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Yotes Yotes is offline

GameDev

About Me

  • About Yotes
    Quick Self-Introduction
    Overambitious Game Dev making #BattleGemPonies with the Unity Engine. Loves dogs. Great at parties. Street beggar at patreon.com/YotesGames
    Biography
    Accomplishments:
    Game Design & Computer Science Degree and 7 released games.

    Favorite Pokemon Game:
    Soul Silver

    Also Big Fan of:
    Sonic, MLP, Rick & Morty, EDM, Shark Tank, Tesla, Nintendo, and Indie Games in general.

    Life Goal:
    Make games worth geeking out about.

    Notable Works:
    Feed The Plant, Adventures in Equica: Unicorn Training, Battle Gem Ponies
    Interests
    Gaming, Cartoons, Philosophy, Weird Science, Entrepreneurship, Game Design, Art, Exercise, and anything involving Girls, Puppies, or Food.
    Location
    Florida
    Gender
    Male ♂
    Occupation
    Indie Developer
    Nature
    Bold
    Favorite Pokémon
    Charizard (Mega X)
    Mewtwo
    Volcarona
    Twitter
    TonyYotes
    In-Game Name
    Yotes
    Go Team
    Instinct
    Discord Nickname
    Yotes
  • Online Accounts
    You know what this is.
    Type
    Dragon
  • Signature
    *********************************************
    Working on a cool new Pokemon-inspired indie project called Battle Gem Ponies
    (and documenting every step of the way so others can learn alongside me! :wink-right-eye:)
    Available on Mobile & PC Platforms!
    Weekly Development Updates: www.yotesgames.com
    Download the Latest Demo: Battle Gem Ponies (Pre-Alpha Ver. 7)

Statistics

Total Posts
Activity by Forum
Blog - Battle Gem Ponies (Weekly DevLogs!)
General Information
  • Last Activity: 18 Hours Ago 1:04 AM
  • Join Date: August 26th, 2016
  • Referrals: 0

Blog

View Yotes's BlogRecent Entries
Latest Blog Entry

Posted 6 Days Ago at 4:57 PM by Yotes Comments 0
Posted inUncategorized

Release feels so close. It's like the pieces are all in my lap and I just have to follow the instructions to put them together. The final version of Battle Gem Ponies is so clear in my head now that I'm fanboying over it sometimes.

In the last 7 days I charted out exactly how all 360 battle moves will look, I recreated every menu,...

Posted 6 Days Ago at 4:52 PM by Yotes Comments 0
Posted inUncategorized
(Flashback Post: August 2016...)


Taking steps towards greatness. That's what it's all about. Feeling overwhelmed with just how huge this game is. Seeing smaller ideas being implemented makes me very envious. It's the "why can't I just poof this into existence" problem. If I could at least not have to deal with the debugging...

Posted 6 Days Ago at 4:48 PM by Yotes Comments 0
Posted inUncategorized
(Flashback Post from September 2015...)


WIP from making a background character template.

Time to work on the overworld now! I've spent enough time in idea world for now, I think. Time to make an island I can walk around and do stuff on. First step is getting a bunch of sprites and tilesets ready. Next I'll be putting things into place and...

Posted 6 Days Ago at 4:43 PM by Yotes Comments 0
Posted inUncategorized
(Flashback Post: December 2014...)


I have an upcoming Mobile Game Design course for my Junior year at the Pennsylvania College of Technology and the project I'll be working on is this Pokemon style game featuring ponies. The Ponymon Dawn/Dusk ROM hacks inspired me to tackle turn-based combat, multiplayer networking, and fixing everything that bugs me about the main...

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