the thread, it has a better explanation :)
  7. Danny0317
    July 17th, 2015 11:00 AM
    Danny0317
    Did you understand?
  8. Danny0317
    July 17th, 2015 8:44 AM
    Danny0317
    I gave him the link to a routine for making new items, and that's exactly what it does.

    Idk if you're hacking Ruby or Emerald, but what I do with that item is:
    I create a repel with a script that simply sets the repel variable to the amount of steps it needs, so like, if it's repel, I make the var = 100, super repel = 200, etc. (AND, most importantly, set a new var and make it 1 if they use a repel, 2 if they use a super repel, and 3 if they use a max. you'll see why) Then when it reaches 0, the rom does the repel wore off script, and if you change that script, you can check which the player last used, by checking that var, checking if they have any more, then if they do ask if you want to use another one of the same kind. Hope that explains it, and if not, I'd be glad to explain it in Spanish.
    Btw, it's doubt haha :)
  9. Danny0317
    July 17th, 2015 7:34 AM
    Danny0317
    Y pues, adivina quien lo ayudó... ;)
  10. Sayer301
    July 16th, 2015 3:18 AM
    Sayer301
    joder el jaizu, que level de ingles niniiioh!

    Cuando quedamos para darnos tema?
  11. GoGoJJTech
    July 14th, 2015 2:41 PM
    GoGoJJTech
    Well I'm not the author of that patch, and the author is not active anymore, so I couldn't tell you.
  12. destinedjagold
    July 11th, 2015 1:52 PM
    destinedjagold
    Yeah, he can if he wants to.
  13. destinedjagold
    July 8th, 2015 1:39 AM
    destinedjagold
    I do not believe that is how it works. Anyway, I took a quick look and in Emerald, the Type Names are in 31AE30. But save a back-up before testing it out. Also, the Emerald offset for the Strength and Weakness table is 31ACE8.
  14. destinedjagold
    July 8th, 2015 1:18 AM
    destinedjagold
    I unfortunately do not know the offset you are looking for since I've only been hacking Ruby ever since I began ROM hacking. I suggest you ask those who have created Emerald tutorials or maybe ask in the QnA thread in the Beginner's Lounge.

    Good luck!
  15. destinedjagold
    July 6th, 2015 7:07 PM
    destinedjagold
    No. You are not supposed to see blanks. You're supposed to see moves after [Psycho Boost], and you can use those to insert your new moves.

    Also...Ruby is kinda...not a good ROM to base your hack. FireRed and Emerald are better ROMs to use for ROM Hacking now since they have more support than Ruby. :/

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