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  1. Buffel Saft
    August 21st, 2021 3:48 PM
    Buffel Saft
    - That's something I could look at doing once the hack is 100% finished; the tricky part is removing the custom stones from the overworld due to the format the scripts are in. Wouldn't be too time consuming but it will make the source code a little messy.
    - Yeah I'll wait until they're done here; looks like Mr. Dollsteak is making good progress on the gen 6 ones, but I expect gen 7-8 will be a while away.
    - It's nice to finally have the tread up, looks like I've already got bugs to fix!
  2. Buffel Saft
    August 19th, 2021 5:53 PM
    Buffel Saft
    Yep that's the plan!

    Yeah I'm looking forward to seeing Game Freak try something new with Pokémon, looks like it could be really good.
  3. Buffel Saft
    August 19th, 2021 5:06 PM
    Buffel Saft
    Ok thanks, that's very helpful! Probably will have to wait until BDSP and Legends to get the tutor info.

    I think the new mons from Legends will be in, but gen 9 is unlikely as new Pokémon take up quite a lot of space in the ROM (mostly due to cries and sprites), and I don't think I can get another generation in there. I really like the idea of evolutions for Stantler and Basculin though, so I might try to get them into Inclement Emerald too (once we have their stats and cries of course).
  4. Buffel Saft
    August 19th, 2021 3:59 PM
    Buffel Saft
    Hey, I'm in covid lockdown again but it's not so bad, just waiting for the Inclement Emerald thread to be approved. How are you?

    Mm I've noticed that too, not sure what the cause is as the audio files for the cries don't have that problem, and it does seem to be just gen 5 mons. It's pretty annoying though so I'll definitely try to fix it!

    Thanks, I hope so too!
    Speaking of the Standard version, I actually have a few questions for you about what you'd like that version to include. It's not done yet because the hack has custom move tutors and mega evolutions, along with some battle changes which would be tricky (but not impossible) to remove from the game. On top of that some Pokémon don't exist in gen 8, so there's no official TM/tutor compatibility for them and I had to guess what they should learn (with a bit of help from Pokémon Home).

    So what I'd like to ask is: would these changes bother you if they were kept in the standard version? Or is it enough to remove all the base stat, typing and ability changes, but keep the custom tutors and megas?
  5. Buffel Saft
    June 18th, 2021 11:51 PM
    Buffel Saft

    - An ANZ region would be cool, though I wouldn't mind it just being NZ! I guess I'd like to see a region based on Russia, it'd be a good excuse to have some more snowy routes.
    - Maybe, but only if I can figure how to get Yuzu and PKNX working without a hacked switch (or if I can hack my Switch - that'd be better!). Still haven't decided what I'll work on after Emerald.
    - I'm aware of those, might have to give them a try sometime. Still want to finish Unbound and Radical Red first though!
  6. Buffel Saft
    June 11th, 2021 8:00 PM
    Buffel Saft
    - Someone's working on a music patch for pokeemerald which adds all the gen 4 and 5 music exactly as it is in the DS games, so I might end up using that (depends on how much space it needs). If not then yes, battle themes will be exactly as you expect!
    - The Factory was my favorite facility too, even though some of the sets in there were pretty stupid. The tower in gen 4 was a close second though, co-op in that was fun.
    - I won't bother updating contest effects myself, but they'll be updated if someone working on the battle engine does it.
    - Not sure if I'll edit contests at all, will probably add them and a few others in if I do.
    - Definitely won't have any characters from the anime, I'm not a big fan of that in hacks either (unless it's an anime themed hack of course).
  7. Buffel Saft
    June 7th, 2021 2:33 AM
    Buffel Saft
    Hey, not bad, I've been on leave for the last week so that's been nice. How've you been?

    - The AI should switch more often than any of the vanilla games, but the battle engine's just completely revamped the AI so I need to do some testing to make sure it still does that! It's smart enough to recognise when it's been made into setup fodder, so it should be less exploitable at least. E.g. if you Encore it or drop its stats too much it might decide to switch.
    - The Battle Frontier update will be after the Gen 8 update. It'll take quite some time as I want to do more than just expand the trainer rosters; if possible I'd like to have inverse and 6v6 modes too (though no promises those will actually happen!)
    - The E4 tournament will just be a part of the PWT; any trainers that have been in multiple roles will appear in all the appropriate tournaments. So you'll see Olivia and Acerola in the E4 and Gym Leader tournaments (they're close enough to Gym Leaders lol). I actually haven't played the Sword and Shield DLC so will need to look into what to do with Klara & Avery; are they E4 members at the end of it?
    - Yep that's the plan!
  8. Buffel Saft
    May 7th, 2021 12:44 AM
    Buffel Saft

    - Wow that's really well done, will have to have a Looker quest just to make use of it!
    - It's a mix of both depending on the sprite I think; I didn't assign the animations but they all look good!
  9. Buffel Saft
    April 29th, 2021 3:03 AM
    Buffel Saft
    I do check in occasionally; hadn't seen all those second frames til just now though! Guess I've got some spritesheet chopping to do!
  10. Buffel Saft
    April 27th, 2021 11:03 PM
    Buffel Saft
    - Pretty close! Just cleared the Aqua Hideout, but found a few issues and stopped playing to fix them.
    - I want to replace the Fly HM with something (probably the eon flute), and also allow fly to be used without needing the Fortree badge. There's a lot of back tracking early on and it's a bit of a pain!
    - It's a tough call between Renegade and BB2 (I prefer the full versions with all the type changes etc.). I've played BB2 far too many times so I guess it'd win just based on that!
    - I normally do, but sometimes I'll run into something along the way that winds up on the team early on and stays there until the end. E.g. I'd planned to use Golduck, Gourgeist, Heatmor, Lycanroc, Vikavolt and some Fairy type on my current Emerald run, but wound up catching a Magic Guard Abra and using that instead of the Fairy type. The triple Dark weakness is nasty but Alakazam has been really good so far. Also had Granbull, Venusaur, Toucannon and Zapdos at some point, which were all really good at certain points in the game.
  11. Buffel Saft
    April 26th, 2021 10:07 PM
    Buffel Saft
    I probably won't continue working on it; the early game level curve is really bad (not sure how that happened) and Renegade Platinum is better, though not as difficult. Don't know what I'll be doing after Emerald yet, but there's lots more to be done before it's completed!
  12. Buffel Saft
    April 25th, 2021 4:40 PM
    Buffel Saft
    Unfortunately it's still the crappy gen 3 itemfinder, might have to do something about it at some point! Most of the hidden item locations are unchanged or in obvious spots though so it's not too bad as it is.

    Removing EV gains for the player can actually be harder than just giving the trainers EVs - I tried it in my unreleased Platinum hack and it was really nasty. The main thing you notice is that bulky Pokemon don't take hits as well as they usually would; I'd guess because they lose HP and points in a defensive stat, while offensive mons only lose points in an offensive stat. Perfect IVs vs bad IVs doesn't help either!
  13. Buffel Saft
    April 23rd, 2021 10:36 PM
    Buffel Saft
    Oh nice, I used a Sudowoodo early on in EX too, it made short work of Viola's team! That's an interesting mix of boxed mons too.
  14. Buffel Saft
    April 23rd, 2021 2:08 PM
    Buffel Saft
    - Gale Wings is the gen 6 version for now; I might tweak it a bit later (maybe have it only work with no held item or something), and Parental Bond isn't implemented yet. Will probably go with the gen 7 version for it.
    - Yep they can be! My plan for that is to have the code contain all the data for both versions, but only include the relevant stuff when it's built into each ROM.
    - Haha, the wild battle and regular trainer themes are starting to get a bit grating, but the rest is still good!
    - That does look better than the DPPt one, will add it in when I add all those recent second frames he's done.
    IMO random EVs/natures is the best way to play EXWY, it keeps your team from horribly outclassing the enemy trainers. Min-maxing EVs for PSPM helps but definitely isn't needed. Was Slowbro your mega in Prismatic Moon?
  15. Buffel Saft
    April 21st, 2021 1:32 AM
    Buffel Saft
    - I'll be going with scenario 2; the only reason there's no Insanity at release is so I can include gen 8 mons when working on the trainer rosters.
    - I have much less grindy systems than that, you can pay a "super trainer" NPC to give your Pokemon EVs without even battling, conveniently found in the same house as the hyper trainer. You can also buy the power items in Slateport as a slower but much cheaper method, and the EV reducing berries grow very quickly and give a lot of berries, even without watering them (IIRC the minimum is 8 berries and they grow in 4 hours).

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